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TLDR: It's good, very gamist, but if that's what you're looking for you'll be pretty happy with it.
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I'm just saying that I think to introduce all kinds of weird non-combat resolution 'mechanics' starts to get on weird, shaky ground where they either don't map to the reality of those activities (debate, for example) or start to have negative side-effects, like being too likely to change your character's views out from under him in a weird way. I don't understand how that stuff gets labelled as narrativist rather than gamist, when it's changing more mechanically out from under people.
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