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Chrome Shack Community Guidelines Chatty Search
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tl;dr:
A pretty good series of games gets shelved because of piracy. :[
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"Quake" sold 1.7 million copies. "Half-Life 2," the game most Shackers hold up as the epitome of game development, has only sold 4 million units.
Most PC games are lucky to sell 200,000. The average breakeven point for a game with a $2 million development budget is 375,000 units sold at retail.
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