Psychonauts 2 Delayed Beyond 2018

If you're making an anticipation list for 2018, go ahead and scratch Psychonauts 2 off that list now.

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With 2017 almost in the rear view mirror, it's time to start looking ahead to the anticipated games of 2018. However, there's one game that should probably get scratched off that list and that's Psychonauts 2.

Double Fine head honcho Tim Schafer and Project Lead Zak McClendon offered an update on Psychonauts 2's progress, noting that the project had hit its first playable milestone. And while Raz was shown swinging across a 3D environment, that's just the beginning and getting to the final product is going to take a little bit more time.

"We're working through production," McClendon said in a video issued on Thursday. "We've got five full level teams, we're working on brains, we're working on more of the hub, we're working on gameplay systems, we're working on powers, we're working on all kinds of crazy stuff. We know more about, not only the size and the scope of the game that we're going to make, but how long it takes us to make and how long it's going to take us to make that good. And that's all really good news. The less good news is because of that, we know it is not going to be done in 2018."

With the extra development time, Double Fine hopes to have a more robust package for not only the general public, but also those who helped kickstart the project on Fig. Judging by the video released, the project backers will have plenty to like, as their physical rewards are coming along nicely.

To help lessen the sting of this release date setback, the aforementioned video goes more in-depth on the project's progress, which includes taking a first look at Raz's family. Check out the whole thing below. Psychonauts is set to release on PC, Xbox One, and PlayStation 4 whenever it's finished.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty

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    December 21, 2017 2:45 PM

    Ozzie Mejia posted a new article, Psychonauts 2 Delayed Beyond 2018

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      December 21, 2017 3:42 PM

      Better late than bad.

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      December 21, 2017 4:03 PM

      I just hope the studio doesn't fold before they can get it out.

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        December 21, 2017 4:21 PM

        Yeah, that broken age documentary made their situation seem really precarious

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      December 21, 2017 4:30 PM

      Maaaaan I hope they're getting this game right. Psychonauts is still one of my favorite gaming memories of all time. The level design was all so damned good, and the plot was hilarious and unique. Milkman? Goggalor? That crazy game board level? All so damned good. Please don't mess this sequel up!

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      December 21, 2017 5:53 PM

      Loved the original Psychonauts but have no interest in this one.

      Come to think of it Doublefine is just a shell of its former self, especially after their Kickstarter and how that turned out.

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      December 21, 2017 9:30 PM

      Notch is the angel investor, right?

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      December 22, 2017 12:28 PM

      One of my favorite games when I was younger and in peak stoner/PC gaming mode. What a great experience this was whilst high off of weed that was rather shitty on today's standards.
      I respect Tim for delaying it to make a game that will improve with time, much like the weed has.

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      December 22, 2017 1:03 PM

      Just lol if you think double fine will ever complete a project again