Shacknews caught up with Psytec Games at Oculus Connect 4 to talk about their newly announced VR game for Oculus Rift.
Prior to Sunday's Hearthstone Summer Championship finals, Shacknews sat down with Team 5's Matt Wyble to talk about the future of the Hearthstone Championship Tour, going from BlizzCon to Amsterdam, and the potential future of Wild tournaments.
Shacknews caught up with Tipatat Chennavasin to talk about his work at The VR Fund at TGS 2017.
Shacknews chatted with PlayerUnknown, Brendan Greene, about the future of PUBG and how he is handling the games's massive success at Tokyo Game Show 2017.
Shacknews caught up with Team Cherry, developer of Hollow Knight, to talk about the game and indie development.
Humble Bundle announced on Friday morning that it had raised over $100 million for charities worldwide. Prior to the announcement, COO John Graham took some time to speak to Shacknews about this milestone, Humble Bundle's beginnings, and where the company goes next.
The studio is focused on making Rocket League better and better over time.
Greg Burke may have gotten a bit of a scoop in this recent Total War: Warhammer 2 interview at PAX West 2017.
Creative Director Harvey Smith reflects on eight years of development of the Dishonored series and shares how Death of the Outsider draws the franchise's current story to a close.
Shacknews is packing up for Arcadia Bay, but not before talking to Life is Strange: Before the Storm Lead Writer Zak Garris and Producer David Hein about the main characters, the challenges of a prequel, the game's music choices, and how the departure of original Chloe voice actress Ashly Burch almost led to the whole project being scrapped.
Everyone's favorite hockey game is back with brand new modes. Check out this video to find out more about NHL 18.
What are Carver's and Cahill's favorite memories 'RElated' to Resident Evil? Find out in our exclusive video interviews.
Hearthstone Principal Game Designer Mike Donais and Senior Concept Artist Jerry Mascho take some time to talk to Shacknews about the upcoming Knights of the Frozen Throne expansion and its new Hero card mechanic. They also discuss the Rogue, anticipating overly powerful cards, and at least one particular Build-A-Beast combination to look out for with Deathstalker Rexxar.
Mega Maker director WreckingPrograms talks how the game got started and whether he's afraid of Capcom dropping a DMCA hammer on his efforts.
Freejam was available to talk about its recently unveiled Robocraft Infinity for Xbox One, so they stopped by our E3 2017 booth to chat!
Lawrence Schick was wearing so many hats on Elder Scrolls Online that the studio hand-crafted a unique title just for him: Lead Lorekeeper.
Top Cow's president and scribe talks the studio's history, how he got into Warframe, and the process of adapting a game to comics.
Shacknews talks with creative director Dan Hay about the inspiration and aspirations behind Far Cry hitting closer to home.
Actor by day, avid Destiny fan by night, Devin Druid talks his interest in the original game and what he's looking forward to in Destiny 2.
Bungie's David Shaw dishes on what sets Destiny 2 apart from its predecessor, and what PC players can expect from their version.