Splash Damage in talks to be sold to Chinese Chicken supplier for no more than $150M

It takes a tough Splash Damage to make a tender chicken.

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Splash Damage is reportedly in talks to be sold to Radius Maxima, a subsidiary of Leyou Technology Holdings, which was formerly Sumpo Food Holdings Limited. The sale is comprised of Splash Damage, Fireteam, and Warchest and won’t exceed $150 million.

If the company doesn’t sound familiar to you, it’s because it’s been supplying chicken meat products in the Fujian Province and sells them under the Sumpo brand. But if you’re a fan of Digital Extremes, then you’ll know the Leyou Technology Holdings holds 97% of the company, who is best known for its work on BioShock 2’s multiplayer mode.

Splash Damage has yet to acknowledge this possible sale, although word of the acquisition has been revealed on the Hong Kong exchange.

Splash Damage hasn't exactly had the easiest past couple of years. The company started off strong with its work on the multiplayer portion of Return to Castle Wolfenstein back in 2002, then hit its stride the following year with Wolfenstein: Enemy Territory. Since then, it’s work on Enemy Territory: Quake Wars, Brink, Dirty Bomb, and Tempo didn’t exactly set the gaming world on fire. The company then worked on Gears of War: Ultimate Edition and is currently working on the multiplayer portion of Gears of War 4, which is set to release later this year.

We’ve reached out to Splash Damage for comment and will update our story accordingly.

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From The Chatty
    • reply
      July 11, 2016 6:46 AM

      eye heart dirty bomb

    • reply
      July 11, 2016 6:48 AM

      nerve did RTCW's amazing multiplayer, not SD. As you said, they took that class-based idea and made it progressively worse.

      • reply
        July 11, 2016 7:06 AM

        Correct.

        • reply
          July 11, 2016 7:07 AM

          About the Nerve thing. Wolf: ET was amazing, but it was downhill from there.

    • reply
      July 11, 2016 6:52 AM

      Would love to see Quake Wars rebooted by id software or MachineGames

      • reply
        July 11, 2016 6:55 AM

        You mean Wolfenstein, right? RIGHT? Wolf: ET was the tits. With the re-newed interest in the franchise and older ID games, they should totally just make the multi component of the next wolf game.

        • reply
          July 11, 2016 7:00 AM

          Wolf:ET 2 set in the world of the new blood would be really really good. Mechs! Giant guns! Maybe even a fight on the moon

        • reply
          July 11, 2016 8:06 AM

          With my crappy internet connection back in those days, i didn't get the chance to play Wolf: ET.

          From the video, it looks really good, wish they can bring either one of them.

      • reply
        July 11, 2016 7:01 AM

        YASSSSSSSSS

    • reply
      July 11, 2016 7:07 AM

      Sucks, those guys were always passionate about their games.

    • reply
      July 11, 2016 7:14 AM

      Hahaha

    • reply
      July 11, 2016 7:41 AM

      I don't care what anyone says,once they patched it and fixed the major lagging and disconnection issues,Brink was fun as hell. At least on PS3 it was.

      Tried Dirty Bomb,and it was garbage. Something just felt totally off with it.

    • reply
      July 11, 2016 8:09 AM

      BRINK.... RIP.

      • reply
        July 11, 2016 8:12 AM

        Bought it at launch, still mad at myself for getting hyped for it to this day.

        • reply
          July 11, 2016 8:51 AM

          much like quake wars, im more mad at everyone else for abandoning an awesome game :'(

          • reply
            July 11, 2016 9:02 AM

            Quake Wars was fantastic. I assume it was the asymmetric teams that kept it from becoming more popular.

            • reply
              July 11, 2016 11:32 PM

              It was also going against TF2 and COD4 at the time.

            • reply
              July 12, 2016 12:07 AM

              it was far too schizophrenic of a game to really work. fast paced Quake action doesn't really work for a game with vehicles and base building elements.

              or maybe it could work but they didn't execute on in well enough. either way it just was not good enough to make a lasting impression.

          • reply
            July 11, 2016 10:45 AM

            Same, I really thought a lot of the movement stuff and balance between body types was super cool and clever.

          • reply
            July 11, 2016 4:28 PM

            Miss that game, imagine DICE doing a reboot, god i wish we see that one day

        • reply
          July 11, 2016 8:52 AM

          Me too. Shack hype failed!

        • reply
          July 11, 2016 9:23 AM

          Yeah, it's abysmal

    • reply
      July 11, 2016 9:23 AM

      Bummer. I really hoped they would be able to control the Dirty Bomb development more than Brink and able to realize their vision. I didn't like dirty bomb for the same reasons I don't like Over Watch, but clearly there is a market for their vision.
      Hopefully this isn't the end. just give us a polished ET:2

    • reply
      July 11, 2016 9:26 AM

      Daniel, how is this not the title?

      Daniel Perez posted a new article, Splash Damage in talks to be sold to a chicken of China, a Chinese Chicken supplier for no more than $150M

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