All Stories Tagged: Piranha Games

MechWarrior Online now rocking 12v12

If 16 robots stomping around the battlefield is a barrel of laughs, just imagine how much fun 24 is. MechWarrior Online has hoped for a long time that it'd be able to support 12v12 matches, but ran at 8v8 for most of its beta. With the official launch only six weeks away, the free-to-play robomash finally now lets 24 players throw down.

MechWarrior Online to launch in 'late summer'

Developer Piranha Games has been releasing regular updates for MechWarrior Online since the game went into open beta in late October. But now, Shacknews has learned of three new features that will be rolling out leading up to the game's official release late this summer.

MechWarrior Online double XP weekend incoming

You're stomping around merrily in MechWarrior Online's new Spider mech, jumpjetting away and running circles around slower mechs, what could be better? Well, double XP wouldn't be bad. As luck would have it, the free-to-play mech 'em up is doubling all XP earned this weekend, jolting players further along their tech trees.

MechWarrior Online introduces capture-and-hold mode

Free-to-play stompy robot sim MechWarrior Online is bolstered with a new mode today, Conquest. It seems to be your standard competitive team-based capture-and-hold mode, only with, you know, giant stompy robots. Lovely jubbly.

MechWarrior Online patch adds paintjobs

Sure, stomping around inside a storeys-high robot is pretty good, but wouldn't painting a storeys-high robot pretty colours be even more fun? Robot fanciers rejoice, for MechWarrior Online's latest patch added the ability to customise your pretty metal toys, if you can live with your lovelies being dinged and damaged out on the battlefield.

MechWarrior Online open beta on again for Monday

The on then off open beta for MechWarrior Online is finally on again, this time slated for Monday. Hopefully, developer Piranha Games has fixed the stability issues that will have delayed it for almost two weeks.