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http://www.penny-arcade.com/comic/2010/8/25/
Basic treatise: If you buy a publisher's game used then you're not a customer of theirs so they don't really care if the "one time use" code thing pisses you off:
http://www.penny-arcade.com/2010/8/25/words-and-their-meanings/
And boy did the responses start coming in:
http://www.penny-arcade.com/2010/8/25/lets-talk-about/
And now they've started posting some of them (with permission, I'm assuming):
http://www.penny-arcade.com/2010/8/25/lets-go-phones/
Very interesting...
Thread Truncated. Click to see all 313 replies.
I also have an instantaneous teleporter, whereby I can materialize the piece of art to any location in a neighborhood.
So, my business is this: I buy this piece of art and then sell it to 50 people. I sell it to them for a 20% discount off of what I bought it for, but this is what I do with it. I use my teleporter to instaneously warp it between the 50 viewing locations these people choose, and as far as they can tell, the painting is always "there" for them. They shouldn't go touching it or anything, but they can look at it and appreciate it.
The artist has made the price of the painting, the customers have made 20% off the cost of the painting, and I am buying gold-plated strippers to snort ground baby seal spinal columns off of.
THIS IS WHAT GAMESTOP DOES WITH GAMES AND WHY IT IS BAD FOR DEVELOPERS.
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