By Steven Wong   //   July 30, 2015 2:00 PM

Grand Ages: Medieval Impressions: Making Money and History

Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era. We see if we have what it takes to start an empire that can stand the test of time.

By Ozzie Mejia   //   July 30, 2015 6:00 AM

Summer Games Done Quick 2015: Day 4 Highlights and Day 5 Runs to Watch

The fourth day of Summer Games Done Quick 2015 was highlighted by a swordless run for the classic Legend of Zelda and an unofficial tribute to Satoru Iwata in the form of an Earthbound speed run, while the fifth day will be highlighted by another go with the Blue Bomber.

By Steven Wong   //   July 29, 2015 3:00 PM

King's Quest Review in Progress: 'A Knight to Remember' Impressions

The new King's Quest episodic adventures returns us to the land of Daventry in a whole new way. But does it have the same kind of magic and charm as the 1984 classic? Accept the challenge and find out in our impressions of the first chapter, A Knight to Remember.

By Josh Hawkins   //   July 29, 2015 12:30 PM

Kyn Review: Skin-Deep Beauty

Is a beautiful Norse fantasy world enough to save Tangrin Entertainment's indie-RPG from a lackluster story and bland characters? Our review.

By Steven Wong   //   July 28, 2015 2:30 PM

Just Dance 2016 Impressions: You Can Dance If You Want To

Just Dance 2016 brings the funk by making the game more accessible than ever, but using mobile devices as controllers and launching the Just Dance Unlimited subscription streaming service. Is dancing with a phone in hand as much fun as a console motion controller? Our impressions.