Splash Damage announces new FPS, Dirty Bomb

After a short teaser campaign, Splash Damage has revealed its new PC multiplayer FPS. The lovely chaps behind Brink and Wolfenstein: Enemy Territory are returning to their home turf with Dirty Bomb, with a teaser trailer showing firefights on the streets near London Bridge. It's why taxis never go south of the river, you know.

21

After a short teaser campaign, Splash Damage has revealed its new PC multiplayer FPS. The lovely chaps behind Brink and Wolfenstein: Enemy Territory are returning to their home turf with Dirty Bomb, with a teaser trailer showing firefights on the streets near London Bridge. It's why taxis never go south of the river, you know.

All Splash Damage will state in writing is that Dirty Bomb's a multiplayer shooter for PC. That's all. Well, we can judge from the trailer that it boasts some sort of objectives, deduce it's set in the aftermath of some manner of nuclear attack, and plainly see it features at least one level set in the fine city of London. Fingers crossed it's all in The Smoke, as this green and pleasant land is sadly ignored by video games. You know where you can stick your Big Apple.

Dirty Bomb will be published through the WarChest label Splash Damage set up for free-to-play games, so it's a fair bet it'll be F2P. WarChest's first game revealed was the mobile turn-based tactical RAD Soldiers and it's brewing something for consoles too.

Hit the official Dirty Bomb site to reserve your account name, and peep this trailer:

Filed Under

From The Chatty

  • reply
    November 29, 2012 6:00 AM

    Alice O'Connor posted a new article, Splash Damage announces new FPS, Dirty Bomb.

    After a short teaser campaign, Splash Damage has revealed its new PC multiplayer FPS. The lovely chaps behind Brink and Wolfenstein: Enemy Territory are returning to their home turf with Dirty Bomb, with a teaser trailer showing firefights on the streets near London Bridge. It's why taxis never go south of the river, you know.

    • reply
      November 29, 2012 6:03 AM

      oh brink, such a disappointment :(

    • reply
      November 29, 2012 6:06 AM

      I love that they don't mention Brink in their "From the makers of..."
      Sadly this trailer didn't captivate my interest in the slightest. :(

      • reply
        November 29, 2012 6:12 AM

        Sab669, why blink...when you can brink?

        • reply
          November 29, 2012 6:39 AM

          I was hoping you were going to say this I always lol at it.

      • reply
        November 29, 2012 10:20 AM

        hilarious and sad

      • reply
        December 4, 2012 7:30 AM

        I was thinking that too when I watched the trailer :P I understand why though.

    • reply
      November 29, 2012 6:33 AM

      I really want this to work out for them. Love those chaps.

      • reply
        November 29, 2012 11:43 AM

        Yeah, but they haven't been delivering. After Quake Wars and Brink, I'm done with them - unfortunately. Will probably buy this on sale IF the multiplayer scene is still alive after some months (probably won't be).

        • reply
          November 30, 2012 6:25 AM

          The problem is that I liked both games but they just failed to get an audience. :(

        • reply
          December 4, 2012 8:14 AM

          "it's a fair bet it'll be F2P."

    • reply
      November 29, 2012 6:36 AM

      They tried with Hellgate: London.

    • reply
      November 29, 2012 7:32 AM

      Why don't these guys try something different? If I was them, after Brink I would have tried an RPG or even a strategy game. Going back to FPS would have been to close to home after that debacle. I mean, looks like they are using the same assets anyway, why not do something else...guess they got brain freeze.

    • reply
      November 29, 2012 9:05 AM

      Why are they doing this? Why not just do a remake of Wolfenstein: Enemy Territory or something more interesting. I hope they know the growing popularity of F2P fps shooters out there. There's two I can list off the top of my head Blacklight Retribution and of course TF2... This better be some epic online for anyone to buy it just for multiplayer.

    • reply
      November 29, 2012 9:10 AM

      Whatever you do.. don't Brink.

    • Ziz
      reply
      November 29, 2012 9:12 AM

      I'll be the first to say it, this game is gonna bomb!

    • reply
      November 29, 2012 9:27 AM

      Did Michael Bay direct the trailer or something?

    • reply
      November 29, 2012 9:34 AM

      Guys, what is the over / under on this game not sucking?

    • reply
      November 29, 2012 10:32 AM

      I'm hoping for a return to ET action. It's easily my favorite game type.

    • reply
      November 29, 2012 10:46 AM

      You dirty dirty naughty bomb. You've been a bad bad girl. Daddy spank.

    • reply
      November 29, 2012 10:50 AM

      Maybe it is just me, but this seriously looks like they just took Brink (same engine, graphics all), slapped on some new textures here and there and said 'New Game'! Quite sad. I wanted to like Brink so bad.

      However, when push came to shove the faults just pushed me over the proverbial ...

      • reply
        November 29, 2012 10:51 AM

        Splash Damage have shifted, or were shifting, to Unreal Engine.

        • reply
          November 29, 2012 11:35 AM

          God I hope so. That brink engine was shit.

          • reply
            November 29, 2012 12:32 PM

            You don't have to hope, it's listed on the video. That said, its sad not to see anyone using id's engines anymore.

            • reply
              November 29, 2012 12:34 PM

              kinda, but OTOH, what was the last truly great game that used one?

            • reply
              November 29, 2012 3:06 PM

              hard to do when they don't license their engines anymore

    • reply
      November 29, 2012 10:50 AM

      Wolf:ET re-release? that's what I'm reading here. hehehehe I wish :( :(

    • reply
      November 29, 2012 11:00 AM

      What happened with Brink? I never played the full game but enjoyed the demo. I went into full ignore mode after reviews came out. Is there a good post-mortem for that game anywhere?

    • reply
      November 29, 2012 11:01 AM

      I'm the only person alive who loved Brink. Also, I hope this is the id engine and NOT Unreal like Alice mentioned above. :(

      • reply
        November 29, 2012 11:31 AM

        Look at the logos in that trailer.

      • reply
        November 29, 2012 11:45 AM

        i liked it well enough but it got tired quickly and in retrospect wasn't even as good as ET:QW

      • reply
        November 29, 2012 11:55 AM

        Great art, theme and style. The gameplay just didn't grab people. I knew what they wanted to do but they needed like another step to get there,

        • reply
          November 29, 2012 12:00 PM

          i think it just needed a little more polish and substantially more content. i'm interested to see what they can do if they aren't spending a lot of their time on engine development.

      • reply
        November 29, 2012 12:03 PM

        I enjoyed it quite a bit, for a few weeks.

      • reply
        November 29, 2012 3:02 PM

        While I agree w/ id vs. unreal, Blacklight Retribution feels really good and that's Unreal

    • reply
      November 29, 2012 11:36 AM

      So for those that played and like W:ET, RTCW, and ETQW but hated Brink, what would make you give this game a proper shot and make you excited about their new game?

      • reply
        November 29, 2012 3:17 PM

        If it played like W:ET in London. I want to run around as an engineer crawling on my belly defusing mines and building things.

      • reply
        November 29, 2012 3:33 PM

        I'm excited that they are saying this is a "PC shooter". I think they found themselves in over their heads trying to make a game for all platforms (Brink). That said, I'm not into what I am seeing of the art style in this video.

        As for Brink I enjoyed it initially, but the performance on Radeons was too choppy, and some of the maps had big flaws.

      • reply
        November 29, 2012 3:49 PM

        ETQW was brilliant in terms of team gameplay and the whole Quake universe was quite interesting

      • reply
        November 29, 2012 3:57 PM

        Wolf:ET & ETQW (plus the Splash Damage multiplayer maps in RTCW) made me love the studio so much that I'm willing to give anything they do a fair shake.

      • reply
        November 30, 2012 10:44 AM

        The most logical answer would be a solid marketing campaign followed by a solid demo.

    • reply
      November 29, 2012 11:54 AM

      It's great that they have the room to keep trying new things regardless of their last title's reception. Better than seeing military shooter #8917181 or some fucking awful mobile game.

      • reply
        November 29, 2012 3:28 PM

        They're independent; Bethesda was merely the publisher of Brink. Therefore, Splash Damage had the freedom to take off and start a PC-only game that plays to their strengths, while Id Software's stuck under Bethesda's agenda.

    • reply
      November 29, 2012 4:00 PM

      What an incredibly boring, uninspired announcement. Another free-to-play modern warfare wankfest. Whoop dee doo

    • reply
      November 29, 2012 9:16 PM

      Fool me once (Quake Wars just wasn't impressive to me though I know others loved it), fool me twice shame on me (Brink).

      Thankfully I've learned my lesson. I'll pass. I highly doubt they've figured things out yet.

    • reply
      November 30, 2012 11:14 AM

      doesnt look like splash damage will be around much longer.

    • reply
      December 1, 2012 4:44 PM

      "a multiplayer shooter" has me a bit concerned on the level of Brink.