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Think of how the PS2 enabled GTA 3, 360 enabled Oblivion, 486 enabled Quake... I'm still thinking of my answer :(
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Honestly, I think many people underestimate how shitty and limiting the PS1 3D capabilities were, for example. The curve is flattening out, but there's still plenty of room for another jump not just in visuals but in gameplay possibility, not to mention software such as powerful, heavily developed middleware making it easier for developers to be even more ambitious.
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