PUBG Sells One Million Units on Xbox One

It didn't take long for the console version of PUBG to break such a major milestone. Less time than you probably even think.

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It only took PUBG 48 hours to sell one million copies on Xbox One consoles. While this is a drop in the bucket compared to the number of units sold on PC it's definitely a good start for its console debut. Still, one million units in two days should come as no surprise to anyone who has watched PUBG become one of the biggest success stories in PC gaming over the last year. It basically came out of nowhere and won over fans with its straightforward battle royale survival gameplay. 

As reported by GamesIndustry this is all happening despite the fact that many Xbox One players are complaining that the early access console version seems to have more flaws than its PC counterpart did in its early stages, such as a poorer draw rate and graphics that aren't up to par. Such issues weren't enough to deter fans who have already waited patiently for PUBG to make its way to the Xbox One.  

When you factor in that Microsoft has announced they're giving away free copies of PUBG with the purchase of a new Xbox One until the end of the year, the number of units sold may set some new sales records for the company.

Reviews Editor

Blake has been writing and making videos about pop-culture and games for over 10 years now. Although he'd probably prefer you thought of him as a musician and listened to his band, www.cartoonviolencemusic.com. If you see him on the street, buy him a taco or something. Follow him on twitter @ProfRobot

From The Chatty

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    December 15, 2017 3:53 PM

    Blake Morse posted a new article, PUBG Sells One Million Units on Xbox One

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      December 15, 2017 3:59 PM

      This would encourage pubg's dev to stay more lazy, their game is badly optimized and implemented yet they keep getting rewarded

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        December 15, 2017 4:24 PM

        The Donald Trump of video games.

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        December 15, 2017 4:40 PM

        "badly optimized" is the dumbest critique. usually used by people who have zero actual software industry knowledge. the game is in fucking beta.

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          December 15, 2017 4:46 PM

          They are selling a beta. That rubs many of us the wrong way.

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            December 15, 2017 5:23 PM

            ^^^Personally, I've paid for a game that I've managed to get working once, despite reading countless troubleshooting guides. Every other time it sits on the fucking loading screen and doesn't show the lobby.

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              December 16, 2017 1:22 AM

              On PC? Are you launching the game through steam? I find that if I just click the exe (or a shortcut to it) I have that problem.

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                December 18, 2017 12:24 AM

                Oh shi. I’ll try that!

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          December 15, 2017 6:35 PM

          It isn't, regardless of what they call it.

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          December 15, 2017 9:33 PM

          The game comes out in like 2 weeks

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          December 16, 2017 12:35 AM

          You're wrong. Computer game engines don't magically go from super-laggy-piece-of-shit to awesomely-smooth right before being launched to the public. The PUBG developers are just a bunch of mod-making amateurs, not professional software engineers. Since they're using the Unreal engine, the engine should be really smooth, but the PUBG devs somehow managed to completely butcher it and turn it into a massive turd. These major technical design problems won't get fixed before 1.0, or after; the only way to fix it is to hire a team of professionals and start from scratch.

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          December 16, 2017 12:53 AM

          But I'm a software engineer and I know what Im talking about, I understand it's a beta but that's not excuse for the lazy implementation in many aspects

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          December 16, 2017 1:28 AM

          It sounds more like it’s badly implemented. I’m not sure a little optimisation will fix it.

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          December 16, 2017 2:32 AM

          what difference does being in beta actually mean when its sold at full price?

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          December 16, 2017 6:02 AM

          Criticizes "badly optimized" cliche and fires back with "IT'S A BETA" cliche. Hilarious.

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        December 15, 2017 5:22 PM

        They are being rewarded because they had the balls to try something new instead of shitting out the same type of turd everyone has already played a million times.

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          December 15, 2017 6:46 PM

          Ehhhhh, I don’t know if you can use this argument

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            December 15, 2017 7:52 PM

            The different elements have existed for some time, but PUBG is really the first time they all came together and worked well as a pick up and play game. It's the iPhone of jank-ass island survival games.

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              December 15, 2017 8:09 PM

              I'd say its more the McDonalds of jank-ass island survival games.

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          December 15, 2017 9:34 PM

          I mean the game is a retread of the dudes own material, I don't think you can legitimately call it something new when the guys been doing that game for like 6 years in different forms

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        December 15, 2017 7:43 PM

        Is it a game? Is it fun?

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        December 15, 2017 9:55 PM

        That DigitalFoundry review of it was, uh, not very kind. They need to get their shit together. Indie or not, that kind of performance is kind of embarrassing.

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        December 16, 2017 12:36 PM

        No idea how lazy they may be but don't care. I've already played over 100 hours, it's maybe crashed once or twice in that time. Is it perfect? Nope... but it's more than I expected from an early access game. Your computer is just shit.

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          December 16, 2017 12:37 PM

          6700k with Nvidia 1080, it's far from shit but good luck in getting consistent 60+ fps at 1440p despite the terrible graphics

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      December 15, 2017 4:12 PM

      1 million gamers get trolled.

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        December 15, 2017 5:02 PM

        You can only dream of that sort of audience!

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      December 15, 2017 5:52 PM

      Is this one million played or sold because Xbox’s statement is so vague:
      https://news.xbox.com/en-us/2017/12/15/xbox-one-x-pubg-promotion/

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        December 15, 2017 6:32 PM

        They said "players" so it safe to say all of them bought a copy minus maybe a select few that got review copies if they're even doing that.

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          December 15, 2017 6:37 PM

          Many people share an Xbox is what I’m getting at. I split all my Xbox games with a friend since we can share simultaneously.

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            December 16, 2017 1:49 AM

            I want to do this with my nephew. How much of a pain in the ass is this?

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              December 16, 2017 8:37 AM

              Not much. You just sign in and then go to settings and set as home

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      December 15, 2017 9:51 PM

      Damn that is 1 million disappointed people.

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      December 16, 2017 12:26 AM

      Why are people so stupid? This game is a shooter that runs at 15-30 frames per second on the more powerful One X. And the animation and netcode system is really bad too, so even if the rendering were to run at a stable 30 fps, overall the game would still feel really laggy.

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        December 16, 2017 1:57 AM

        I went in with the lowest possible expectations because of all the praise from y’all and the rest of the internet’s PC quibbles. Then I lowered them another notch or three after reading about the Xbox X disaster.

        I managed to get through three games. I died in a Jeep as a passenger by he guy on foot being runned over. I don’t remember what happened in attempt 2, but I know it was short. Then I ran around with a dude using a mic (very level headed btw...I’m finding more and more gamers with etiquette and teamwork attributes!). We spent a good 20 or so minutes running round collecting goodies. The get your ass in the safe one started up and my health dropped. I kept trying to use the haling stuff, but it didn’t work. By the time I remembered I had to be still to use hem I was on my knees. Dude was on the other side of safe zone and kept motivating me to make it...I did not.

        So I had a pretty great time given how badly I did. But it’s gotta be an order of magnitude worse than the battlefield wake island demo. 15 is being generous code-e255! Im on the piddly S and it looks gross...like circa 2003ish visuals. Lots of lag. Plenty of hitching. The biggest distraction as the constant farting from my center channel, lol.

        It’s the biggest steaming pile of dung, but for some reason, I’m looking forward to jumping back in!

        Also, with 100 people on such a massive map, I don’t see how the potato AMD chip could pull off a smooth experience. Would have thought they’d at least try 50 slots and half size map.

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          December 16, 2017 6:28 AM

          yah the game is clearly heavily CPU limited.. they really need to scale it back a bit for the XB1.

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          December 16, 2017 9:15 AM

          The farting is coming from inside the room!

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            December 16, 2017 3:46 PM

            Long live the prune juice!

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        December 16, 2017 2:15 AM

        People like buggy janky as games. See battlefield and most frostbite engine games.

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        December 16, 2017 2:55 AM

        DUDE ITS IN BETA DO U EVEN SOFTWARE INDUSTRY EXPERIENCE

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        December 16, 2017 5:58 AM

        People bought CoD every year for 10 years now and you are just NOW asking why people are so stupid? Check a mirror much?

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          December 16, 2017 8:52 AM

          CoD MP has been a polished quality product year and year again. People bought it because they knew what to expect and they liked it.

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      December 16, 2017 3:12 AM

      People have done a complete 180 on this game, huh?

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      December 16, 2017 7:13 AM

      You know what's funny? All these fucking people complaining that the game runs like shit and it's badly optimized etc, etc. However, two of my friends at work played it the other night for the first time on a regular xbone and they loved it. They didn't even complain for a second about any lag or stuttering.

      They were just happy they got a chance to play it. The internet is the fucking worst.

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        December 16, 2017 8:00 AM

        Remember in 97 when we were all on dialup trying to play Quake and Jedi Knight at even worse FPS when video cards were just becoming a thing...

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        December 16, 2017 8:22 AM

        I've been playing it. It's definitely playable. Could be optimized, definitely. But PC was pretty bad when first released and they updated it. I'm sure the same will happen with the xbone version.

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        December 16, 2017 9:16 AM

        I think a lot of opinion is likely based on heavily edited videos people who have never played it watch.