Final Fantasy 7 Remake Part 2 will be revealed sometime in 2022
Final Fantasy 7 Remake director Yoshinori Kitase shared that there's a lot to look forward to during Final Fantasy 7's 25th anniversary.
Final Fantasy 7 is 25 years old in 2022, and the Final Fantasy series as a whole is on its 35th anniversary. The franchise that practically made Square (now Square Enix) a household name has had quite a ride and it is continuing with plenty of Final Fantasy 7 goodness in 2022. In addition to several projects and surprises on the way, Final Fantasy director Yoshinori Kitase recently confirmed that we’ll get our first glimpse at Final Fantasy 7 Remake Part 2 sometime this year.
The news of Final Fantasy 7 Remake Part 2’s reveal comes from a report at Video Games Chronicle, who shared a tidbit of a Final Fantasy 7 fan event translated by Q-Games PR/Community Manager PushDustin. In said event, Kitase shared thanks with fans who had supported Final Fantasy and promised that plenty was on the way for FF7’s 25th anniversary, including an upcoming reveal of Part 2 of the remake this year.
“We are hard at work on Final Fantasy VII: Ever Crisis, so please look forward to that,” Kitase said. “In addition, with regards to the long awaited Final Fantasy VII Remake [Part 2]… there will be more information… this year if we can.”
Twenty five years ago today the original @FinalFantasy VII first launched in Japan, and to celebrate this very special anniversary we're delighted to present messages from both Yoshinori Kitase and Tetsuya Nomura. #FFVII25th pic.twitter.com/3Py8FwarIl
— FINAL FANTASY VII REMAKE (@finalfantasyvii) January 31, 2022
Yoshinori Kitase and creative director Tetsuya Nomura also reminded fans that there is a ton of other content on the way in celebration of Final Fantasy 7’s 25th anniversary. Final Fantasy 7 The First SOLDIER brought a battle royale-style spinoff to mobile devices and Final Fantasy 7 Remake Episode INTERmission introduced an entire new chapter of the game with Wutai ninja and materia theif Yuffie Kisaragi.
With Final Fantasy 7 Ever Crisis and the reveal of Final Fantasy 7 Remake Part 2 on the way this year, it looks like there’s plenty for Final Fantasy fans to look forward to. Stay tuned for further details from Square Enix as they become available.
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TJ Denzer posted a new article, Final Fantasy 7 Remake Part 2 will be revealed sometime in 2022
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When 3d rendered detail is as good or better than a static 2d background, the difference is semantic. If you played the FF7 Remake, you would have noticed that the 3d models for the characters are drastically improved.
Since no one is buying top down isometric RPGs with static 2d backgrounds and richly detailed 3d models, it's probably more realistic to shoot for what we already got.
If your point is that the game is different and not a recreation of the original, I am not sure what to tell you. Other than it's never going to happen.-
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Since events are being changed, a curious player might wonder why that is instead of just whining about it. If you've played FF7R, you'd know it's like a sequel, not a remake. (the Remake in the title is a verb, not an adjective). These events have happened before, but something is different and this is obvious right from the beginning of the game. Sephiroth is CHANGING THINGS that happened in the original game. Remaking them, if you will. And he is doing it on purpose, not just to disappoint you.
Since you don't seem to care, I'm not going to spoiler protect any of that.-
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Eh. I enjoyed most of my time with the first, but I sincerely hope whoever was responsible for the highway sequence and those last few bosses isn't working on it (or anything else I ever play).
I will say I haven't found any of the new content with Sephiroth, from Advent Children onward, to be compelling in the slightest. -
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RE:2 is about as far away as you can get from source and still call it a remake. It uses a lot of modern game design elements, while still staying mostly faithful to the original game.
FF7:R has some fundamental changes to its plot as well as splitting it across as of now 3 games. There's even a battle royal that will have some story elements that tie into FF7:R
I'll admit that it's a strange argument to have. There's no line for what changes are allowed, but FF7:R is such a stretch to call something a remake.
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Unmarked FF7R spoilers here: https://www.shacknews.com/chatty?id=41110140#item_41110140
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I agree with you on this, but if what you wanted was something closer to a 1:1 of the old game FF7:R isn't that.
I'm interested in what they're doing with the game, I don't think they should have subtitled it and marketed as a remake. I think this is largely where most complaints about this game come from. It's the subversion of expectations in the worst way. -
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This is what I want: https://youtu.be/j6ZDKZfr-i0
But Ever Crisis isn't a full remaster/remake, unfortunately. It's a weird episodic retelling that jumps from event to a event, and won't really be like playing FF7.
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The Steam version of FF7 has a lot of mods that adds a lot of what you're asking for, and there's a small group working on adding voice acting to the game.
Check out 7th Heaven, which is a mod manager for FF7. There's dozens of different packs for improved character models, world textures, text, and UI elements.
https://www.youtube.com/watch?v=8CJ8pxL7BS4
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The 2D backgrounds look pretty damn good did people re-render these or is this just AI upscaling and retouching by hand? Only complaint with that is the rather jarring transition between the 2D backdrops and 3D animations at times. That was one thing that was great on the PS1 game on a CRT it was pretty seamless.
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I don't think there was any hand work done with this one. Just AI.
That particular selection of mods isn't as clean as some of the other options I've seen, which are better with enemy redesigned and character models.
You're right that you aren't going to get that seamless transition like the original game, but I think this is about as good as you're going to get FF7 looking visually without redoing the entire game.
Surprisingly the Moguri mod for FF9 is much better all around. That game had higher quality assets to work with.
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There was quite a bit I thought might have worked through the abstraction of sprite (or just less realistic) graphics, but which was stilted and unnatural for a realistic, fully voiced game.
I still mostly liked it, but none of the characters ever seem to have chemistry or talk to each other in a way that feels normal. -
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I think it's okay, but I did go in knowing it wasn't a remake.
It's strange. It's a game I never personally wanted (another FF7 spin off), but it's clearly well made with the typical JRPG missteps. From people who clearly know FF7. The game being a trilogy probably hurts it the most. This arc of the story doesn't have a payoff. It's just the setup for things to come, and the only question they need to answer for me is are they going to kill Aeris?
Currently I'm playing through FF6 for the first time, and I'm blown away by how much characterization there is in the game, and the size of the roster. I did the opera section and I've never played anything like that on the Super Nintendo. Squaresoft titles from that era where on another level. Mario RPG has the wedding at Marrymore, Crono Trigger had the trial.
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I enjoyed this writing: https://pbs.twimg.com/media/FIBqiISXsAQ2Lkc?format=jpg&name=900x900
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