The road to Star Wars Battlefront II's launch hasn't been a pleasant one, to say the least. Perhaps some people reading this article might have noticed Wednesday's
circus Reddit AMA that turned into a volcanic fury not seen since the end of "Star Wars: Revenge of the Sith." In an effort to hopefully quell consumer anger, once and for all, Electronic Arts has announced that all in-game purchases for Star Wars Battlefront II have been disabled for the time being.
Today, we turned off in-game purchases for #StarWarsBattlefrontII. The game is built on your input, and it will continue to evolve and grow. Read the full update: https://t.co/asGASaYXVp pic.twitter.com/vQSOmsWRgk— EAStarWars (@EAStarWars) November 17, 2017
With in-game purchases turned off, all progression must be earned purely through gameplay. However, EA does note that the spectre of microtransactions will return at a later date. What the publisher does and whether it will make an even bigger mess remains to be seen. For now, however, the Dark Side has been contained. The full statement can be read on the Star Wars Battlefront II website, but here's the gist, from DICE GM Oskar Gabrielson:
"Our goal has always been to create the best possible game for all of you – devoted Star Wars fans and game players alike. We’ve also had an ongoing commitment to constantly listen, tune and evolve the experience as it grows. You’ve seen this with both the major adjustments, and polish, we have made over the past several weeks.
But as we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right.
We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this."
Pay-to-win microtransactions have left a dark cloud over the latest Star Wars game's release, becoming something that the Shacknews review could not ignore in good conscience. They might still come back, but they're gone for now. However, it remains to be seen whether the damage has been done and whether the public backlash and fan outrage over this entire mess of a situation is too much for EA and DICE to overcome.