Men of War: Assault Squad patch 1.97.7
Author: 1C Company
Patches the Men of War: Assault Squad client to version 1.97.7.
Version 1.97.7
General
- Added ISU 122
- Added PPSH41
- Added M50 Reising
- Added Lewis Gun
- Added Type99 at-rifle grenade dispenser
- Added Type99 at-rifle grenade
- Added Satchel Charge
- Added HDM OSS pistol
- Added new ISU-152 3d model
- Added new grenade F1 3d model
- Added new grenade M24 3d model
- Added new grenade M24x4 3d model
- Added new grenade M39 3d model
- Added new grenade M61 3d model
- Added new grenade MK I 3d model
- Added new grenade N73AT 3d model
- Added new grenade PWM 1 3d model
- Added new grenade RGD33X3 3d model
- Added new grenade RPG40 3d model
- Added new grenade RPG43 3d model
- Added new grenade Type 4AT 3d model
- Added new grenade Type 3AT 3d model
- Added new grenade Type97 3d model
- Added new grenade Type99 3d model
- Added new grenade Type99 Magnetic AT 3d model
- Added new grenade Smoke 3d model
- Added new grenade Molotov 3d model
- Added new Dynamite 3d model
- Added new Medkit 3d model
- Added new Bandage 3d model
- Added new Sandbags inventory 3d model
- Added new Allied flamethrower 3d model
- Added new Axis flamethrower 3d model
- Added new at-mines 3d model
- Added new ap-mines 3d model
- Added new body armor 3d model
- Added orientation points on the minimap
- Added highlight of selected units on the minimap
- Added tracer display on minimap to follow engagements easier
- Added updated unit icons to fit new inventory items
- Added accuracy boost on bazookas when shooting at same location multiple times
- Added new camera move functions (use direct control movement keys when direct control is disabled to move camera)
- Added the option to set camera rotate button
- Added additional Mouse button support
- Added new mgun sounds
- Added new smg sounds
- Added shell fx to all small arms
- Added unit is repairing marker
- Added unit collected ammo marker
- Added user keys setting obsolete protection
- Changed fortifications of HMGs
- Added new portrait icons
- Changed US Sappers to carry M3A1 instead of Thompson
- Changed US At-miners to carry M3A1 instead of Thompson
- Changed US AP-miners to carry M3A1 instead of Thompson
- Changed Soviet Sappers to carry PPSH41 instead of PPSH
- Changed Soviet At-miners to carry PPSH41 instead of PPSH
- Changed Soviet AP-miners to carry PPSH41 instead of PPSH
- Changed dynamite to explode when hit by an explosion
- Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc.
- Changed some infantry icon hierarchy settings
- Changed single units to have a health icon display on the left interface
- Changed color of health icons
- Changed penetration values of at-rifles to be more streamlined
- Changed enter-able sewers to be open on start
- Changed US airborne to carry satchel charge instead of dynamite
- Changed Soviet tank commander to carry ppsh41 instead of pps43
- Changed flamethrower effect to be less hardware demanding
- Changed unit icon hierarchy for better interface layout
- Changed riflemen to carry additional 50 mgun ammo
- Changed elite infantry grenades to be more balanced
- Changed unit group colors
- Changed projectiles to disappear much later than before
- Changed AT-grenades to blow up when getting hit by another explosive
- Changed bloom slicer to on/off box
- Changed flare gun to require radio
- Changed inventory of scouts
- Changed hedgehogs to be placed closer to each other
- Changed direct control modifier key to be assignable
- Changed inventory of regular squad leader
- Changed inventory of assault squad leader
- Changed a few ground hit effects to be less system demanding
- Changed reload sound of single bullet at-rifles
- Changed Royal engineers to carry M50 Reising
- Increased ammo of all mgunners to 900
- Increased speed of unarmed gun-carriers from 18km/h to 20km/h
- Increased speed of armed gun-carriers from 15km/h to 18km/h
- Increased speed of Black Prince from 11 km/h to 13 km/h
- Increased speed of Churchill AVRE from 12 km/h to 13 km/h
- Increased explosion timer of dynamite from 6 sec to 7 sec
- Increased uncover radius of officer binoculars
- Increased heavy ammo call-ins of officer from 1 to 5
- Increased sandbags build time from 10 sec to 15 sec
- Increased range of at-jeep from 30m to 40m
- Increased amount of ap mines of engineer trucks from 30 to 60
- Increased accuracy of all light howitzers (75mm)
- Increased penetration of M3 Grant
- Increased penetration of Chaffee
- Reduced HE shells of all at-guns to 5
- Reduced DShk rotation speed
- Removed AI shooting at unknown
- Removed inventory of basic crates
- Removed inventory of stuff crates
- Removed ability of nettings to fetch grenades
- Removed flare gun from officers
- Removed flare gun from scouts
- Removed shields from KV-1
- Removed camouflage skin of T-34-57
- Removed unnecessary key bindings in options (it's recommended to reset key bindings)
- Removed enforced stationary firing on isuzu mortar truck
- Fixed active mines not showing up as such
- Fixed royal engineers icons
- Fixed rotating of M30 howitzer
- Fixed rotating of HMGs
- Fixed M19 turret volumes
- Fixed the loading of APCR when using the interface to switch
- Fixed missing sound of flare gun
- Fixed damage display of stationary 61k AA gun
- Fixed Oerlikons inability to shoot at planes
- Fixed a buggy human model volume
- Fixed dynamite not burning when thrown
- Fixed M12 GMC max range
- Fixed close firing range of KV-1
- Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click
- Fixed unsmooth camera movement with keyboard
- Fixed range display of Panzerfaust
- Fixed inability to repair M4A3R2 Croc main gun
- Fixed an incorrect bump path for Hummel XX
- Fixed small texture error on Bedford engineer truck
- Fixed missing muzzle effect for Type 4 75mm AA
- Fixed missing reload sound of DS39
- Fixed some potential crash causes
Multiplayer
- Added unit score display to Assault Zones (Hover mouse over unit and press Shift)
- Added display of friends and foes in multiplayer lobby
- Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked)
- Added ranked balance protection
- Added display of player numbers in team games
- Added display of total online users
- Added chat spam protection
- Added multiplayer pointer spam protection
- Added special units call in groups (buying one resets timer of group members)
- Added new icons displaying special unit groups
- Added AT-riflegrenade squad as Japanese special unit call-in
- Added chat team/global function
- Changed HMGs to have double price in "no tanks" mode
- Changed Jeeps to have double price in "no tanks" mode
- Changed unit points to display real value more accurately
- Changed Isuzu Mortar truck special unit call-in to a regular unit
- Changed units to spawn as squad no matter the size in multiplayer
- Changed heavy AA guns to be limited 1 per player
- Changed trains on Lakeland 4v4 for better balance
- Increased points per flag on frontlines from 250 to 500 and 500 to 1000
- Increased recall timer of HMGs from 120 sec to 300 sec
- Increased re-call timer of light AAs from 120 sec to 300 sec
- Increased re-call timer of mortars from 120 sec to 300 sec
- Increased price of officer from 160 MP to 200 MP
- Increased CP of scouts from 5 CP to 8 CP
- Increased CP of radioman from 6 CP to 10 CP
- Increased CP of flamer squad from 5 CP to 6 CP
- Increased price of Oerlikon from 160 MP to 170 MP
- Increased price of IS-3 from 2000 MP to 2200 MP
- Reduced Goliath special points from 2 to 1
- Reduced CP usage of Charge! special attack
- Reduced Charge! special points from 3 to 2
- Reduced price of KV-1 from 550 MP to 500 MP
- Reduced price of T-34-57 from 550 MP to 500 MP
- Reduced price of At-Jeep from 160 MP to 150 MP
- Removed maxim from Charge! special attack
- Fixed ranked match box overlapping with password confirmation
- Fixed points display of support weapons in "no tanks" mode
- Fixed some wrong unit points
- Fixed minimap of 3v3 Crossing
- Fixed a bug with Goliath explosion during spawn protection
- Fixed that you could add a friend to blocked and vice versa
- Fixed multiplayer pointer sound to no longer appear for the other team
- Fixed small map issues
- Fixed camera boundaries in Day of Victory
Skirmish
- Added a bleeding out feature so knocked out soldiers die after a while when not revived
- Added unit is bleeding out marker
- Changed medic to carry a single morphine kit
- Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes
- Changed KV2 to ISU122 in defence skirmish
- Fixed edifices on [Japan] Okinawa
- Fixed some wrong inventories
- Fixed some vehicle crews weapon animations in defence skirmish
- Fixed some water display in defence skirmish
- Fixed small map issues
- Fixed some broken passenger seats
| Filename: | mow-as-update-setup-en-19771-full.zip |
| Size: | 595.41 MB |
| Post Date: | Oct 03, 2011 11:58am PDT |
| Last Updated: | Oct 03, 2011 11:58am PDT |
| Downloads: | 2,785 |



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