Dragon Quest Heroes: The World Tree's Woe and the Blight Below Review: Monster Mash

Dragon Quest Heroes brings together iconic heroes from the Dragon Quest series to battle countless waves of monsters. But does the action-RPG aspect of the game make or break the traditional Dragon Quest formula? Our review.


It’s been nearly ten years since Dragon Quest fans have had a proper sequel to its main series on consoles, although we’ve seen seen a number of spinoffs and remakes across a variety of gaming platforms. Dragon Quest Heroes is yet another spinoff, although it feels like a love letter to the iconic RPG series as popular characters, enemies, and locales have been recreated for an all-new adventure. The result is a treat for longtime fans, though the total package certainly shows room for improvement. 

Children Of Light

Dragon Quest Heroes begins in the peaceful city of Arba where humans and monsters live side by side--or at least it was peaceful until a wizard cast a magic spell causing monsters to attack all humans. Players assume the role of one of two Captains of the Royal Guard who are tasked with protecting the king, which then turns into protecting the entire country of Elsaize once it’s discovered the incident has reached outside the walls of Arba. During their adventure, Luceus and Aurora add a number of great warriors to their cause, all of which have their own unique play style and abilities.

There are a total of twelve playable heroes that come from a wide variety of Dragon Quest games. Each character is accurately represented in Dragon Quest Heroes as they both fight and interact with one another the way they would in their game of origin. For example: Terry is still an egotistical loner, Alena is still as tomboy-ish as ever, and Jessica still needs a scarf. Each hero plays differently from one another, which offers some nice variety to the understandably repetitive gameplay. It also helps Dragon Quest Heroes has four heroes available to battle with at once, which I was able to select who I wanted to fight as with a simple button press. I just wish there was a way to directly select a hero instead of having to continue jumping between them to get to who I want to fight as.

As I progressed through the game, I was able to make various improvements to my stable of heroes. I could upgrade their abilities, stats, and special moves, purchase new weapons and defensive orbs, and use alchemy to produce unique accessories, among other things. Upgrading heroes becomes necessary as I progressed through the game as monsters became more difficult with each quest I completed.

Monsters As Far As The Eye Can See

Just like in Hyrule Warriors, Dragon Quest Heroes swarms players with countless monsters to combat. As a long-time fan of Dragon Quest, I thoroughly enjoyed seeing a number of my favorite monsters in the game, like Slime, Golem, and Healslime. Larger enemies, like Green Dragon and Gigantes, were also included and require a bit more strategy to defeat. These large-scale bouts are made even more difficult when standard monsters decide to join the fray. Thankfully, monsters can be used to my advantage.

As I defeated monsters, I was randomly presented with a monster coin. The monster coin allowed me to summon the defeated monster to fight for me. Monsters either helped to defend a certain point in the map or they performed an attack when summoned and would disappear. Monster coins were extremely helpful when attempting to bottleneck a wave of monsters’ advances, although once the game introduces a monster’s abilities, I couldn’t find their information again later on in the game. Considering how many monsters coins there are, I would've appreciated a reference area for monster abilities so I could use them effectively.

Thou Hast Done Well

Koei Tecmo has done an incredible job of bringing the world of Dragon Quest to current gen. The game’s visuals are very impressive, the action is fast-paced, and the sights and sounds of the Dragon Quest series are all there. I was instantly able to recognize the fanfare that would play when a battle would end or when a hero would level up.

While Dragon Quest purists may not enjoy the action-RPG feel of Dragon Quest Heroes, I still was able to enjoy the experience a great deal as a long-time fan of the series, regardless of the few issues I had with it. Considering we’re probably a few years away from a proper Dragon Quest main series sequel, Dragon Quest Heroes will quench my thirst for the upcoming game.

This review is based on a PlayStation 4 retail copy provided by the publisher. Dragon Quest Heroes will be available in retail and digital stores on October 13, 2015 for $59.99. The game is rated ESRB

Senior Editor
Review for
Dragon Quest Heroes
  • Heroes are accurately represented
  • Combat is fast-paced and rewarding
  • Monster coins adds much needed assistance
  • Dragon Quest sights and sounds are all here
  • Unable to call back monster coin information
  • Scrolling through heroes to select the right one can be costly
From The Chatty
    • reply
      October 12, 2015 12:47 PM

      Man, if those were your only negatives for this game, it sounds like a must by for any dynasty warriors fan. I can't wait.

      • reply
        October 12, 2015 1:23 PM

        Dynasty warriors? Isn't this review for dragon quest?

      • reply
        October 12, 2015 1:29 PM

        It certainly is. And if you're a Dynasty Warriors and a Dragon Quest, prepare to lots of nerdgasms.

        • reply
          October 12, 2015 11:48 PM

          Your article sold me on this even more than I already was.

        • reply
          October 13, 2015 3:36 AM

          I played all of 5 minutes before work and holy shit did I have a hard time not calling in sick.

          It looks fucking gorgeous, the music is immediately making me feel like a kid again, and I can't fucking wait to get my old DQ4 buddies.

          • reply
            October 13, 2015 4:24 AM

            That's exactly how I felt playing it. I mentioned the sights and sounds a number of times in my review because they're so iconic. And it just gets better the more you play.

            • reply
              October 13, 2015 4:33 AM

              Yeah, it immediately grabbed me in a way Hyrule Warriors didn't, mostly because DQ has a place in my heart that Zelda never has. Even just the basic sounds feel so good.

              I can't wait for DQ11 sometime next year.

    • reply
      October 12, 2015 1:15 PM

      This actually looks like a lot of fun. And this is the first I'm even hearing of the game. The production quality looks top notch, too.

    • reply
      October 13, 2015 4:47 AM

      I kinda want this :(

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