SimCity Series News


SimCity coming to Mac alongside PC version

By Steve Watts, Aug 14, 2012 2:00pm PDT

SimCity will be hitting the Mac next February, and allow cross-platform play with PC owners.


"Signed up for the beta. Can't wait to get my hands on this one."

- bstrad see all 3 comments

SimCity Social: More city, but also more Ville

By Andrew Yoon, Jul 16, 2012 1:00pm PDT

When EA debuted SimCity Social, it used the tagline "More City, Less Ville." Odd, considering the game is nearly a carbon copy of Zynga's own city-building game.


"I personally hate the energy thing, what's the point of it ANYWAY? It's just the worst feature ..."

- ThatWeirdNewGuy see all 5 comments

SimCity Social officially launches

By Steve Watts, Jul 05, 2012 8:15am PDT

SimCity Social has officially gone out of its beta period and launched in full on Facebook.


SimCity Social launches on Facebook

By Andrew Yoon, Jun 25, 2012 2:30pm PDT

Maxis and Electronic Arts have unleashed yet another way to find yourself mysteriously losing time on Facebook: SimCity Social


"I just clicked on the open beta link and the game started up. The game is completely public to ..."

- TheIneffableBob see all 11 comments

SimCity preview

By Ozzie Mejia, Jun 08, 2012 3:30pm PDT

SimCity's E3 demo showed off a number of new features--big and small, including a look at the game's interesting online mode.


"won't happen. majority of major titles being offline available are a thing of the past now."

- mystikal see all 9 comments

SimCity expands into your home February 2013

By Steve Watts, Jun 01, 2012 3:00pm PDT

EA has nailed down SimCity to February 2013, because the best Valentine's dates are founded on mutual spite for your needy civilian population.


EA trademarks 'SimOcean'

By Steve Watts, Apr 26, 2012 12:30pm PDT

EA has trademarked "SimOcean," giving a possible hint of a future game in the Sim series.


"Man what about a simulator where you move cargo from ships to trains using your crane? They ..."

- BornAcorn see all 15 comments

SimCity to use always-on DRM, no mod tools at launch

By Steve Watts, Mar 28, 2012 1:30pm PDT

SimCity will use always-online DRM, even for private, single-player matches, and won't support mod tools at launch.


"Wow, are you serious? Opinions can't be wrong? So if I think it's okay to take someones life, ..."

- Curike see all 83 comments

One-on-one with SimCity's 'mayor'

By Jason Wilson, Mar 28, 2012 5:30am PDT

Lead Producer Kip Katsarelis explores SimCity's multiplayer and connectivity and how changes in city design over the past decade influence the new game.


"The disclaimer is valuable context and I appreciate the transparency. I hope to see similar ..."

- Professer12 see all 6 comments

SimCity preview

By Jason Wilson, Mar 28, 2012 5:00am PDT

Multiplayer? Resources? Curvy roads? EA Maxis's latest city-builder has some surprises for you.


"I'd say no, but why not go for full disclosure it's only a few lines of text so hardly much ..."

- bryanvlo see all 50 comments

SimCity's GlassBox engine shown off

By Steve Watts, Mar 20, 2012 8:15am PDT

SimCity gameplay lead Dan Moskowitz talks about some details of the Glass Box engine running the upcoming title.


"Driving straight through a line of pedestrians is the best part. Although to be fair, the ..."

- PlayfulPuppy see all 72 comments

SimCity to support 'play anywhere' online design

By Andrew Yoon, Mar 13, 2012 12:30pm PDT

Multiplayer is just one aspect of SimCity's online functionality. The game is being "built from the groud up to support online," Maxis' Andrew Willmott said at a GDC panel.


"Something tells me it's going to be another one of those "Origin Exclusive" POS."

- TheDr7 see all 16 comments

SimCity system requirements revealed

By Steve Watts, Mar 07, 2012 2:45pm PST

A SimCity product page on Origin has spilled details on the multiplayer, Limited and Deluxe Editions, and the game's expected system requirements.


"if you are going to sell a pre-order, you better have a list of expected specs so people can ..."

- megreedy see all 14 comments

SimCity designed to support mods

By Andrew Yoon, Mar 07, 2012 12:30pm PST

Maxis has promised that GlassBox, the new engine behind the upcoming SimCity "reboot" will offer modding tools for the community.


"If we start working on it now, we can have the art ready by the time the game launches. To the ..."

- aasyranth see all 10 comments

SimCity confirmed for PC in 2013

By Andrew Yoon, Mar 06, 2012 6:15pm PST

"Sim City is back." Well, that was a pretty fast reveal.


"How many people used the disasters. Really? Even in the natural progression if the game the only ..."

- Mr. Goodwrench see all 79 comments