Noah Jupe stopped for a chat with Shacknews about A Quiet Place and what games he is playing these days.
Almost six months after we last spoke to him at the Hearthstone World Championship, Shacknews revisits Hearthstone Esports Franchise Leader Che Chou to discuss the Year of the Raven, controversy with certain hotfixes, and the HCT's new shoulder content initiative.
With The Awesome Adventures of Captain Spirit set to release next week, Shacknews revisits our E3 chat with Dontnod Entertainment's Co-Creative Director Raoul Barbet about this adventure and how it leads into Life is Strange 2.
Top North American and European teams came together at the Los Angeles Convention Center during E3 to compete in Arena of Valor. Shacknews stopped by the stage to speak to Tencent America Director fo Esports Ramon Hermann about what esports fans can expect to see from this mobile MOBA in the future.
No, not that Bowser.
What can players expect out of Lara Croft in this conclusion to her origin trilogy? Shacknews sits down with Eidos Montreal's Arne Oehme to ask about Paititi, challenge tombs, and more.
Following our hands-on with Dragon Quest XI: Echoes of an Elusive Age, we checked in with Square Enix Product Marketing Manager Neal Pabon to learn more about the first console Dragon Age to hit the West in over a decade. And of course, we asked about a Nintendo Switch version.
Shacknews gets together with Choice Provisions' Dant Rambo to discuss Runner3 music, humor, inspirations, and more.
Heroes of the Dorm and the Hearthstone Collegiate Championships are in the books. With the academic year finished, Shacknews speaks to Tespa co-founder Adam Rosen about this month's tournaments, as well as what's ahead for the leader in college esports.
The Subsurface Circular developer was on hand to talk all things indie gaming.
We got a chance to go hands-on with the upcoming
Quantic Dream founder David Cage sees a unique opportunity in Detroit: Become Human to make players ponder deep, thought-provoking issues regarding life and society. To get a better idea of Cage's goals, Shacknews sat down to chat with the Detroit writer.
We sat down with SAO: IF's producer to find out what it's like to build an authentic MMORPG experience for mobile platforms.
We spoke with the upcoming 4v4 mobile game's brand manager about what's still being tweaked to make this the perfect One Piece title.
Dragon Ball Legends' Overseas Producer explains how the process of balancing his game and how he used to like Vegeta but is all about Nappa now.
Now that Life is Strange: Before the Storm has said its Farewell, Shacknews has a few final questions to ask Deck Nine Games Narrative Director Zak Garriss at this year's Game Developers Conference.
In the middle of all of the excitement at this year's Game Developers Conference, Shacknews made time to have a cup of coffee with Blizzard North co-founder David Brevik to chat about his upcoming solo project It Lurks Below, what he's still learning after 27 years in the industry, his daughter looking to follow his footsteps, taking feedback from Twitch, and more.
It's okay to talk about mental health and ask for help. That's the primary mission behind Take This. Shacknews had a chance to speak to new Executive Director Kate Edwards about the charity's direction, the new Ambassador Program, and the importance of opening up.
Prior to Monday's card reveal stream, Shacknews had a chance to speak to Hearthstone Lead Mission Designer Dave Kosak and Game Designer Dean Ayala about the upcoming Witchwood expansion, Monster Hunt, in-game tournaments, and Lord Jaraxxus.
With the Heroes of the Dorm Round of 64 set to begin this Wednesday, Shacknews spoke to Tespa's Associate Product Manager Logan Fishel about the event's fourth year and how much it has changed.