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Chrome Shack Community Guidelines Chatty Search
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TLDR: It's good, very gamist, but if that's what you're looking for you'll be pretty happy with it.
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Whenever we play games like this I envision it as some sort of creative story filled with problems that we need to solve with ingenuity and novel ideas. A rolling system for social interactions would remove a large portion of the creativity involved in doing D&D and would leave it a husk of boring "i win rolls" where you say you want to win a conversation with every fucking person you run into and you roll to see if you do, the conversation and everything doesnt matter, all that matters is you found out the information, coerced the target , etc.
It also takes out all the skill, craft and fun of the DM. All you do then would set up a series of encounters. The DM wouldn't have to set of characters. neither the DM nor the player would really have to rely on any sort of characterization or behavior of their characters, it wouldn't matter, all the conversations are numbers.
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