Doom Eternal's fastest speedrun is clocking in at under 40 minutes
Speedrunners are cracking Doom Eternal open and flying through it in the wildest ways possible, with the world record Any% run clocking at just under 40 minutes.
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Speedrunners are cracking Doom Eternal open and flying through it in the wildest ways possible, with the world record Any% run clocking at just under 40 minutes.
As it turns out, people are really loving Doom Eternal if the game's opening weekend sales numbers are any indication.
It appears that Doom Eternal is extremely popular, to the surprise of absolutely no one, with an impressive concurrent player count on Steam.
Can Doom possibly be boring? Doom Eternal Director Hugo Martin reveals how Doom Eternal was missing something in the first year of dev work.
Doom Eternal Director Hugo Martin shared his priorities of design for the game, saying the goal was to make more of a brutal Nintendo game and less of a The Last of Us.
In 2016, nearly 12 years after the mixed reaction to id Software's horror-driven reboot of the Doom franchise and following leadership upheaval, the studio rallied back with the critically acclaimed "Doom 2016." Fresh off their success, the development team set out to not only refine their push-forward formula, but to outdo themselves.
Grab your BFG and plug in that old PlayStation controller. No, not the DualShock 1. The older one. We're going to hell.
In the inaugural episode of Shacknews' Dev Chat series of conversations with game developers, Doom 64 composer Aubrey Hodges discusses his background in music, his experience with Doom, and more.
Doom 64's audio engineer talks his interest in sound design, and the particulars of building dread in the former N64 exclusive title.
Gamers will be able to get their hands on the necks of demonspawn early thanks to GameStop releasing Doom Eteneral on Thursday, citing CDC-recommendations for social distancing.