Interview: EVE Online's Kevin Millard talks community, PVP, & PVE
CCP Games Director of Game Design Kevin Millard gives insight into the global sensibilities of EVE Online development and what sets EVE Online apart from other MMOs.
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CCP Games Director of Game Design Kevin Millard gives insight into the global sensibilities of EVE Online development and what sets EVE Online apart from other MMOs.
Hope your humble abode isn't so humble if you want to play host to EVE fans.
CCP Games will continue to operate as an independent developer, but will bring its expertise to current and future Pearl Abyss projects.
'Maybe 20 years ago this would be weird,' but for politician Brian Schoeneman, running for Council of Stellar Management office just makes sense.
A total of 6,142 players took place in the siege back in January.
Looks like you won't have to travel all the way to Reykjavík to enjoy the celebration next year.
Nordgren was on hand to chat about all things Into the Abyss and the efforts CCP takes to circumvent bots and hacking.
EVE Fanfest 2018 was rife with several personalities integral to making the game great, such as a lead 3D artist who last worked on the game's upcoming expansion Into the Abyss.
Linzi Campbell chatted with Shacknews about some of her duties in EVE Online during the annual Fanfest event.
Ronuken was kind enough to discuss his role within the company and the various tasks he completes for the community.