By Andrew Yoon   //   February 18, 2014 8:30 AM

Candy Crush Saga dev filing for IPO

As expected, the studio behind Candy Crush Saga plans on going public. King Digital Entertainment has filed its initial IPO papers with the SEC and...
By Alice O'Connor   //   September 10, 2013 2:30 PM

Square Enix: poor Hitman and Tomb Raider sales reflect 'intrinsic problem' of industry

Sales of Sleeping Dogs, Hitman Absolution and Tomb Raider fell short of Square Enix's expectations, sparking the publisher to launch a costly restructuring. The problem, Squeenix has said in its annual report, is "an intrinsic problem within the HD game business model." It's just not sensible to work on a game for years, losing money, then release it and hope you'll make enough back, you see.
By Alice O'Connor   //   April 11, 2013 11:05 AM

Anno dev Related Designs acquired by Ubisoft

Anno series and Might & Magic Heroes Online developer Related Designs has joined the Ubisoft family, with the publisher announcing today that it has acquired the German studio. Related will continue working on MMHO and will make more games with Ubi's Blue Byte studio, which it collaborated with on Anno 2070.
By Alice O'Connor   //   April 9, 2013 6:30 AM

Square Enix banked on Tomb Raider, Hitman and Sleeping Dogs selling a third more

Square Enix blamed lower-than-predicted sales of Hitman: Absolution, Sleeping Dogs and Tomb Raider for unexpected losses in the last financial year as it launched a costly restructuring, yet it seemed the games weren't selling particularly poorly. So how high were Squeenix's expectations? Arguably unrealistically, it had forecast sales figures about a third higher than the games actually managed.
By Alice O'Connor   //   March 26, 2013 6:00 AM

Square Enix restructuring as Tomb Raider and Hitman sales fall short

Developer and publisher Square Enix has changed its positive predictions for the financial year from a healthy profit to a crippling loss, and announced plans to bring in reforms and restructuring. Sleeping Dogs, Hitman Absolution, Tomb Raider all failed to meet high sales expectations. The company had forecast a net profit of around $37 million for the fiscal year, which ends March 31, but has now revised that to be a whopping $138 million loss. Ouch.
By Alice O'Connor   //   July 24, 2012 9:30 AM

THQ dodges NASDAQ stock delisting

There's a ray of light in THQ's financial crisis, as the developer and publisher today confirmed that its stock price has improved enough to avoid delisting from the NASDAQ Stock Market.
By Alice O'Connor   //   June 19, 2012 8:00 AM

Epic lands Tencent investment

Colossal Chinese Internet company Tencent is picking up a minority stake in Epic Games, giving the Gears of War developer and Unreal Engine maker a cash injection. They're quiet on how big the investment was and how big a stake Epic gave away.
By Alice O'Connor   //   May 11, 2012 11:30 AM

Atari has closed Test Drive Unlimited dev Eden [update]

Test Drive Unlimited developer Eden Games was as good as dead after owner Atari laid off most of the staff last year, but now it's official. In its financial results for last year, the publisher confirmed it's been selling off what assets remain.
By Alice O'Connor   //   April 19, 2012 6:00 AM

Starbreeze acquiring Payday dev Overkill

Syndicate and Chronicles of Riddick developer Starbreeze is picking up fellow Swedish studio Overkill Software, maker of recent co-op crime FPS Payday: The Heist. Gosh, imagine the co-op larks that could be had if they put their game-brains together.
By Alice O'Connor   //   April 2, 2012 6:45 AM

UK retail chain GAME saved

Failing video games chain GAME has been saved from outright closure by an investment firm, which is taking on the fraction of UK stores still open after the retailer entered administration last week. 333 stores and around 3,200 jobs are being saved.
By Alice O'Connor   //   March 27, 2012 5:30 AM

Angry Birds dev Rovio acquires Futuremark Games Studio

Futuremark has sold its Futuremark Game Studios Arm to Rovio, the developer of Angry Birds. Futuremark's keeping the Shattered Horizon, Hungribles and Unstoppable Gorg properties, though.
By Alice O'Connor   //   March 26, 2012 6:30 AM

Remedy hiring for next-gen console project

Max Payne and Alan Wake is gearing up to develop for the next generation of consoles, looking to fill more than 20 positions in the coming months, and saying it's "on the very brink of creating the games of the future."
By Alice O'Connor   //   March 22, 2012 1:00 PM

Stardock: Impulse 'was consuming the rest of the company'

The so-called "dumbification" of video games, Windows 8, and the sale of Impulse to GameStop are among the topics Stardock's outspoken CEO Bradwell has covered in the PC developer and publisher's latest annual Customer Report.
By Alice O'Connor   //   March 22, 2012 11:00 AM

Gothic 4 dev Spellbound files for insolvency

Spellbound Entertainment, the German developer behind ArcaniA: Gothic 4 (not earlier Gothic games) and the Desperados series, is filing for insolvency after an investment deal collapsed.