The Witcher 3 future updates improve framerate, fix XP glitch, and more

CD Projekt Red has released a list of changes it plans on making to The Witcher 3 for both PC and consoles. The list includes improvements to its framerate, fix the dreaded XP glitch, and more.

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CD Projekt Red community manager Marcin Momot has revealed the next patches for The Witcher 3: Wild Hunt will focus on improving the title’s framerate as well a targeting a number of glitches.

The patches the developer plans on releasing will update both consoles and the PC versions to 1.04 and 1.05, respectively. Some of the improvements will be made to all versions of The Witcher 3, such as enlarging fonts and some HUD elements to make the game a little more easy on the eyes. Here’s the partial list of changes from Momot himself:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest

Momot follows up the list of changes expected to be released for The Witcher 3 by saying the XP fix is coming and the studio is currently looking into the frame rate issues on the PlayStation 4 version.

CD Projekt Red has been on a rampage updating The Witcher 3 since its initial release. The PC version received a graphics and stability patch shortly after the game's release, which soon made its way to the PlayStation 4 and Xbox One versions. It's always great to see a developer make changes to its game shortly after its release to improve the experience for everyone. The Witcher 3 is already very impressive on its own, but it gets even better with the release of each patch.

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From The Chatty
  • reply
    June 1, 2015 1:15 PM

    Daniel Perez posted a new article, The Witcher 3 future updates improve framerate, fix XP glitch, and more

    • reply
      June 1, 2015 2:58 PM

      Geralt will not longer interact with candles near chests and other interactive elements.

      Best patch ever.

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        June 1, 2015 3:42 PM

        Yep, I had a quest item to place near about a dozen candles and it took me over a minute to get it to not light a fucking candle.

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        June 1, 2015 4:42 PM

        Oh thank\ God!

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        June 1, 2015 4:44 PM

        [deleted]

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        June 1, 2015 10:31 PM

        They should change it so you can activate stuff that he camera is facing even if the character is not

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          June 1, 2015 10:48 PM

          this is bugging me in witcher 2, I'm surprised they didn't change it for 3

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            June 1, 2015 10:56 PM

            Probably a limitation of their engine.

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        June 2, 2015 4:31 AM

        Is there a point to lighting candles, other than the "oohh, neato!" kind of thing the first two times you do it?

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          June 2, 2015 4:44 AM

          it helps in dark areas but you can just use the cat potion there.

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      June 1, 2015 10:08 PM

      They should have just bound looting and lighting things to different buttons.

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      June 1, 2015 10:47 PM

      What's the XP glitch?

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        June 1, 2015 10:55 PM

        it doesn't give XP for some quests that are 6 or more levels below you. Theres a patch expected tomorrow maybe.

        Really, the glitch isn't a big deal. It hardly affects gameplay at all.

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          June 1, 2015 11:04 PM

          If that's all it is. Then it's no problem at all.

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          June 1, 2015 11:04 PM

          That's not the glitch at all. You are not supposed to get XP for quests 6 or more levels below you. The glitch is that some people stop getting XP for story missions altogether.

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      June 1, 2015 10:48 PM

      What's the xp glitch?

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        June 2, 2015 12:37 AM

        Geralt can't install Windows XP if it's an OEM version

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        June 2, 2015 4:44 AM

        Geralt's XP key is for Home instead of Professional.

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