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THQ estimates one million units sold for Homefront

THQ has announced Homefront has sold an estimated one million units since launch across North America, Europe, and Asian regions.

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THQ has announced Homefront has sold an estimated one million units since launch across North America, Europe, and Asian regions. The publisher noted it has shipped 2.4 million units of the shooter to retail since launching on March 15.

The number doesn't sound too unbelievable, since it's counting worldwide sales. We previously saw THQ estimating 375,000 in North America on the first day, so it's reasonable that the addition of Europe and Asia would push it past the million mark. The game also hit #1 on the UK's Chart Track weekly report.

After a launch that included mixed reviews and server troubles, THQ has been accentuating the positive. For our impressions of THQ's new shooter, make sure to read the Shacknews Homefront review.

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From The Chatty
  • reply
    March 25, 2011 7:30 AM

    Comment on THQ estimates one million units sold for Homefront, by Steve Watts.

    • reply
      March 25, 2011 7:34 AM

      Summary: THQ has announced Homefront has sold an estimated one million units since launch across North America, Europe, and Asian regions.

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      March 25, 2011 7:36 AM

      Well at least they're making some money.

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      March 25, 2011 7:39 AM

      I'm not sure how I'm supposed to feel about this. On one hand, it bodes well for Kaos remaining open and getting to do more games. On the other hand, it seems to prove that any modern-era shooter with enough marketing can move a million+ units, regardless of reviews. Both the new MoH and now HomeFront are kind of setting an oddball trend here with sales.

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        March 25, 2011 7:46 AM

        it could possibly also be cos people might be getting of CoD series esp now that Activision are coming out with sub-standard products since the old Inifinity Ward are no longer there..

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          March 25, 2011 7:48 AM

          Except Blops is arguably the best of all the cods.

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            March 25, 2011 7:52 AM

            Or arguably not depending on who you talk to.

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            March 25, 2011 8:17 AM

            anyone who thinks BLOPS is better than COD4 is insane.

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              March 25, 2011 8:33 AM

              Or MW2, even. I do like the cool stuff they did with rankings and unlocks, though. I think COD:BLOPS pushed the boundaries in the right directions in that regard. But I dislike the graphics engine and feel of the weapons in BLOPS (just like I did in WaW).

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                March 25, 2011 8:44 AM

                MW2 was a broken, buggy, terribly balanced pile of garbage.

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                  March 25, 2011 9:46 AM

                  It had some bugs but it was excellent in many, many ways.

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                    March 25, 2011 9:57 AM

                    I don't agree. MW2 was pretty bad, across the board.

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                      March 25, 2011 11:39 AM

                      It had better guns. That is the only superior thing about mw2

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                        March 25, 2011 3:05 PM

                        It had more, I don't know about better.

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                        March 25, 2011 3:34 PM

                        My favorite COD guns are still the AK47, M4A1 and MP5 in MW1.

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        March 25, 2011 7:58 AM

        You like it, you buy it. Who cares about the sales... I see so many gamers that base their decisions on just how well a game has sold.

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        March 25, 2011 11:01 AM

        So people have to be sheeple and like only buy what reviewer tell them is good? Forget that!

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        March 25, 2011 11:37 AM

        Same. A mediocre game selling 1 million+ does not bode well for the future of FPSs. :(

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      March 25, 2011 7:46 AM

      One awful game that gets lucky making sales... Why am I seeing so much about THQ boasting about sales on this game? The game wasn't good at all and people feel stupid for buying it... One good thing comes out of this people wont be suckered into preordering their next HF 2 game....

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        March 25, 2011 7:51 AM

        Not buying another Kaos game again. I fell for their bullshit :(

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        March 25, 2011 8:10 AM

        Eh it isn't that bad. The SP is short and starts off really boring, but picks up near the end. The MP is more fun than black ops and crysis 2

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        March 25, 2011 8:34 AM

        SP isn't terrible but it's not that great either. MP is a different beast. It's quite fun. In that regard, it's difficult to call it "awful."

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        March 25, 2011 9:40 AM

        They are not boasting to gaming websites, its called "keeping shareholders happy".

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        March 25, 2011 9:57 AM

        They are probably boasting because their stock price dropped 25% when the HF reviews came out so they could use some positive press...

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        March 25, 2011 11:13 AM

        And that answers it -be interesting for once and tell us what's up with this hate you have towards THQ/KAOS/Homefront is? It's all fine to bag on things but your posts lack a lot of creativity and are filled with vitriol.

        Because with this post you've graduated from hobbyist hater to "there has to be a reason behind this" - were you fired from there? Declined an interview? Inform us.

        http://www.shacknews.com/article/67826/homefront-losing-battle-at-launch?id=25499910#itemanchor_25499910

        http://www.shacknews.com/article/67798/video-game-release-list-314?id=25472382

        http://www.shacknews.com/article/67848/thq-claims-375k-day-one?id=25507104

        http://www.shacknews.com/article/67876/homefront-review?id=25532620

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          March 25, 2011 11:18 AM

          [deleted]

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            March 25, 2011 11:33 AM

            I love these bits - Monday, before Homefront gets released:

            "Guess there's no good game coming out. I've seen enough of HomeFront youtubes to know what boring game play is in store for everyone. Even the multiplayer looks awful. THQ is dumping so much money into this games advertising, and it'll probably be a mediocre game. It's already gotten a 5/10 in a review so that's not starting off very well."

            Hmm, doesn't sound like Batmanshack is a potential customer right? WRONG - he couldn't help himself and bought the game, even though he knew he hated it from Youtube videos- this post is 5 days later:

            "I for one did not enjoy this game at all, THQ calls this game "Biggest title in the industry" (check Joystiq.com) All they managed to do is con everyone to preorder it in hopes for some GREAT game they promised and the game doesn't deliver. The games even got freezing problems with both 360/ps3 versions. If anything I'd rather not see people waste their money on this game, it's short, bad game play and a multiplayer that's just not worth it. But yet they are already working on a second one "promising a longer game", I mean are you serious? So thanks everyone for wasting 60 bucks on this one we'll make up for it next time! This isn't a troll statement it's just the truth about this game, don't buy it..."

            BRAVO BATMANSHACK

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              March 25, 2011 11:36 AM

              Wait, why did he buy the game if he thought it looked so bad after all the research he did?

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                March 25, 2011 11:39 AM

                Have you ever actually read a Batmanshack post? It's pretty obvious he's full retard.

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                March 25, 2011 11:41 AM

                Oh Lucy, the human is an endless well filled with riddles.

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                March 25, 2011 11:41 AM

                I suspect he didn't buy it. EYEPATCHED

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                March 26, 2011 11:20 PM

                Oh, and he's an expert on both the 360 and ps3 versions.

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          March 25, 2011 1:15 PM

          My guess is he either didn't get an interview there after applying or got fired from Kaos for being incompetent. It could really go either way.

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      March 25, 2011 7:49 AM

      can't wait for the 2 hour sequel

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      March 25, 2011 7:49 AM

      SP was fun but short.
      MP i tried getting into a game on PC, there were lots of servers, all of them were empty. And the few that I saw that said it had ~20 people had 0. So after trying about 4 servers I gave up. I'll try again sometime....I'm hoping my internet had some sort of hiccup

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        March 25, 2011 8:03 AM

        sure seemed to disappear from the Shack real fast as well

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        March 25, 2011 8:12 AM

        likely that the only MP community for it is on 360

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        March 25, 2011 8:18 AM

        There are plenty of servers with players on them right now on PC. Just filter out the empty servers. I do wish it would save my filters though, you have to do it every time you look for a server.

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      March 25, 2011 7:59 AM

      To be honest I struggle to believe that a million units is enough to cover their marketing budget for that game.

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        March 25, 2011 8:42 AM

        You may be forgetting about the in game advertising, you'd be surprised how much that brings in for companies. Lump sums for the privilege of advertising coupled with probable contact clauses for kickbacks after certain sales milestones are met...

        yea, THQ and Kaos are doing just fine.

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          March 25, 2011 9:59 AM

          I would be shocked if they got any money from any of that. I think they tried to get some real brands to make the world seem more real and the fact that they had so few they probably means they struggled to get anyone to agree to allow their logo to be used in a new IP.

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            March 25, 2011 11:32 AM

            The fuck? White Castle & Pabst Blue Ribbon Beer ARE real brands.

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              March 25, 2011 11:39 AM

              yes they are. I think there is a misunderstanding. But my point is I don't think they got paid to feature those brands.

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                March 25, 2011 1:00 PM

                My ass they didn't. Twice in the early part of the game they managed to weave a White Castle into the game story. "Get inside the White Castle!". And then in another battle, you fight it out inside a Tiger Direct store (I don't even think they have b&m stores in real life), and the path of the battle takes you right past a huge display of like 20 signs that say "TigerDirect".

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          March 25, 2011 12:41 PM

          No money exchanged hands either way to put those brands in game.

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            March 25, 2011 1:13 PM

            Wait what ?????

            If you received nothing to have the NPC's cry out: "There are shooting from the Hooters!", then you got a terrible negociator.

            We had huge money deals for all the ads and ingame placements we made in the Clancy games.

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              March 25, 2011 1:23 PM

              The Clancy games are not a brand new unknown IP.

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                March 25, 2011 1:35 PM

                That is unrelated.

                Big brands see games as the best way to give them visibility in a demographic that barely watches TV and is very hard to approach.

                If they haven't given THQ free advertising or anything of the sort they got screwed badly for such obvious ingame advertising.

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                  March 25, 2011 2:13 PM

                  Well, I guess they are suckers then.

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                  March 25, 2011 3:01 PM

                  Or it's harder to get paid when you're asking someone if they want their brand associated with a child's parents getting executed in front of him.

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      March 25, 2011 11:43 AM

      Sounds like to me they needed to develop this game for at least another couple of years for more content.

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      March 25, 2011 1:03 PM

      Great more shitty rationalization for charging $60 for 4 hour games.

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        March 25, 2011 1:13 PM

        was it shitty or was it shitty because you wanted it to be longer? i haven't played.

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        March 25, 2011 1:25 PM

        that's kind of a silly assertion since Homefront also has a multiplayer mode. it's not like you only get the single player campaign. now if you don't want to play multi that's another thing but then you should probably wait until it's on sale or something if that's your deal. I would wager the majority of people who bought this game will get at least 20 hours out of multiplayer.

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          March 25, 2011 1:52 PM

          Well they were pushing the single player part of the game as the major selling point of the game. The problem is we're seeing stupid comments from developers along the lines of "gamers want shorter games these days" in an attempt to rationalize cost cutting attempts from rising development costs.

          I find it terrible when these kind of games sell well because it perpetuates this concept that it's ok to keep pushing declining content and higher cost to the consumer and doubly so when it's a terrible publisher like THQ benefiting from it. It's not going to surprise me now if THQ uses this game a benchmark for the amount of content they can get away in future games.

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            March 25, 2011 2:07 PM

            i'm cool with a short game if it's awesome (portal!) and not if it's crap although if it were 30 hours of crap i'd be just as pissed if it were 4 hours of crap.

            did you at least enjoy the 4 hours?

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              March 25, 2011 2:13 PM

              I enjoyed homefront for the $2 i paid a redbox to rent it, but honestly if I had paid $60 for the SP I would have felt ripped off by about $30-40 bucks. It felt like the DC levels of MW2 stretched out over 5 hours as the environment looked and felt that same way to me.

              It started to ramp up really nicely for the last two levels but then you get a huge oh hey that's the end of the game. Also I have to say it has probably the worst ending in games ever.

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            March 25, 2011 2:08 PM

            I want shorter games :(

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              March 25, 2011 3:25 PM

              I love shorter games that still feel satisfyingly complete; like Portal and Full Throttle.

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            March 25, 2011 2:15 PM

            also I don't even know if that statement is true. Homefront is following the Modern Warfare formula of a really quick but absurd single player campaign with a multi-player mode that is really the primary focus of the game. I really doubt they could have released it with only the single-player and sold this many copies. Look at any number of single-player focused games, they are much longer experiences.

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          March 25, 2011 2:07 PM

          No, Mike, we should ignore the huge MP mode and only bitch about the SP. Doing anything else would be far too rational.

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          March 25, 2011 3:19 PM

          I played maybe 30 minutes of the SP, but I've put in quite a bit of time on the MP and I'll probably be playing more tonight. It's just really, really fun and nails the niche between CoD and BC2.

          Just wish it had ANY kind of bullet penetration.

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      March 25, 2011 1:21 PM

      I don't know how they managed it but Frontlines: Fuel of War had a more sophisticated (and fun) single player campaign than this.

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      March 25, 2011 1:44 PM

      So i've heard this game is complete garbage from even casual players (looking to play a friends copy eventually). I guess this all goes to show you that video games have reached a all time low and gamers have such a ridiculously huge hard on for something new and exciting that they buy this garbage.

      I guess in a way the video game industry isn't hanging itself, it's simply starving its audience so much that they will buy it up in droves in the false pretense that it may actually be better then the crap they already bought.

      This works till their audience gets sick of it and simply leaves or until a big, bad, good game comes along and bankrupts all these crappy companies. Sadly the video game industry doesn't operate in such a way where anyone with such a idea could possibly make it come to light (the common pattern seems to be ideas are a dime a dozen and no one can possibly do things better then me). All you get is another tiny indie game that's good for a hours worth of play.

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        March 25, 2011 2:00 PM

        I don't think it's garbage, I just think they could have done a lot more with it.

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        March 25, 2011 2:17 PM

        I think maybe some of you guys should just stop playing games because you have nothing positive to say and frankly I don't think the proportion of bad games to good ones is really different from what it always was. you're just bumming me out. okay, Homefront isn't that great, awesome, why harp on it? just move on and find something good. and if you can't maybe consider another hobby? I always feel like there are too many cool games to play and I don't have enough time for all of them.

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          March 28, 2011 3:09 AM

          You've either been zoning out the last six years or haven't been playing games for that long. Even Rock, Paper, Shotgun has an article on cosolization (they called it consolitis) that you should look into.

          I'm glad you still feel like a kid in a candy store when it comes to playing games, but some of us moved past the point of being amazed solely by eye candy. And, yes, Homefront has plenty of eye candy doesn't it?

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        March 25, 2011 2:31 PM

        I don't know what to be more amazed by, the amount of hyperbole in your post or the massive amounts of sand you've managed to stuff up there.

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          March 28, 2011 3:10 AM

          The gaming industry has been slowly stuffing it up there for the last six years. Sorry if it actually seems to matter to some people.

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      March 25, 2011 2:19 PM

      I really like Homefront!

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      March 25, 2011 2:38 PM

      Grabbing it when it's inevitably $10 (THQ have great sales on Steam). 4-5 hour single player is not nearly good enough for $80...

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        March 26, 2011 11:21 PM

        ^^this. I liked the idea of the game, just not the idea of paying full price for it.

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      March 27, 2011 12:55 PM

      after thoroughly enjoying Frontlines: Fuel of War I looked forward to Homefront with great anticipation.

      Good lord what a steaming pile of shit.

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