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http://www.penny-arcade.com/comic/2010/8/25/
Basic treatise: If you buy a publisher's game used then you're not a customer of theirs so they don't really care if the "one time use" code thing pisses you off:
http://www.penny-arcade.com/2010/8/25/words-and-their-meanings/
And boy did the responses start coming in:
http://www.penny-arcade.com/2010/8/25/lets-talk-about/
And now they've started posting some of them (with permission, I'm assuming):
http://www.penny-arcade.com/2010/8/25/lets-go-phones/
Very interesting...
Thread Truncated. Click to see all 313 replies.
Video games have a tradition of being bought and sold like any other physical good/commodity. Consumers have come to expect that out of a game disc, game cartridge, whatever.
Game developers want to change the nature of the good, so that it can't be sold. The only reason we see halfway measures like a degraded game experience is because they're testing the water.
Digital distribution will fundamentally change consumers' perception of what kind of good they're purchasing.. you don't hear many people lamenting that they can't give their DD copy of portal to someone else.
So long as companies keep selling physical media consumers will still expect to be dealing with a physical object and will expect to retain the same rights (First Sale Doctrine) as they do with other physical objects in their possession.
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