Doom open beta dates and post launch content revealed

The hype machine continues for the release of Doom next month. Now we know what you will be getting after the game comes out.

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Doom will be coming out on May 13 and Bethesda has slowly been ramping up the news for the game. The closed beta has already concluded, so its time to reveal that the open beta will start April 15 and run through April 17.

In addition, Bethesda has revealed that there will be three DLC multiplayer packs coming after release, although no dates are given except "before the end of the year." The first pack, slated for the sumer some time, will offer:

  • Three new maps
  • One new weapon
  • One new playable demon
  • One new armor set
  • One new piece of equipment
  • New hack modules and taunts
  • New customization colors and patterns

Each DLC pack will cost $14.99, or you can drop $39.99 to get the season pass to cover all the packs. Most retailers will allow you to pre-order the pass.

Snapmap, which allows players to create their own content for Doom, will also get regular free updates including map modules; props and objects; additional features and functionality; AI enhancements; and editing tool enhancements. Bethesda also promises some free content updates as well.

Doom is being released on PC, Xbox One and PlayStation 4.

Contributing Editor
From The Chatty
  • reply
    April 6, 2016 8:20 AM

    John Keefer posted a new article, Doom open beta dates and post launch content revealed

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      April 6, 2016 9:39 AM

      DLC before the game releases....

      *sigh*

      how 'bout shove it up your arse Bethesda? I was on the fence about nuDoom anyway but hey, there are plenty of other games to play.

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        April 6, 2016 10:10 AM

        im still kinda salty that they just call it "Doom". like fuck off guys, there has already been a Doom and your shitty console shooter isnt going to stack up.

        its a real peeve of mine when games do that :/ just call it doom 4 for fucks sake. the only people who give a fuck about the doom name are just going to be annoyed and probably not buy this anyway, the target demo for this cares nothing about that name at all and you could have just called it "Shooter Game" and had as much cachet with them as Doom is going to get you.

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          April 6, 2016 11:27 AM

          Speak for yourself. I'm excited to play the shit out of this game because it looks fun as hell.

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          April 6, 2016 12:49 PM

          I agree with this, though I'm not up in arms about that particularly.

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          April 6, 2016 1:33 PM

          It's very tacky considering no one who contributed to Doom (aside from Kevin Cloud) remains at the studio. They invite scrutiny with that. It's like some up-start dork straight out of film school acquiring the rights to Taxi Driver. It's not their legacy and it never will be.

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        April 6, 2016 4:54 PM

        Doom Armor DLC would've been funny.

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      April 6, 2016 10:11 AM

      Is it possible to cancel pre orders from green man gaming?

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      April 6, 2016 10:24 AM

      I feel bad for all those people who pre ordered wolfenstein to get in the beta 2 years ago1

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        April 6, 2016 10:29 AM

        I don't. Wolfenstein was actually good.

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        April 6, 2016 10:42 AM

        I only feel bad for people who didn't play The New Order.

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        April 6, 2016 11:14 AM

        Wolfenstein was fucking awesome. No regrets.

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        April 6, 2016 12:17 PM

        I bought Wolfenstein because it was looking good, enjoyed it, and was looking forward to the beta which is now happening while I'm moving. Fuck.

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        April 6, 2016 12:48 PM

        signing this wolfenstein fucking ruled on its own train

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          April 6, 2016 4:55 PM

          Ditto. It's going to be a sad day if the devs can't figure out how to make a fun modern-day FPS when Wolfenstein: The New Order made it very clear how to do just that.

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        April 7, 2016 12:28 AM

        Wolfenstein is a really good game

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      April 6, 2016 10:25 AM

      I'd almost be willing to bet by E3 of 2020, we'll have massive press events that'll announce awesome Content that you can DownLoad, featuring a new game, but that's not as important.

      Ya, it's getting that bad.

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      April 6, 2016 10:27 AM

      Paid dlc for multiplayer extras!! Good luck in getting a penny from me on that crap, however I still have high hopes for the SP campaign

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      April 6, 2016 10:30 AM

      rip id :(

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        April 6, 2016 10:42 AM

        They rip'd in peace since Doom 3

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          April 6, 2016 12:34 PM

          This is just the body twitching a bit after having it's head removed.

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      April 6, 2016 10:35 AM

      I'm predicting an early death for Doom's multiplayer, at least on the PC. Console players sound to be enjoying it, which may mean that the PS4 and XBone versions manage to shift enough copies to survive the fractioning of the community that usually comes with non-cosmetic DLC in a multiplayer title.

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        April 6, 2016 10:43 AM

        I'm kinda let down there's no capture the flag in multiplayer. That was really fun in quake.

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          April 6, 2016 6:51 PM

          That'll be a dlc. I'm being facetious, but it would not surprise me.

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        April 6, 2016 10:43 AM

        I enjoyed the beta on PC, but yeah, multiplayer DLC is a big turn-off.

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        April 6, 2016 11:13 AM

        PC FPS multiplayer that isn't in the BF/CoD vein doesn't seem to ever have sticking power anymore, which is a bummer. See Titanfall. I still kinda hold out hope for Doom, but I've suddenly not prioritizing getting it at launch anymore. Only if the SP get's well received... then maybe.

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          April 6, 2016 11:17 AM

          Yea, I am hoping that at least the single player turns out ok. I'm really don't like mp FPS games at all anymore unless its just our weekly shackbattles or something. I'm never playing those seriously anyway haha. That said, at all the LAN parties we have had in the past few years I can still return and love Quake/Doom MP and I was hoping this would be the same but idk now.

          I did love Titanfall though, I think the mobility stuff + MECHS made that game really enjoyable for me.

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            April 6, 2016 11:59 AM

            I liked Titanfall too, I really regretted getting it on PC not console (where the interest in it lasted a lot longer than on PC). Didn't like it enough to buy it twice, when i had already spent too much for it at launch (with a fecking DLC season pass charge on top of $60) for a game with only MP, though.

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          April 6, 2016 11:29 AM

          Does Doom have any type of progression system? That seems to be key in having lasting power now.

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            April 6, 2016 12:30 PM

            Yes, though based on the beta it just unlocks some additional loadout slots, a couple weapons, cosmetic stuff, and earns you hack powerups.

            Which is how I prefer it. All the unlockable progression stuff is some of the worst shit about modern multiplayer shooters.

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            April 6, 2016 12:33 PM

            It does.. but once you try out the game you will feel a profound sense of sadness / apathy toward the thing.

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          April 6, 2016 10:33 PM

          Yup. The competitive FPS market has changed a lot since Quake 3 came out. There is so much competition these days that almost every MP game falls off the radar within a few months.

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      April 6, 2016 11:06 AM

      Holy christ, that seems expensive.

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      April 6, 2016 11:18 AM

      LOL, no.

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      April 6, 2016 11:31 AM

      No more than 5 dolla for that

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      April 6, 2016 12:33 PM

      15 dollars...LOL

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      April 6, 2016 12:35 PM

      RIP id. Twas a good run.

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      April 6, 2016 12:47 PM

      I had fun with the beta so far, but paid map DLC? come onnnnnnnn. I just don't even. What.

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        April 6, 2016 1:28 PM

        A big part of doom was the mod community. I'm not going to fucking pay for maps lol.

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      April 6, 2016 12:48 PM

      The only reason I'm really interested in Doom is the single player. Get that right and I'm happy.

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        April 6, 2016 12:50 PM

        you know it. it seems like it's COD-esque. $15 for 3 maps for trying to extend the multiplayer stuff. but is the core game, the single player campaign, any good? the multiplayer will be a disaster of max/min/poopsockers and lack of balance and a shit show within hours. then cheated up.

        ultimately if the game is good for single player that's where my judgment for purchasing lies.

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      April 6, 2016 12:52 PM

      * H O R S E A R M O R ' D *

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      April 6, 2016 1:30 PM

      YUCK. nu-id under Bethesda's reign continue to be the worst. All they have is the name.

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      April 6, 2016 1:33 PM

      Good idea Bethesda! Break up the community with DLC. fucking twats

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      April 6, 2016 1:39 PM

      God, what haters. So the MP isn't amazing. Boohoo. The single player looks fun and ridiculous.

      And I'll just point out that we've seen two tiny MP maps.

      Snapmap will extend MP options greatly, too.

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        April 6, 2016 2:02 PM

        Mate, SP looks scripted as fuck. The fact they're charging for maps may offer some insight into how limited SnapMap is going to be as a content creation tool.

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          April 6, 2016 5:24 PM

          Exactly. Why ever buy a map when it could just be created and shared for free? They will keep the map creator very basic.

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            April 6, 2016 7:31 PM

            TBf, Bethesda continue to release expansions after releasing mod tools for skyrim

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              April 6, 2016 7:41 PM

              That's all well and good. This isn't that game tho.

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                April 6, 2016 8:00 PM

                So what?

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                  April 6, 2016 8:36 PM

                  Based on what we know, open ability to mod just isn't there. And why would it be? If they are selling maps, they aren't going to make the map maker capable of being on par with the maps they sell

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                    April 6, 2016 9:01 PM

                    1) From what I've seen of SnapMap in the videos, there's every reason to expect it to be capable of reproducing the maps and game modes we've seen so far. It supports event triggers, path setting, timers, etc.

                    2) Multiplayer game developers in general have both sold expansions/DLC and made mod tools available quite frequently in the past.

                    3) Both id Software as a developer, and Bethesda as a publisher, have a history of both selling expansions/DLC and making mod tools available. A long history, in fact.

                    4) Mod tools are not a replacement for professionally crafted content. They're a supplement. For every high-quality free map (or game mode, or whatever), there will be dozens or hundreds of crap ones, and not everyone is going to want to sort through and learn them.

                    5) Long-term, mod tools tend to lengthen the life of a game. They get and keep people involved in the game, which extends the long tail of sales and helps maintain interest until the next iteration of the game. Id Software knows this and Bethesda knows this.

                    Seriously, this is dumb. Your argument is essentially that developer and publisher history, and the good reasons to include modding, and what has actually been show and described, should all be considered nonsense because of a small, dubious, short-term sales boost.

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                      April 6, 2016 9:10 PM

                      Damn son

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                      April 6, 2016 9:13 PM

                      I wasn't trolling but I kinda wish I was. Cuz I got you to type all that

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      April 6, 2016 1:59 PM

      I really can't understand how they can be this stupid and miss the opportunity of making the multiplayer similar to Q3, they keep saying that they're making it fast and fun like the classic then why they stopped that with the MP !! It would have been perfect, just redo Q3 with the new engine and you'll get a winning fomrula

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      April 6, 2016 3:33 PM

      On one hand - these are MP only, so who cares. Doom is a SP game first and foremost.

      On the other hand - if they focus so much on the MP aspect I'm beginning to worry that SP campaign will be a shitty afterthought, like in Call Of Duty games.

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      April 6, 2016 4:34 PM

      A Weapon, A Playable Demon, A Piece Of Equipment?!? Are they considering Vanilla-DLC balance at all?

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      April 6, 2016 5:16 PM

      DLC Taunts in my Doom?

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      April 6, 2016 5:20 PM

      * E V O L V E ' D *

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      April 6, 2016 5:21 PM

      Paid map DLC really fucks up multiplayer communities. What are they thinking?

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        April 6, 2016 5:39 PM

        They don't care about people who actually played the old doom and want that experience again. They are marketing this to the halo bros. Teens and twenty somethings will happily pay for this shit.

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          April 6, 2016 5:47 PM

          Surely they can come up with a paid DLC scheme that doesn't fragment the community. Weapons, armour, taunts, fucking medallions, whatever. Just not maps. :(

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        April 6, 2016 6:05 PM

        It's ok, the MP beta already killed any interest in the MP, so no community to splinter.

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        April 6, 2016 6:23 PM

        Bethe$da

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      April 6, 2016 5:36 PM

      I haven't played it, but this seems about right:

      https://www.youtube.com/watch?v=-k_LPEm0gtc#t=5s

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        April 6, 2016 6:19 PM

        That was funny

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        April 6, 2016 6:47 PM

        AMEN! A thousand times truth!

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        April 6, 2016 7:37 PM

        He makes a good point about doom being a single player experience. I would still say it sucks that modding has been neutered. That was a big part of doom. Maybe one day I'll buy it on a steam sale.

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        April 6, 2016 7:48 PM

        Quake SPs were great, that dude is smoking whack crack.

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          April 6, 2016 7:56 PM

          Quake 1 single player, while technically impressive, wasn't all that great. Q2 was much better. Q3 was all multiplayer, but had bots.

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        April 6, 2016 7:59 PM

        poor bell. so sad.

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        April 6, 2016 8:01 PM

        wait - you loadout 2 weapons at the start, but can't pick up the other weapons in the map? if tru, wtff

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          April 7, 2016 1:01 AM

          yes, this is true except for there's one special weapon (forgot its name) that is one shot insta kill and it's terrible, you don't need to be accurate when you shoot with it, it always kills your opponent

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        April 6, 2016 8:53 PM

        i do hope that there are more typical mp modes.

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        April 6, 2016 9:03 PM

        "eye dee software"

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        April 6, 2016 9:07 PM

        "casual handholding wank" lol anger aside, everything he brings up makes me not want to buy this. I guess this is where I fully join the get off my lawn crowd.

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        April 6, 2016 10:05 PM

        During the reminiscing bit, the moment he described where the railgun was, I knew he was talking about The Edge, good old q2dm1.

        Warm and fuzzies right there.

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          April 7, 2016 12:38 AM

          I remember my first duel in q2. it was q2dm1. all the spectators kept spamming me in chat "get armor, noob"

          coming from casual ffa and freeze tag, it really helped me understand item management and that map strat is just as important as raw skill.

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        April 7, 2016 12:47 AM

        heh good rant. although he bitches about weapon loadouts and then turns around and bitches about the deamon pickup.

        also i don't really agree with him regarding resource control being the pinnacle of competitive multiplayer. for me it was always rocket arena - perfectly even starting positions and nothing but combat to differentiate.

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      April 6, 2016 7:57 PM

      Meh. How about a SP beta demo?? I'd kill for a one or two level demo. Would be a cool throwback to 90's gaming and probably even help their preorders.

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      April 6, 2016 9:09 PM

      The fucked up aspect ratio of the image in this article drives me crazy. Amateur hour up in here!

      • reply
        April 6, 2016 9:11 PM

        Uh whoops this was meant to be in the "Oculus addresses Facebook privacy concerns" article thread!

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      April 7, 2016 12:54 AM

      Keen to try this