By Steven Wong   //   April 1, 2015 9:00 AM
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Co-Optimized: Bloodborne

In today's Co-Optimized, we take a look at Bloodborne. Got a boss creature that is repeatedly stomping your face into the ground? Ring the beckon some allies to help you take it down. However, in the ruthless world of Bloodborne, even cooperative play has a catch. Here's the full rundown.

By Steve Watts   //   April 1, 2015 8:00 AM
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BoxBoy! Review: Game Cubed

The indie spirit is well and alive in Nintendo, because so much of the indie community imitates Nintendo's impeccable design philosophy. Our review of BoxBoy!