The Tales of Symphonia PC Port Could Be The Laziest You've Ever Seen
It doesn't bode well for future Tales ports.
Looking to pick up the PC port of Tales of Symphonia? You may want to wait a bit, if this NeoGAF thread is any indication of its quality. Seriously, it sounds like an actual trainwreck.
According to poster Chairmanchuck, there's a laundry list of issues:
- The game's resolution is locked internally at 720p, no matter what resolution you choose.
- Different languages are broken and use incorrect fonts, omitting some words as a whole. Some words haven't even been translated correctly.
- The game is locked at 30fps, but some players are able to run it at 40fps.
- The game's DRM is called VMProtect and makes an entirely new *.exe every time you load it up.
- ...And more. You can check out the full post here for a good look at what's been going on, but this laundry list of problems is indicative of an incredibly lazy port, and honestly I'm a little ashamed just relaying this list of problems.
Have you purchased the Tales of Symphonia PC port? Are you experiencing these issues too?
-
Brittany Vincent posted a new article, The Tales of Symphonia PC Port Could Be The Laziest You've Ever Seen
-
Later in that same NeoGaf thread, Durante spends (combined) less than a half an hour total to get the game running in any resolution.
http://www.neogaf.com/forum/showpost.php?p=194044875&postcount=612
http://www.neogaf.com/forum/showpost.php?p=194048109&postcount=681
http://www.neogaf.com/forum/showpost.php?p=194049819&postcount=721-
Looks like he also wrote an article on PCGamer about the whole debacle..
http://www.pcgamer.com/broken-pc-ports-like-tales-of-symphonia-are-unacceptable/
-
-
It really seems like Japan's gaming industry is really inept when it comes to dealing with the PC. Though honestly it feels like with a few exceptions (Sony and From Software) they've sort of lost their way as an industry. They've slowly drifted from a powerhouse to really being largely out of touch with audiences outside of Japan. I don't know if it's a corporate culture thing or what. Though it seems like people hang on in positions of power for an extremely long time so there aren't a lot of fresh voices.
-
reminder that From Software kinda putting out a lazy Dark Souls port is what started this.
Also I don't think that's fair generalization. It's true, Japanese publishers tend to do worse than better on average, but you have publishers like Sega and Capcom often doing a bit more than a token effort, and even some obscure devs/publishers are putting more than the token amount of work in (there are countless on steam, but Degica is a publisher that is doing good work). Meanwhile there are publishers in the US, like WB and even freaking EA and Ubisoft which are doing complete hack jobs on the PC. -
Their gaming culture is just so different. 'hardcore' gamers play fucking dating sims or grind based mmos all day. There's almost zero demand from larger audiences for quality games. Certain high profile games sell well, but Japanese pop culture has diverged so far from American pop culture that it's pretty hard to make anything universally liked.