Daybreak Games cancels EverQuest Next

EverQuest Next won't be embarking on its grand adventure, but at least we still have EverQuest and EverQuest II, right?

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Daybreak Games has announced it has canceled EverQuest Next.

Daybreak Games president Russell Shanks delivered the news on the company’s website, saying EverQuest Next just wasn’t meeting the studio’s high standards and would not meet the expectations of its fans. “ Inherent to the creative process are dreaming big, pushing hard and being brutally honest with where you land,” Shanks writes. “In the case of EverQuest Next, we accomplished incredible feats that astonished industry insiders. Unfortunately, as we put together the pieces, we found that it wasn’t fun.”

EverQuest Next was originally announced back in August 2010. Since then, updates regarding the title has been sporadic, the last of which we covered back in February 2015 as Daybreak Games stopped working with AI company Storybricks.

While today is a sad day for longtime fans of EverQuest, Shanks confirms the franchise as a whole is important to the company. Both EverQuest and EverQuest II “are going strong,” according to Shanks.

Senior Editor

From The Chatty

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    March 11, 2016 10:42 AM

    Daniel Perez posted a new article, Daybreak Games cancels EverQuest Next

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      March 11, 2016 12:10 PM

      It never had a chance with all the nonsense going on with that company.

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      March 11, 2016 12:44 PM

      Neverquest! Ha!

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      March 11, 2016 1:47 PM

      Bummed, but not surprised. They didn't have a lot to show for 6+ years of work.

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      March 11, 2016 2:04 PM

      Daybreak Next fails to see light of day

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      March 11, 2016 2:09 PM

      Not surprised. It was hard to see where the game was going. The voxel stuff was cool, but while it sounds cool to allow players to build their own content, that makes it nearly impossible to build any kind of cohesive experience. Taking the tech and making a single player game might make more sense. At least that they it'd probably be easier to decide where to set limits on what the gamer can do.

      Still, sad to see this happen. I was hoping for something revolutionary. We'll have to settle for the next evolutionary EQ title, I guess.

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      March 11, 2016 2:24 PM

      Bleh. Seems like it's been obvious for ages that this was doomed, but part of me still held to the fantasy that it would actually materialize some day and breathe new life into the genre.

      Oh well. Maybe now that they've freed up those resources they can start working on their Everquest MOBA.

      D:

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      March 11, 2016 6:35 PM

      This is the second iteration of the game they scratched before getting to production.

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      March 11, 2016 7:28 PM

      Phew... I beat the story by a bit. I searched all 3 pages of the chatty before I posted lol.