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tl;dr:
A pretty good series of games gets shelved because of piracy. :[
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The games industry should use Free Software technology (game engines) and then sell the game data. There's nothing about Free Software (GPL at least, anyway) that says you have to put related data under the same license, so this can be done.
In this way, companies can work together and share the cost of developing the technology, and focus on the artistic stuff necessary to make the game unique.
Some will say "but unique technology is important" but I think that's rubbish. Yes, it's important that each game plays differently, but that's just gameplay code that each company can fine-tune for their game. The cost savings benefits are too great to be ignored.
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