Happy Hour: Checking out the Battlefield 5 Open Beta

Today we check in with The Wolf's grandfather as he fights for both the Allies and the Axis, depending on what server the matchmaking logic dumps him into.


Without a doubt the least controversial game of 2018, Battlefield 5 has had nothing but smooth sailing ever since it was announced by EA this spring. Only a few days after EA announced the game would be delayed to November 20 from its original October launch date, we get a chance to mess around with an open beta, featuring two of the game’s maps.

On today’s episode of Happy Hour, The Wolf attempts to live out his fantasies of being part of the Greatest Generation and tries out his paws with the upcoming World War 2 shooter. As always, the day’s news and major events will be discussed and given that hot lupine spin you all know and love. The fun begins at 7:30 PM ET (4:30 PM PT) on the Official Shacknews Twitch Channel.

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Contributing Tech Editor

Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. He understands that breakfast food is the only true food. Don't @ him.

From The Chatty
  • reply
    September 4, 2018 4:00 PM

    Chris Jarrard posted a new article, Happy Hour: Checking out the Battlefield 5 Open Beta

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      September 5, 2018 6:30 AM

      I tried checking it out last night. It said I didn't have early access. Whatever.

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      September 5, 2018 6:42 AM

      I played a bunch of it last night. The maps in the beta seem to still be on the smaller side of what previous games had (especially compared to BF2/2142 and even Bad Company 2) but there seems to be a lot more verticality to the maps and it definitely seems to feel a lot more like the Battlefield I remember than BF1 did. I'm still optimistic about it so far. Dealing with tanks as infantry seems really tricky especially if you have no cover as right now there's only the sticky dynamite and the mines, no kind of ranged anti-tank weapons at the moment.

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        September 5, 2018 6:43 AM

        Is there a wake island?

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          September 5, 2018 6:45 AM

          Everything I have seen so far has been centered on the European theatre. I would love to have a new Wake Island map.

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            September 5, 2018 6:56 AM

            I kind of don't want to buy it until there is a wake island map.

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              September 5, 2018 7:35 AM

              I don't know if it would ever be the same without the vehicles spawning in the world.

              Especially the planes at the airstrip. Part of the strategy on Wake was keeping those planes grounded until you could capture that base, whether via strafing runs, destroyer cannons, land mines, tanks, snipers, etc.

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                September 5, 2018 7:44 AM

                Sounds like this isn't my game then.

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                  September 5, 2018 7:52 AM

                  It's a double edged thing. Spawning into vehicles directly from the deploy screen means no more real vehicle camping, but it's still dumb how the aircraft materialize in the sky. And now also resupply in the air, but at least that is slightly better than the previous BF games where you didn't have to resupply at all, everything regenerated automatically.

                  It was a lot more interesting when they had to take off from an air strip or carrier and do a low and slow fly over to get more bombs and ammo, but I guess they think it's better to not have a bunch people just waiting around on the ground for them to spawn and not contributing to the game, or for the other side to be able to hijack them for an entire round. Same goes for tanks and such.

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                    September 5, 2018 7:56 AM


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                      September 5, 2018 8:03 AM

                      Eh, they could still do the whole deploy them from the menu thing but have them take off from the ground or carrier.

                      All you really need is more AA flak on the carrier or at the airstrips to defend them so the other side can't easily strafe the planes trying to take off. That still kinda happens in BF1, anyway. Aircraft with nothing to do will just circle the sky near the other side's base waiting for enemy planes to spawn. And since you're just dropped in there mid-flight it can be difficult to get your bearings and avoid them.

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                    September 5, 2018 7:58 AM

                    It's weird, but I think that's some of the charm of BF games is the spawn camping. I could be wrong.

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                      September 5, 2018 8:10 AM

                      Eh never really cared for massive base camps. It's one of those things that still can be doable but they've generally tried to make it harder to accomplish.

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                    September 5, 2018 8:00 AM

                    Yeah resupply really tips it to where vehicles are effective but can’t completely dominate an area.

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              September 5, 2018 8:04 AM

              I bet it would be DLC/expansion pack for the pacific front. I'd be surprised if we got anything more than western front on release.

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                September 5, 2018 8:48 AM

                I honestly wonder if Nvidia will end up giving this game away to 2080 owner as it seems to be THE showpeice for their new cards?

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                  September 5, 2018 9:10 AM

                  Maybe the new metro game? Not sure but they should give something away as a promotional with the big price hike imo.

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        September 5, 2018 8:11 AM

        I really dig the entrenching mechanics. Feels right to be able to really fortify a major position.

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          September 5, 2018 11:10 AM

          I feel like they need to have that if they're going to have as much destructability as they do. Just having a bunch of wide open space would not be fun to play in, so having the ability to build foxholes and bunkers is a good addition I think.

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