There's a lot to get excited about when it comes to World of Warcraft. There's a full roadmap for Azeroth's future with multiple expansions on the way, The War Within being the next one. We had a lot to ask about when it comes to what's next for WoW, so we spoke with Lead UX Designer Christopher 'Crash' Reed and Associate Technical Director Darren Williams to learn more.
Reed and Williams discuss the new Warband feature and how it allows players to keep their most important items warbound to their accounts, the expansion of the reputation system, and how many of these features can go across realms and across factions. They discuss the evolution of WoW's tech and how the Blizzard team has been able to introduce exciting new technology with minimal loading requirements. They also talk about some of the big changes to the Hero Talent system and what players can look for moving forward.
World of Warcraft has an exciting future ahead with the Worldsoul Saga about to kick off. Reed and Williams offer a great idea of what to expect from both a feature and a technical standpoint, while also talking about how much Chris Metzen's presence has rejuvenated the team. For more interviews like this one, be sure to subscribe to Shacknews and Shacknews Interviews on YouTube.
Ozzie Mejia posted a new article, WoW: The War Within devs on Warbrands, hero talents, airlock loading tech, and more
I think Rustblade will come back too for this.
For the Horde! :)
I think the title should say Warbands not Warbrands.