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E3 2015: Overkill's The Walking Dead will run on Starbreeze's new VR headset

A new, unexpected challenger has emerged in the VR wars.

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Overkill Software will be bringing its The Walking Dead game to E3, but prior to the start of the show, the developer behind the Payday series has announced it will be a VR game. Not only that, but Starbreeze has emerged as an unlikely competitor in the growing VR wars, announcing that it would release its own headset, dubbed Star VR.

Starbreeze made the announcement during a special event at the House of Blues in West Hollywood. The VR headset is an ambitious piece of work, with Starbreeze noting that it would include dual 5K resolution monitors, a 90Hz refresh rate, and a 210 degree field of view.

Look for more detailed impressions on Star VR, as well as Overkill's The Walking Dead, to come tomorrow.

Senior Editor

From The Chatty

    • reply
      June 13, 2015 9:42 PM

      I did NOT see this one coming.

    • reply
      June 13, 2015 9:44 PM

      WAT THE FAK

    • reply
      June 13, 2015 9:53 PM

      Ooga!?

    • reply
      June 13, 2015 9:53 PM

      lol.

    • reply
      June 13, 2015 9:54 PM

      dual 5K resolution monitors, a 90Hz refresh rate, and a 210 degree field of view.

      uhh, holy fuck?

      • reply
        June 13, 2015 10:08 PM

        2560x1440 pixels per eye

      • reply
        June 13, 2015 10:14 PM

        Dual 2560x1440p displays, end result is "5K" number of pixels (it's not, not at all, 5K would be 4x2560x1440)

      • reply
        June 14, 2015 1:47 AM

        I look forward to 2018 when there are actual graphic cards that can run it.

        • reply
          June 14, 2015 2:39 AM

          Exactly what I'm thinking. Three Titan X's anyone?

      • reply
        June 14, 2015 3:48 PM

        This thing is going to cost like $2,000! It's going to be the Titan of VR headsets I'm guessing?

    • DM7
      reply
      June 13, 2015 9:57 PM

      o___O

    • reply
      June 13, 2015 10:05 PM

      Is this real life?

    • reply
      June 13, 2015 10:06 PM

      www.starvr.com

    • reply
      June 13, 2015 10:08 PM

      360° submillimeter position tracking of both the headset and peripheral devices in the virtual world.

    • reply
      June 13, 2015 10:12 PM

      What the fuck?

      • reply
        June 13, 2015 10:47 PM

        210 degree FOV will benefit your game so much. Hope you've got some nice hi res textures ready.

    • reply
      June 13, 2015 10:13 PM

      Jesus, where did this come from? Next year is going to be an awesome year.

      • reply
        June 13, 2015 10:17 PM

        seriously, this is wow, I mean a new competitor that's great. But how could it have remained such a secret for so long and nothing leaked? Crafty, very crafty.

        • reply
          June 13, 2015 10:28 PM

          Especially when today has taught us that it's so easy for anything to leak.

    • reply
      June 13, 2015 10:18 PM

      Starbreeze? As in Brothers, The Darkness and Riddick?

      • reply
        June 13, 2015 10:28 PM

        They purchased the InfinitEye VR company.

      • reply
        June 13, 2015 10:45 PM

        yep, starbreeze owns overkill, i guess they most of their moneyhats from payday 2

    • reply
      June 13, 2015 10:25 PM

      There have been a couple of ultra-wide-FOV VR prototypes that look vaguely similar on youtube.

      You definitely can do it, though I'm curious how well they balance it and get the weight down given the size of the hardware.

    • reply
      June 13, 2015 10:34 PM

      Interesting. Oculus really should have released sooner. I'm not sure why you would pick them over some of the other competitors unless they have some exclusives.

      • reply
        June 13, 2015 10:36 PM

        i bet oculus will have the best price. having the least amount of equipment and facebook backed $$$

        • reply
          June 13, 2015 10:37 PM

          Plus their name is getting out there already. And the Vive looks like shit

        • reply
          June 13, 2015 10:37 PM

          I just want to buy whichever one doesn't make me vomit.

      • reply
        June 13, 2015 10:45 PM

        For one, they've been working with developers for the longest time, with actual devkits available.

        If you actually want to play games, where do you think they'll be?

      • reply
        June 14, 2015 4:49 AM

        Oculus are practical and trying to deliver something that actually works. Good luck running any game in 90 fps and 5k display.

        • reply
          June 14, 2015 9:06 AM

          Exactly. The only way I can see this working is in a non-consumer setup. Go to a VR Arcade where they have multi-Titan rigs that could maybe drive 2x 5K resolution? Otherwise, it's going to be all upscaled content... something that is vr-forward. This is something that I'd expect out or Razer, who's also in the VR game too remember.

          Anyhow, as much as I trust Starbreeze, this is fairly absurd.

        • reply
          June 14, 2015 9:07 AM

          It doesn't have 2 5k displays.

    • reply
      June 13, 2015 10:44 PM

      Holy shit.

    • reply
      June 13, 2015 10:45 PM

      Holy shitballs.

    • reply
      June 13, 2015 10:54 PM

      Damn I would put my money on this VR Starbreeze are awesome devs and that 210 degrees is what VR in my opinion has to be if you want real VR and think your in the game.

      This thing sound sick, if they have awesome controls which is really the only thing I am concerned about this could be a winner for sure.

      Huh who would of thought, I am very happy right now this is awesome! now that is VR baby.

      "dual 5K resolution monitors, a 90Hz refresh rate, and a 210 degree field of view" [mic drops]

      How can you follow this VR unit, I don't think you can? When you have a awesome dev/company with epic in house engine, good games, good track record, constantly active with new 3D FPS games and games and INSANE HARDWARE.

      You could almost speculate and say game over for all the other VRs based on this info. Two questions what is the price for this sucker? and how are their controls?

      I am super pumped for this, I guess SLI 980Tis and going to be in massive demand :)

      • reply
        June 13, 2015 10:59 PM

        They can't. I'm sure it's a solid prototype, but there's no way they're actually using two 5k panels. They simply couldn't source them right now.

        • reply
          June 13, 2015 11:05 PM

          Yeah that is what I was thinking, just look at the price of a 4k screen(just one), yes its down but 5k would be brutal, price wise.

          Man this unit would probably be like 2k a pop, man talk about high end.

          I agree with you must be prototype, but man if this is the real specs that is INSANE, I really wonder what the hell the price be for such a crazy unit?'

          Who knows we shall see how this pans out, I and super pumped though. Heck if they even where dual 4ks screens that be INSANE could you imagine!

          • reply
            June 13, 2015 11:07 PM

            It's two 1440p panels - if you look at the tech spec section of http://www.starvr.com/ that's clear.

            • reply
              June 13, 2015 11:18 PM

              Cool thanks. Ok that more reasonable, I just read Shack's article and was like "OMG" when I read 5k.

              Well still they have potentially a awesome product, I put my money on them or have high hopes, this is going to be interesting.

              • reply
                June 13, 2015 11:22 PM

                Hold on their road map 2014-2015(and we are in 2015) says "•Dual 5.5" Quad HD Panel" though, so why is that there?

                • reply
                  June 13, 2015 11:29 PM

                  Quad HD means 1440p - 2x 1280x720. So that's accurate.

                  • reply
                    June 13, 2015 11:30 PM

                    4x, rather - 2x both axes.

                    • reply
                      June 13, 2015 11:33 PM

                      Cool, Conan you are the VR man :) thanks dude

      • reply
        June 13, 2015 10:59 PM

        I wonder if Facebook just shit them selves? What's that? I think I heard "fuuuuuuccckkkkkkkk"

        Of course price is a factor, but still I can't get over this announcement its crazy, I am shocked.

        Crazy, I wonder what else is going to happen @ E3 and pre, I almost think Nintendo may show their new system LOL why not lets go full retard ballz deep this year @ E3 2015.

        Wouldn't that be cool.

        • reply
          June 13, 2015 11:01 PM

          No, there's no reason to think that. Like I said above there are several VR headset projects that use similar super-wide FOVs; if you want I can link some.

          I'm sure Oculus themselves has prototypes internally - it'd be ridiculous to think they don't try stuff like that.

          • reply
            June 13, 2015 11:47 PM

            Further, if Oculus decided to release a headset with the same specs I would think they could match or be priced lower. They just have more resources how would a much smaller company have better or cheaper access to LED/LCD tech?

        • reply
          June 14, 2015 9:34 AM

          It's just InfinitEye reborn as StarVR. They've been around for a while, there's been some interest from the VR community. But it's always been a small project. high on specs but little on specifics. This is just the first time they've been at E3:
          http://www.roadtovr.com/infiniteye-210-degree-vr-headset-becomes-star-vr-this-is-what-it-look-like-breaking/

      • reply
        June 14, 2015 2:26 AM

        Chill, without info on actual refresh rate (not sure where the editors got 90 Hz from), latency and low persistence, those specs are meaningless.

      • reply
        June 14, 2015 2:42 AM

        Way too little information yet to be thinking this way.

        This stuff is really hard to make and do it well. I still have more faith in the known talent at Valve and Oculus.

    • reply
      June 13, 2015 11:49 PM

      Hahaha oh god what the fuck is going on

      • reply
        June 13, 2015 11:50 PM

        This is going to be a Halt and Catch Fire episode in 30 years.

    • reply
      June 14, 2015 12:28 AM

      * B I T B O Y ' D *

    • reply
      June 14, 2015 2:15 AM

      Wait, where do you get 90 Hz from? It's nowhere on the website.

    • reply
      June 14, 2015 2:33 AM

      RIDDICK/DARKNESS REMASTERED VR EDITION

      *~*~dies*~*~

    • reply
      June 14, 2015 2:55 AM

      they're making a zombie game for a startup VR headset.

      Talk about late to the party!

    • reply
      June 14, 2015 4:51 AM

      This is stupid, noway this can run on any rig out there

    • reply
      June 14, 2015 7:18 AM

      This is pretty crazy. I'm assuming they are running the peripherals at a much lower resolution, either that or its a quad TitanX system running the demos.

    • reply
      June 14, 2015 9:10 AM

      This will flop. First gen VR doesn't need a pixel war. The hardware install base isn't there.