Titanfall PC version getting visual upgrades from Nvidia

Titanfall is about to look a whole lot prettier on PC. Nvidia has announced that they'll be working with Respawn on a number of upcoming visual improvements for the game's PC version, including temporal anti-aliasing, SLI multi-GPU support, and 4k resolution for high-end monitors.

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Titanfall is about to look a whole lot prettier on PC. Nvidia has announced that they'll be working with Respawn on a number of upcoming visual improvements for the game's PC version. Among the items on the agenda: temporal anti-aliasing, SLI multi-GPU support, and 4k resolution for high-end monitors.

"We are working towards implementing several NVIDIA GameWorks technologies that can make Titanfall look and play even better, including TXAA [temporal anti-aliasing] for high quality anti-aliasing and HBAO+ [Horizon Based Ambient Occlusion+] technologies for improved shadow details," Respawn's Vince Zampella told the Nvidia blog (via PC Gamer). "We will also be working towards updates for SLI and 4k support to ensure a fantastic high end PC experience."

There is no target timetable as to when any of these additions will make it into Titanfall's PC version.

While Respawn looks into improving the visual quality of Titanfall's PC iteration, the developer has just issued the game's first patch. Check out the full list of changes here.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    March 22, 2014 4:00 PM

    Ozzie Mejia posted a new article, Titanfall PC version getting visual upgrades from Nvidia.

    Titanfall is about to look a whole lot prettier on PC. Nvidia has announced that they'll be working with Respawn on a number of upcoming visual improvements for the game's PC version, including temporal anti-aliasing, SLI multi-GPU support, and 4k resolution for high-end monitors.

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      March 22, 2014 4:17 PM

      I don't like vendor specific visual stuff :( However, it runs, and looks, amazing on my AMD 7970 :) I hope they unlock the 60fps limit soon!

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        March 22, 2014 4:39 PM

        Get a 120hz or 144hz monitor and you can get 120/144 fps with vsync.

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          March 22, 2014 4:50 PM

          I don't see Titanfall hitting that FPS and maintaining it. I frequently get dips in FPS in a game that isn't really nextgen.

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            March 24, 2014 4:11 PM

            My 290 run 144 fps 100% of the time. This game is not demanding at all.

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          March 22, 2014 4:59 PM

          some day :)

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        March 22, 2014 5:07 PM

        Enable vsync in-game, and disable it in the nvidia control panel. Now your fps can fluctuate between xy and your monitor refresh. Now enjoy unpredictable aiming because sensitivity is tied to framerate for some reason.

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          March 22, 2014 5:23 PM

          Wow that's terrible.

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          March 22, 2014 5:30 PM

          Wait, it might be the opposite of this. Either way, it's a strange fix, and kinda bad when your fps fluctuates.

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          March 22, 2014 5:51 PM

          Hmm I wonder if this is the same with AMD, I will try it later.

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          March 22, 2014 6:30 PM

          Turning off Origin in-game fixed the mouse issues created by unlocking the FPS.

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            March 22, 2014 6:35 PM

            Does it untie the mouse sensitivity from the frame-rate?

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              March 22, 2014 6:44 PM

              I have no idea why it made any difference but it feels fine to me and I'm generally super picky about that kind of shit.

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      March 22, 2014 4:34 PM

      how about working on cutting down the install size of this thing....50gb is simply retarded

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        March 22, 2014 5:15 PM

        35GB is audio.

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          March 22, 2014 5:22 PM

          wtf did they used uncompressed audio?

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            March 22, 2014 5:23 PM

            Lol yes!

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            March 22, 2014 5:23 PM

            For every locale!

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            March 22, 2014 5:33 PM

            yeah "Respawn Entertainment, the game's developer, claims the uncompressed audio was included for the benefit of slower PCs. "A two-core machine would dedicate a huge chunk of one core to just decompressing audio," says Richard Baker, Respawn's Lead Engineer. "We couldn't dedicate those resources to audio." The Xbox One decodes audio in hardware, so it has no such limitation."

            http://techreport.com/news/26146/titanfall-pc-includes-35gb-of-uncompressed-audio

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              March 22, 2014 5:40 PM

              So they couldn't do what everyone else does? I understand the reason for their choice, but to say it couldn't be done otherwise is strange, and probably untrue.

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                March 22, 2014 5:49 PM

                there aren't many other games on xbox one and PC to compare to, are there?

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                  March 22, 2014 11:10 PM

                  You mean as exclusives? Cause even then there's still plenty.

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                    March 22, 2014 11:11 PM

                    Okay a handful of exclusive XO/PC only games.

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              March 22, 2014 6:27 PM

              Is that accurate? From what I recall PC's have never had too much trouble decoding MP3 audio. I remember doing it on a Pentium 200MMX and Winamp had little difficulty with it--I could still use other software and play games no problem.

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                March 22, 2014 6:36 PM

                Yah I don't buy it!! Yah I used Winamp and did other stuff including games on my Pentium MMX 150Mhz here. Decoding compressed audio isn't very taxing.

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                  March 22, 2014 6:42 PM

                  More likely they just did it to maintain consistency with the Xbox One.

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                    March 22, 2014 6:45 PM

                    or it might have been an attempt to discourage illicit downloads.

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              March 22, 2014 11:11 PM

              Someone on these forums said it has to do with the way Origin games handle langue.

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      March 22, 2014 4:58 PM

      I'd like to see an improvement in performance. a 2600k and 770 should be good enough on lower settings but I still get some slowdown. I'm being picky, but it runs decent enough on the highest settings.. I'd expect to get butter smooth on the low.

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        March 22, 2014 5:29 PM

        Yeah, it's ever so slightly choppy on my 770 gtx and turning the settings down didn't improve it. A little annoying in a game that moves so quickly.

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        March 22, 2014 6:10 PM

        Im rockin full settings other than the insane textures on my 770 I can count the number of times the game has slowed down on one hand

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        March 22, 2014 6:23 PM

        Yeah, everything on low here and I get sub-30FPS pretty frequently. i7 860 @ 4.0GHz, 8GB RAM, GTX 570. I know the 570's getting long in the tooth (I'm waiting for the 8xx cards to upgrade), but I expect everything on low to result in better performance than that. BF4 with almost everything on medium or high runs a lot better.

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        March 22, 2014 6:28 PM

        What resolution?

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          March 22, 2014 6:33 PM

          started 1920x1080 and went down from there.

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            March 22, 2014 7:14 PM

            Dang, yeah, that seems like a beefy enough combo that you should be good enough

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              March 22, 2014 8:05 PM

              I was perusing 770s this afternoon, but I'm glad I didn't plunge in. I was imagining that the 770 would demolish this game. Oh well, it's still pretty fun, even at low settings.

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                March 22, 2014 8:25 PM

                And here I thought my 660 would be gtg for quite a while yet. :/

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                March 23, 2014 12:40 AM

                The 770 is more than enough for Titanfall. Any FPS issues are software related and not related to any type of graphics card or CPU bottleneck.

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                March 23, 2014 1:16 PM

                A 770 should be more than enough for Titanfall. I play with a 770 and an i5 4670k, everything on high including insane textures and 2xMSAA with constant 60fps and the GPU utilization sits around 60-80%.

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        March 22, 2014 10:10 PM

        Shadows are broken. Disable the shadows and everything is nice and smooth again.

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        March 23, 2014 7:25 AM

        I have a 2600k and a 670 and I don't see any issues (noticeably). What are you settings?

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      March 22, 2014 5:15 PM

      Seems like a lot of work for a game that just doesn't feel like it's going to have much longevity.

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        March 22, 2014 5:17 PM

        I think it's going to be around for quite a while.

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        March 22, 2014 5:50 PM

        haha man you've got it out for this game

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          March 22, 2014 7:17 PM

          It's fun but It's just not amazing. But that's my opinion, one clearly not shared by a lot of people here. And that's fine too I guess.

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            March 22, 2014 7:42 PM

            The matchmaking only aspect has made it lose a bit of steam for me already. It's not fun getting paired up against random people of random skill every time, whether you have a full group or not. It'd be fine if there were other options but right now there isn't, and it sucks because right now is when most of the people around here are playing because it's new. Can't say how many folks will still be interested and playing when and if they ever get around to adding private matches.

            Maybe if there was some skill based matchmaking going on things would be different, there's no reason I should have an 80% win record when I feel I'm not good at the game and have tons of room to improve. There's gotta be some guys out there with +90% if I can manage 80, and that's crazy. It's hard to get better and enjoy the learning curve until you start playing against better people. It's also harder to be challenged and nearly impossible to come away satisfied from a string of slaughters too. Very few games are actually close and exciting, because the matchmaking is super random. I've never had this problem in other party based shooters before. I want to stop playing for a while and come back to fight people who are great at the game because they'd have put in the time, or they're the only ones still remaining.

            I was excited to play it when it was new and couldn't stop and now it's when friends are around and ask or invite me to play. Maybe I'll try to organize a real shackbattle this week if no one else will and see if matching 2 separate groups together is even possible.

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              March 22, 2014 7:59 PM

              Two full parties on the same data center searching for Variety Pack at the same time I bet would have the highest chance of success at matching up.

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            March 22, 2014 8:07 PM

            Yes but if you know that many other people like it then why do you think people won't play it for a long time? It's like you think you are the only customer or something? But you seem to admit you know other people really like it. So I don't understand why you are writing the things you are writing.

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              March 22, 2014 8:10 PM

              *shrug* I simply meant a lot of people here like it, but that might be sample bias. Who knows. I find myself falling into the the same old trap of not understanding what other people see in something I'm less than impressed with.

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                March 22, 2014 9:32 PM

                Yeah I get that you don't like it and that your are confused why other people like it. What I don't get is why you think people won't play it in the future even though you recognize other people like it.

                I mean I don't personally like Barbie dolls and I don't understand why kids think they are interesting, but I don't think Barbie dolls are going to be gone in a year just because I don't like them.

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                  March 23, 2014 7:44 AM

                  It's just a cognitive bias, its not necessarily logical and I admit that.

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                March 24, 2014 3:46 AM

                I currently feel the same way. I've only played enough to reach level 13 but thus far I don't like the game. The first online shooter I played was Starsiege: Tribes back in 1999 and since then I compare every online shooter to the Tribes series, and to me even the worst Tribes game is more fun than Titanfall :/ Maybe I'll keep trying but I never liked the modern Call of Duty multiplayer and this feels similar despite the addition of titans and wall running.

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                  March 24, 2014 7:51 AM

                  I share the same problem of having started out with Tribes 1 as my first real foray into online FPS. That series just set the bar so damn high. Really wish Tribes: Ascend had been positioned to receive the kind of attention that CoD, BF, and now Titanfall seem to get.

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            March 23, 2014 4:40 AM

            I agree. It is fun, but unless some of the DLC is amazing, I don't see much longevity in it. I guess it'll have a longer life on the XB1.

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            March 23, 2014 5:20 AM

            Yeah it's fun but didn't really hook me at all. Kinda regret purchasing it.

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            March 23, 2014 7:23 PM

            we already know there's an expansion pack coming. its the first game in the series. it was probably under some pressure from microsoft to get it out faster (assuming there was some kind of deal made).

            i assume there will be a titanfall 2 in a year and a half at the latest

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        March 22, 2014 6:25 PM

        Not sure why you'd say that, it adds a layer to the usual FPS we love .

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        March 22, 2014 7:20 PM

        Games like CoD and BF stick around and have people playing it for years, but not this? Just because it doesn't have a pre-built fanbase to keep coming back?

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        March 22, 2014 7:37 PM

        I'm disappointed by the lack of emblem creator/editor. I loved making them and looking at others' in Cod:Blops2

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          March 22, 2014 7:50 PM

          I want to put a happy face on my titan.

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        March 22, 2014 11:17 PM

        It makes for good ground work when the next game comes out.

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        March 23, 2014 12:50 AM

        I think Xbox One, and Titanfall in particular, murdered Visceral Monkey's wife and first born.

        I don't know if it's a product of coming in hot on 30 , thus when I spent my formative years, or the kind of person I am, but when I see someone repeatedly targeting something for what seems like arbitrary attacks I don't think "troll"

        I think that you must be on some epic quest of exacting righteous vengeance.

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          March 23, 2014 7:45 AM

          Hahaha, no, I promise. I'm disappointed but it appears I'm taking it too far. I'll be less vocal :)

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            March 23, 2014 10:23 PM

            I'll tell you what really disappoints me, that so many of the games that I was looking forward to crushing with my PC even though I did get both consoles have been delayed and even downgraded visually back past console fidelity.

            I only hope that they allow you to ramp up the visuals on pc or you can force some major tweaks. Otherwise, I would be a whole lot more disappointed with the consoles than I am. But I do like the kind of games that get made for both the playstation and xbox, though.

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      March 22, 2014 8:11 PM

      Satan wants you to play Titanfall. This post is proof.

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      March 23, 2014 1:00 AM

      Is anyone else's PC version stuck at 1024 resolution? Games looks fine but I can't touch the res, it's just greyed out.

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        March 23, 2014 1:10 AM

        You can only adjust resolution from the first menu screen.

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      March 23, 2014 3:14 AM

      TXAA, oh, the title is wrong then.
      It should read : Titanfall PC version getting visual downgrades.

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      March 24, 2014 7:40 AM

      Throw some PhysX in there too please!