Star Citizen story will add Gary Oldman, Gillian Anderson, and more

It was an exciting day for Star Citizen fans at yesterday's CitizenCon 2015, where Cloud Imperium Games announced some star-studded additions to the game's upcoming single-player campaign.

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Cloud Imperium Games celebrated its birthday this weekend with the CitzenCon convention. From the walls of Foundry 42, CIG's UK studio, fans gathered to learn the latest details about Squadron 42, the story mode set to be featured in the upcoming Star Citizen. The crowdfunded effort appears to be sparing no expense for this story, announcing a slew of Hollywood stars set to star in the story mode, including The X-Files' Gillian Anderson, Star Wars' Mark Hamill, and The Lord of the Rings' Jonathan Rhys-Davies.

But yesterday's announcement focused on the central role for Gary Oldman, who will play the role of Admiral Bishop. CIG showed off some of his time in the studio. To learn more about Oldman's role in the game, a full interview and dev diary are available below.

It's been a long road for Star Citizen. A full recap video of the project's progress to this point has been posted below.

And finally, anyone interested in catching the CitizenCon 2015 presentation in its entirety can find it below.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    October 11, 2015 10:30 AM

    Ozzie Mejia posted a new article, Star Citizen story will add Gary Oldman, Gillian Anderson, and more

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      October 11, 2015 10:51 AM

      Lol.

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        October 11, 2015 10:51 AM

        To be more specific: nice write up but an ocean of tears awaits us all by the time this is over.

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          October 11, 2015 10:53 AM

          Tears of joy

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          October 11, 2015 11:13 AM

          They have to throw around that extra money somehow, because they sure as hell aren't putting into development.

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            October 11, 2015 11:16 AM

            Oh come on, did you Even look at the gameplay footage released this weekend?

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            October 11, 2015 11:21 AM

            Since when is voice acting not considered part of game development?

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            October 11, 2015 11:47 AM

            So you obviously didn't watch the actual livestream.

            They showed the 2.0 alpha https://www.youtube.com/watch?v=y_zTVVG-WF4

            Also, here's the starmap https://www.youtube.com/watch?v=4eAD0liNeis

            Not to mention they made the starmap live on the website now: https://robertsspaceindustries.com/starmap

            How about the opening scene from SQ42 where your character arrives on the ship?
            https://www.youtube.com/watch?v=qexLUpQJPw8

            I'd call that development, even if you don't consider mocap and voice acting development.

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            October 11, 2015 1:31 PM

            250 people * 10k man month = 30 million year.

            so yeah. yeah they are putting it into development.

            • ArB legacy 10 years
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              October 11, 2015 2:02 PM

              why are their man months so expensive?

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                October 11, 2015 2:10 PM

                Because of the bi-hourly pizza parties

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                October 11, 2015 2:11 PM

                Because software engineers make north of 120k a year?

                • ArB legacy 10 years
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                  October 11, 2015 2:13 PM

                  Not with that snarky attitude!

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                  October 11, 2015 2:29 PM

                  Depends on where mister.

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                  October 11, 2015 2:44 PM

                  Plus salary is only about half the cost of an employee. Add bonuses, medical and dental benefits, the cost of office space, insurance, utilities etc. It adds a lot.

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                October 11, 2015 2:17 PM

                That's cheap. American teams are 15k man/month now. Even more in San Francisco. Canadian teams are between 10k and 15k, but they get free government money which reduces their out of pocket cost by a big chunk.

                Eastern European teams are still 5k man month. And that's paying crap wages by American/Western European standards.

                • ArB legacy 10 years
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                  October 11, 2015 2:20 PM

                  Surely, artists are still making Eastern European money, right?

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                    October 11, 2015 2:40 PM

                    Junior artists still get crappy pay. But after a few years it becomes pretty respectable. http://www.gamasutra.com/salarysurvey2014.pdf

                    And keep in mind that salary is only a portion of costs. The 10k or 15k man month includes EVERYTHING for running a business. For an employee who makes under 100k their actual cost to the company might be as much as 1.5x their salary.

                    First you have the employer payroll tax. Then you have health insurance. And game companies actually like to give good health insurance so they likely get to pay a cadillac tax, #ThanksObama. Then some amount of 401k matching. Equipment for game devs is not cheap. Not only hardware but also expensive software. Don't forget office space. And stocking the kitchen with snacks. And internet. And of course all the various cloud services everyone has to pay for now.

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                  October 11, 2015 2:30 PM

                  I'm sure Poland wages are on the rise, aggressively.

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                  October 11, 2015 2:32 PM

                  Where do you get your numbers from?

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                    October 12, 2015 12:59 AM

                    the man month almanac

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          October 11, 2015 11:17 AM

          Tears of wonder?

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          October 11, 2015 11:39 AM

          the more they release about the game progress the more the detractors double down on these comments.

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            October 11, 2015 12:01 PM

            DS' tweets alongside the CitCon reveals were just pitiful plugs for his own games. I feel bad for him on some level.

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              October 11, 2015 12:04 PM

              I just keep going back to this in reference to Derek Smart.

              https://www.youtube.com/watch?v=t7n29gEV18w

              He has absolutely no ground to stand on.

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                October 11, 2015 12:13 PM

                Oh wow, that's really really bad. Game is trash and he calls people who submit bug reports "trolls", then threatens to ban them.

                I mean, I didn't know if I should expect anything else, but man....

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                  October 11, 2015 12:19 PM

                  Basically it's Derek Smart.

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                    October 11, 2015 12:19 PM

                    Derek Smart.

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                      October 11, 2015 12:33 PM

                      Derek Smart?

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                        October 11, 2015 11:30 PM

                        Oh no.
                        You said it 3 times!

                        He's gonna show up here and threaten everyone with lawsuits! AAAAAAAAAAAAAAAAAHhhhhh!

                        Oh wait. He's a clown. Fuck that guy.

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                        October 11, 2015 11:31 PM

                        This is a running tally of the man's crusade against Chris Roberts.

                        It's interesting, in a "trainwreck" kind of way.

                        https://www.reddit.com/r/dereksmart

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                  October 11, 2015 10:47 PM

                  Shouldn't that be grounds for removal from Steam?

                  How is that not completely and total abuse of Steam users?

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                    October 12, 2015 12:03 AM

                    I've reported it as abandonware, so should everyone else.

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                October 11, 2015 1:08 PM

                I got to this (Derek Smart DEREK SMART DEREK SMART):

                https://www.youtube.com/watch?v=tIn1_9YvGds

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                  October 11, 2015 1:36 PM

                  This video was made before 9/11.

                  Just a reference for how old this guy's shit is

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      October 11, 2015 11:20 AM

      The actor list looks great but seems like a monumental waste to digitize them all and mocap them. Why not just get them to do voice work, or even better save piles of money and use professional voice actors like Troy Baker/Nolan North.

      Even Call of Cuty just digitized Kevin Spacy and used tons of standard voice actors in supporting roles. Destiny tried to go the hollywood actor route as well and just finished replacing the Dinklebot with Nolan North's work.

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        October 11, 2015 12:02 PM

        Because that was the initial promise of this game? A-list actors was one of the first stretch goals.

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          October 11, 2015 12:48 PM

          They promised one celebrity voice from the WC days, they didn't promise A-list actors or an entire Hollywood cast.

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            October 11, 2015 12:59 PM

            They promised celebrity voice acting including at least one WC favorite, professional mocap etc. It's right there on their page

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              October 11, 2015 1:05 PM

              ....at least one means they only promised one. The rest was their own prerogative.

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                October 11, 2015 1:30 PM

                EVERYONE

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                  October 11, 2015 1:33 PM

                  I wish! The demo speech was... poorly written.

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                October 12, 2015 1:47 AM

                Read again, at least one refers to WC, celebrity refers to the whole cast

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                  October 12, 2015 4:04 AM

                  In what universe do you live? When someone says they will get celebrity voice acting for something, it does not mean they guarantee that every single one of their voice actors is a celebrity. In fact, their current actual cast includes people who are not celebrities.

                  So choose: either you're wrong or they're breaking one of their Kickstarter promises.

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                    October 12, 2015 4:18 AM

                    You are the one saying they are wasting money hiring celeb actors, something they promised they would

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                      October 12, 2015 4:36 AM

                      Two points:
                      1) They promised celebrity voice acting and one old school WC actor. Not all celebrity voice actors. Not more than one celebrity voice actor. One. The rest was not out any obligation to backers, it was their own choice.
                      2) I never said it was a waste of money: that what the original poster. I do, however, think you're fanatical beyond reason for trying to justify their big name casting via a Kickstarter stretch goal for $5 million.

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        October 11, 2015 12:23 PM

        Mocap looks much better and is easier to bring into the game than having an army of animators try to do it all by hand. From the actors body movement to the facial capture.

        A lot of games use it now as it's not as expensive back during the Avatar movie production years ago. They're leasing a stage where this capturing is done, hence in the videos it was 3 months of mocap they utilized. You'd be surprised how longs games have been doing it for. Even Halo Reach used motion capture for their cutscenes.

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          October 11, 2015 12:51 PM

          As much as Andy Serkis likes to pretend animators don't exist, they're still very much necessary for mocap.

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            October 11, 2015 1:05 PM

            But that doesn't mean hand-animating sans mocap is better, cheaper, or more efficient.

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              October 11, 2015 1:07 PM

              I'm just saying it doesn't eliminate the necessity of a good volume of animators -- in some cases a very large volume of animators.

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        October 11, 2015 1:29 PM

        How about actual recorded video cut scenes. Like classic games used to do

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      October 11, 2015 12:52 PM

      I wonder how the story will be for SQ42. Hopefully they got some good writers. If it's full of cliches with zero dimension characters, that will make me sad.

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        October 11, 2015 12:55 PM

        They got the writer of the upcoming video game Star Citizen ( http://www.imdb.com/name/nm0352710/ ) and the writer of the 2013 blockbuster: Date a Human ( http://www.imdb.com/name/nm2607933/ ).

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        October 11, 2015 1:04 PM

        Yeah well, we can hope. I found the story in WC III to be pretty interesting back in the days at least, and IV looked good as well. And CIG has already produced a shitton of lore for the game and setting, so they have that going for them. I fully expect cliches though, it's in the DNA of space shooters i feel.

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        October 11, 2015 1:06 PM

        If it's as campy and fun as the original Wing Commander games then I'll be happy. It doesn't have to necessarily be well written for me to enjoy it.

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          October 11, 2015 2:02 PM

          I don't think they're going for camp on this one.

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            October 11, 2015 2:09 PM

            I don’t think they were going for camp on the first one either! That's what worries me most about SC.

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        October 11, 2015 1:37 PM

        Based on the speech I'm not gonna hold my breath for good writing

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          October 11, 2015 2:24 PM

          yeah the writing will probably be pretty cheese ball. oh well. maybe they can snipe some Witcher folks along the way or something. It's a space lasers game with a shooter component so I'm not super interested in the RPG aspect. it's not supposed to be mass effect style depth and arcs and plot stuff anyway. so holding breaths for that stuff really isn't necessary. if it's even reasonably good, well, hooray.

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            October 11, 2015 3:01 PM

            I want a good story. :(. The lore is what makes a game compelling. I don't expect a Bloody Baron level quest line from start to finish, but it sure would be nice to get something close to that.

            I just don't want a Pew Pew Space 'Murica black and white story. Games lately have been so much more. But... Chris Roberts... Wing Commander... :( I should prepare myself.

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              October 11, 2015 3:12 PM

              I hear ya. I mean they did say they produced a huge script. however, it doesn't mean it's good. the writing could just be tediousness to fulfill a lot of NPC crap that translates to filler stuff.

              I'm sure squadron 42 has a reasonably good story. I am actually hoping most of it is done through unskippable cutscenes! LOL. if the actors and mocap stuff really is that good, I hope I can kick back and watch it unfold and have a little timer in the corner to let me know when I need to be back at the controls!

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      October 11, 2015 8:40 PM

      An amazing cast, to be sure. And the facial capture is very very nice looking, although I understand that the hair isn't finalized, might be kinda why his beard looks strange.

      The rest of the demo, particularly the Multicrew/ArenaCommander 2.0 demo was really interesting. It seems to be coming along quite nicely. Once a lot of technical and personnel hurdles plagued the development, and some management was let go because of it. It seems that did the trick, at least so far.

      If anyone is interested, have a look.
      https://robertsspaceindustries.com/enlist?referral=STAR-VZ4C-P92W

      If you sign up there, it'll give you an extra 5k starting cash to outfit your ship and/or buy cargo to haul.
      I only want a single, solitary referral, and I get a decorative squadron board for my hangar. I dont care about any of the other rewards (I already have better stuff).

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        October 11, 2015 9:33 PM

        That's very kind of you but I wouldn't and won't spend a single penny on this game until it is finished.

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          October 11, 2015 10:12 PM

          This is my stance, although it has nothing to do with all this rumor and hearsay. I decided to wait from the start.

          I REALLY want it to be as amazing as they make it sound.

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            October 11, 2015 10:33 PM

            agreed. Here's to hoping. But I am enjoying the Arena Commander module so far. It's improved drastically from its first iteration.

            I've never been disappointed in a Chris Roberts product however.
            Even the WingCommander movie was B-movie popcorn flick.

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            October 12, 2015 4:42 AM

            [deleted]

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          October 11, 2015 10:26 PM

          Squadron 42 or the Persistent Multi-Version Online Personverse Ships?

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      October 12, 2015 4:25 AM

      Old people... in space!

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