Ubisoft hires advisors to 'pursue strategic options' for the company and shareholders
Ubisoft's announcement follows the second delay of Assassin's Creed Shadows and rumors of a sale.
With two delays for Assassin’s Creed Shadows and intensifying rumors of a sale, Ubisoft is in a tumultuous period. Now, the company is looking for external assistance, as it has hired advisors to explore “capitalistic options” to best suit the future of the company and deliver value to shareholders.
Ubisoft released a statement today to announce its latest business move. The newly hired advisors will “review and pursue various transformational strategic and capitalistic options to extract the best value for stakeholders.”
It’s unclear what these strategic options might entail. Last year, Ubisoft used similar verbiage in response to rumors of a potential buyout or sale to Tencent. During this time, Ubisoft failed to state that a sale of the company was off the table.
Earlier today, Ubisoft announced that it’s delaying Assassin’s Creed Shadows for a second time. As speculation continues to swirl around Ubisoft’s future, stick with Shacknews for any u updates.
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Donovan Erskine posted a new article, Ubisoft hires advisors to 'pursue strategic options' for the company and shareholders
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Here's my very simplistic idea of what Ubisoft should do: break off the company into 4 divisions to get back to a manageable size again. They have wayyyyyy too many staff.
Make the 5 best teams from your existing staff. Give each team a chance to win on their own and eventually be their own company with their own profits and losses.
3 teams become new companies, like:
1 mobile gaming team
1 platformer gaming team
1 AAA gaming team
Or whatever! 3 AAA teams! 2 platformer teams and 1 AAA team!
The 4th team stays as Ubisoft, and concentrates on their main franchises: Assassin's Creed and Splinter Cell and Far Cry and Prince Of Persia.
And similar to Rockstar they concentrate on making one incredibly awesome game out of one of those franchises every 4-5 years. So that when they make a monster game like Assassin's Creed Valhalla that makes a BILLION DOLLARS in revenue, it actually feels like winning. You shouldn't have a BILLION DOLLAR revenue generating game and be having money troubles.
Ubisoft is around 19,000 people.
Rockstar has somewhere between 3,600 and 9,000 people from what I've read online. (Anyone know for sure?)
Get your teams at or below 5,000 people get them into their own companies. Let the one Ubisoft team build back brand loyalty and trust.
The other 3 teams can sink or swim on their own with their own values and identity.
TL;DR I want to see all their staff stay employed but be broken into different companies. Ubi team can build back brand loyalty and trust, and the other teams can butterfly into greatness on their own.
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