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Epic releases 'Epic Citadel' for Android

Epic has released its free 'Epic Citadel' app for Android devices, letting users show off the visuals and use a benchmarking mode to track frames per second and resolution.

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Epic has decided to show off its Unreal Engine 3 tech on Android, with the release of Epic Citadel for Android devices. The free app offers plenty of pretty visuals, and houses a few new features to boot.

You can pick up the app from Google Play. This new version of the app also includes a "benchmarking mode" to gather performance data for your device. It tracks frames per second, quality settings, and resolution details. This comes alongside showing off some of UE3's impressive graphical doodads, like dynamic animations, the global illumination system, and texture masks.

The iOS version is also getting a free update with the new visuals and high-resolution support, though the announcement doesn't mention a benchmarking mode. Either way, though, it's free and gives you something to break out at parties, if you go to parties attended primarily by other hardware nerds.

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From The Chatty

  • reply
    January 29, 2013 11:45 AM

    Steve Watts posted a new article, Epic releases 'Epic Citadel' for Android.

    Epic has released its free 'Epic Citadel' app for Android devices, letting users show off the visuals and use a benchmarking mode to track frames per second and resolution.

    • reply
      January 29, 2013 11:48 AM

      Thanks for providing a link, ShackNews.

      https://play.google.com/store/apps/details?id=com.epicgames.EpicCitadel

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      January 29, 2013 2:37 PM

      Got 35 fps at 1024x720 on my HP touch pad.

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        January 29, 2013 2:48 PM

        33 on high quality. Hope they release this benchmark on iOS and add custom resolutions. The state of mobile gpu benchmarks is pretty barren right now.

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        January 29, 2013 2:50 PM

        Wow impressive

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        January 29, 2013 2:53 PM

        52 fps at 2560x1504 on a Nexus 10. Would've been higher if there were no 60 fps framerate cap.

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          January 29, 2013 3:03 PM

          oh yeah? my S3 hit the 60fps quite a bit but the average was 44.7. it did hit around 30 at the beginning of some scenes.

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      January 29, 2013 2:53 PM

      55 fps on my Nexus 7 (1280x736) and 44 fps on my Galaxy Nexus (1196x720).

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        January 29, 2013 3:02 PM

        had 44.7 on my north american S3 at 1280x720

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          January 29, 2013 3:03 PM

          abrasion, can you post your average from your quad core international S3? i'm just curious.

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            January 29, 2013 4:26 PM

            38.4, I guess it's not too well optomised for multiple cores. Fortunately I don't play games or do 3D stuff on my phone.

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              January 29, 2013 5:46 PM

              S3 has been getting some odd numbers. Maybe because of the high resolution and screen size. My own (old) Galaxy Nexus gets 44fps.

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      January 29, 2013 3:06 PM

      Now I want to see what the results are for the Droid DNA.

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      January 29, 2013 3:42 PM

      So... does this mean they are going to bring Infinity Blade FINALLY to android?

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      January 29, 2013 3:54 PM

      I was wondering why this hadn't come out before on android given UE works fine on it.

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      January 29, 2013 4:06 PM

      anyone have a link to the APK for us kindle folks who have to sideload?

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      January 29, 2013 4:33 PM

      57 fps @ 1042x552, rooted 1st gen kindle fire

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      January 29, 2013 10:41 PM

      53.8 @ 1196x768 on a Nexus 4

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      January 29, 2013 11:11 PM

      26fps at high quality 1280x750 on my original, now ancient Transformer.

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      January 29, 2013 11:14 PM

      *gets in time machine, heads back three years* Oh wow, this is awesome.

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      January 29, 2013 11:25 PM

      50.6 fps
      960x540
      High Quality

      HTC One S

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      January 29, 2013 11:47 PM

      45.8 at 1280x720 on high quality with note 2.

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        January 30, 2013 3:03 AM

        28 at 1280*800 high quality on Note 1.
        But I ran it a couple times and got lower fps every time (25, 23). I then ran it at high performance and it still couldn't get back to 28. wtf guys

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      January 30, 2013 2:09 AM

      cant even get it on my old Galaxy S1 lol

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        January 30, 2013 7:29 AM

        My super broken Nexus One runs it at ~10 fps.

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      January 30, 2013 10:01 AM

      43.3 FPS on my HTC Amaze 4G (960x540). High Performance. Looks pretty good!

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      January 30, 2013 10:16 PM

      45.7 fps 1280 x 720 high quality on HTC One X+