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By Steven Wong   //   July 30, 2015 2:00 PM
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Grand Ages: Medieval Impressions: Making Money and History

Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era. We see if we have what it takes to start an empire that can stand the test of time.

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Can you explain what elements add depth? How does this compare to SM's Starships? Or the Hegemony series? The preview s... - Dessicator82
By Steve Watts   //   July 30, 2015 12:00 PM
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Chattycast 55: Breaking the Game

This week, inspired by Games Done Quick, the Chattycast is tackling emergent gameplay in its many forms: speed runs, sequence breaking, and more. Plus we have Newsybits, another round of Beat the Doc, and more!

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woot, almost missed it today. I'm on to you chattycast -_- - mobab