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TLDR: It's good, very gamist, but if that's what you're looking for you'll be pretty happy with it.
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I fully understand how 3.x Diplomacy works, In fact, it’s probably one of the most broken skills in the game if used right because it can turn an enemy into a friend with one roll.
As for “You are expected to know how to walk a tight rope, you are expected to be quick of wit and tongue. That's what Rogue is, for fuck's sake.” You are right, all I’m saying is compared to all the tactical goodness you are given by the rules for the combat, I’d really like there to be tactical goodness for debates/arguments/interrogation as well. Is that so much to ask?
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