We sat down with SAO: IF's producer to find out what it's like to build an authentic MMORPG experience for mobile platforms.
We spoke with the upcoming 4v4 mobile game's brand manager about what's still being tweaked to make this the perfect One Piece title.
Dragon Ball Legends' Overseas Producer explains how the process of balancing his game and how he used to like Vegeta but is all about Nappa now.
Now that Life is Strange: Before the Storm has said its Farewell, Shacknews has a few final questions to ask Deck Nine Games Narrative Director Zak Garriss at this year's Game Developers Conference.
In the middle of all of the excitement at this year's Game Developers Conference, Shacknews made time to have a cup of coffee with Blizzard North co-founder David Brevik to chat about his upcoming solo project It Lurks Below, what he's still learning after 27 years in the industry, his daughter looking to follow his footsteps, taking feedback from Twitch, and more.
It's okay to talk about mental health and ask for help. That's the primary mission behind Take This. Shacknews had a chance to speak to new Executive Director Kate Edwards about the charity's direction, the new Ambassador Program, and the importance of opening up.
Prior to Monday's card reveal stream, Shacknews had a chance to speak to Hearthstone Lead Mission Designer Dave Kosak and Game Designer Dean Ayala about the upcoming Witchwood expansion, Monster Hunt, in-game tournaments, and Lord Jaraxxus.
With the Heroes of the Dorm Round of 64 set to begin this Wednesday, Shacknews spoke to Tespa's Associate Product Manager Logan Fishel about the event's fourth year and how much it has changed.
We caught up with the narrative designer for Children of Morta at GDC for talk about the story-driven roguelike RPG.
This chicken isn't clucking around.
Shacknews gets to chat with Holospark PR director Colin Moore about the upcoming survival shooter.
It's invisible versus invincible in Aftercharge, in the latest first-person experience from the team at Chainsawesome Games.
As Stage 2 of the Overwatch League gets underway, Shacknews had a chance to speak to OWL Commissioner Nate Nanzer about some of the changes implemented for this next leg of the inaugural season, integration of interactive Twitch features, drug testing, Fantasy Overwatch League, and more.
The Way of Kings VR takes players through the realm of Roshar as protagonist Kaladin. Learn more about the upcoming virtual reality title in our interview.
Greg Burke recently had a chance to chat with Toshimichi Mori about upcoming crossover tag team fighter BlazBlue: Cross Tag Battle.
The Overwatch Fiesta Bowl is in the books, but Tespa's mission to spread college esports throughout the land continues. Shacknews had a chance over the weekend to speak to organization co-founder Adam Rosen about making this event happen, the growth of college esports, and Tespa's continuing growth.
One's an Olympic medal-winning skater, the other is a Potato-powered Sex Sloth' game developer. Can you tell them apart?
The recent changes to Warframe were just the beginning. We chatted with the game's live operations and community manager to find out what the future holds beyond its first open-world expansion.
With the recent launch of Mercenary King: Reloaded Edition we had a chance to chat with Tribute Games' Co-Founder Jean-François Major.
Before Sprint Vector could even exist as a racing game the team at Survios had to solve the problem of people getting motion sickness in VR. Check out how they resolved the quandary in our exclusive interview.