Rumor: The Order: 1886 can be completed in 5 hours

YouTube videos of a complete playthrough of The Order: 1886 has shown the game may be completed in just five hours.

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PlayStation 4 owners are getting a pretty big release later this week as Ready at Dawn’s The Order: 1886 is releasing on February 20. But one aspect of the game has been the topic of discussion for quite some time, and that’s its length. Over the weekend, the PlayMeThrough YouTube account uploaded a video of their playthrough, which they claim was completed in around five hours.

PlayMeThrough can be seen rushing through The Order: 1886 as they don’t inspect any of the game’s items, such as notes, newspaper clippings, and audio files, nor do they die that often. They also claim around half of the game is dedicated to gameplay, while the remaining time with the game features interactive cutscenes.

A NeoGAF member has already received a platinum trophy for the game, claiming it took him roughly around nine hours to achieve. “I didn't rush through the game at all. I explored every possible zone in the game,” ReNeGaDe124 writes in his post. “I have admired and took pictures. I listened to all pedestrians conversations. I got almost all collectables except for 2. I even restarted some checkpoints intentionally where there were a lot of enemies to get some combat related trophies.”

Just last week, Ready at Dawn founder and CTO Andrea Pessino commented on rumors of The Order: 1886’s length, saying “I am done commenting on clickbait rumors about game length,'downgrade' idiocy and such nonsense. Don't bother asking.”

This certainly raises the question whether or not a game that is less than 10 hours and little replay value is worth its $60+ suggested retail price. What do you think? Be sure to sound off in Chatty.

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From The Chatty
  • reply
    February 16, 2015 6:40 AM

    Daniel Perez posted a new article, Rumor: The Order: 1886 can be completed in 5 hours

    • reply
      February 16, 2015 6:48 AM

      Shrugs. I'd totally pay 60 eur for the best game ever(tm) if it was 2 hours long, without a second of doubt. That said, for someone on a tight budget, I totally get that the length of the game is a real factor, especially with games like GTA or strategy games out there which can offer you dozens if not hundreds of hours of fun for the same price.

      I am concerned about the amount of cutscenes, though. I love a strong story in a game, but going 50/50 on my time spent between playing and watching stuff, and I have worries that I'll get frustrated.

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        February 16, 2015 3:18 PM

        I watched a couple of minutes of the playthrough (so half the game then, har har) Which reminded me that the one thing I hate more than cutscenes as a way to cheat the story forward (As opposed to the correct, Half-Life way) is those "interactive" cutscenes scripted shit that puts a picture of the button you have to use on the player "Press X lots of times to choke this guy!!" "Press Y many times to wiggle open this door" Thats just awful in a game. it ruins the flow of the cutscene, it feels forced, hell, it IS forced, and there is no actual gameplay too it., the inclusion of an icon also ruins the visuals and breaks down the suspension of disbelief.

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      February 16, 2015 6:49 AM

      Wow. 9 hours to platinum the game.

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      February 16, 2015 6:53 AM

      This shouldn't be news anymore.

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      February 16, 2015 7:05 AM

      I'm conflicted about this.

      On the one hand, okay, paying $60 for a 5 hour game or something does feel like a waste of money.

      On the other hand, I also feel games try too hard to be "long" and contain a lot of filler sometimes which we saw people complain about in Alien: Isolation.

      I guess if the story is good and it's fun then 5 hours might be just fine.

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        February 16, 2015 7:08 AM

        All signs point to this being a terrible game. Guess we'll see.

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        February 16, 2015 7:08 AM

        ^^^ This. If it's a great 5 hours I'm all for it. I'd rather have 5 great hours with no filler than 15hrs where 10 of that is filler.

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        February 16, 2015 7:10 AM

        DA:I definitely suffered from that kind of padding. I would have been totally okay if they cut 20 hours worth of fetch quests.

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          February 16, 2015 7:11 AM

          Yeah I just hit 50hrs of play time and I could have been happy with it ending 20hrs ago.

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            February 16, 2015 9:18 PM

            I agree fully. I finished the game in 32 hours and had no desire to go back and complete any side quests. I feel I did the important ones and anything else would have been senseless grinding.

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          February 16, 2015 8:06 AM

          The hinterlands content should have been cut in half.

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            February 16, 2015 8:55 AM

            I think I did half of what was there and only came back later to kill that dragon.

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        February 16, 2015 7:12 AM

        12 bucks an hour though?

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          February 16, 2015 7:15 AM

          It would be worth it if it's a great time. If it comes out that the game sucks then the $12 doesn't matter because I won't buy it anyway.

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        February 16, 2015 7:13 AM

        The guy stating it only took 5 hours didn't explore at all, and also, just because it took one guy 9 hours to "platinum" the game doesn't mean it won't take someone else longer. Games for me tend to be as long as I make them.

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        February 16, 2015 7:24 AM

        I've started feeling the same way. All other things being equal, I'd rather have a super dense five hours over 20 hours filled with fluff. I remember when Vanquish came out and everyone chided its relatively short length and lack of multiplayer, but in retrospective I think it was totally awesome and worth the price.

        Look at modern JRPGs: they're super long and often filled with a lot of downtime and repetitiveness. I played The Last Story and it was "only" about 30 hours (short as hell for a modern JRPG), but none of it was wasted and I came away with a really good experience. Chrono Trigger was the same. You could beat it in 20 hours and it was half the length of FF6, but man, what a 20 hours it was.

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          February 16, 2015 3:43 PM

          You and your love affair with Vanquish.

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        February 16, 2015 7:27 AM

        It's not really the length that matters so much as the quality of the experience, and that's going to vary from game to game.

        That being said I doubt this game's alleged 5 hours is worth $60.

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        February 16, 2015 7:43 AM

        Yup. I'm really tired of games that make you do chores. It's so useless. Who wants to spend time collecting useless things, or doing useless favors for people? Oh go fetch this for me, hero of the galaxy. Ok ma'am, I'll get right on that.

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        February 16, 2015 7:46 AM

        Let's name particular segments of games that you'd be fine with that $60 for 5 hours ratio on.

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          February 16, 2015 7:59 AM

          I think the problem is less the cost and more the time.

          If I'm going to invest myself in playing a game, enjoying the story, characters, gameplay, etc...I want it to last longer than that.

          That said, I don't think Heavy Rain or Beyond were much longer than that, and I loved the hell out of both of those.

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          February 16, 2015 8:03 AM

          Here's what I can recall being "fun" (not saying incredible or revolutionary but a good time) and took me between 5-10 hours:

          Call of Duty House of Cards

          BF3/4 campaigns

          Wolfenstein: The New Order

          Warhammer 40,000 Space Marine

          Crysis/2/3

          F.E.A.R. and sequels

          Max Payne games

          Rainbow Six Vegas

      • reply
        February 16, 2015 7:55 AM

        5 hours is fine, just rent it at redbox and be done with it. Better than spending $60.

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        February 16, 2015 7:55 AM

        $60 for 5 hours is insanely short. You guys are nuts if you think that's a good value

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          February 16, 2015 7:59 AM

          I think everyone agrees with that, and that really isn't what is being said in this sub-thread. What is being said is that a 20 hour game that is 80% filler and "chore quests" and boils down to follow the yellow dot on your minimap isn't any more value than a 5 hour dense game that cuts the filler.

          We obviously all want more, but I guess the bar is lowered.

          These days I find myself getting more "value" out of older school type games that you can play over and over again like FTL. I've bought it for myself twice, and about 5 gift copies and it's still the most bang for the buck I've probably ever had in a game. I've put ~100 hours on PC and then probably another 100 on the ipad as it's was my default travel time waster for a long time.

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          February 16, 2015 8:45 AM

          Yeah you can probably rent it for cheaper.

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            February 16, 2015 8:48 AM

            Have you found a Redbox anywhere that rents current-gen games? I've checked every couple months since launch and I've never seen one. Sucks.

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              February 16, 2015 8:50 AM

              Not yet but there's a supermarket near my work that has an off shoot brand that does.

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              February 16, 2015 9:33 AM

              There are a bunch in Austin near where I live. I see xbox1 and ps4 games there all the time.

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              February 16, 2015 9:36 AM

              three within a mile of me doing PS4, Xbox One, and Wii U titles, but in very limited supply (maybe 2-5 games per platform).

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                February 16, 2015 9:41 AM

                damn. I got nothing. Both where I work (SF) and where I live just north. I search by zip and by the "near me option." I've literally never seen a next gen game on redbox's website that I can actually rent.

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                  February 16, 2015 9:42 AM

                  There aren't many. Like right now I can rent Destiny and Minecraft and Call of Duty for my Xbox.

                  Tons and tons of last-gen titles though.

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          February 16, 2015 9:41 AM

          it really does depend on the experience. you pay more per hour to do lots of things, but they're considerably more enjoyable than 99.99% of videogames.

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          February 16, 2015 10:07 AM

          If games are only about value then there's no need to EVER pay $60 for ANY game. Eventually they'll all hit a much lower price. Value is a poor metric anyway as it's how enjoyable a game is or having a moving experience that people come to for these large triple A titles. If it has one hundred hours maybe that's a bonus, but it certainly doesn't make it a must buy.

          If you want value though Android and iPhone have your back. There's plenty of 99 cent titles available all day long.

          I do feel for some though. It's going on 2 years now it's there's really not a lot to play in the triple A space.

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        February 16, 2015 8:01 AM

        It'd have to be a hell of a game for that price ratio.

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        February 16, 2015 8:26 AM

        RENT. IT.

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      February 16, 2015 7:15 AM

      Thats too bad. I dont really have anything snarky to say, wish there was more "game".

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      February 16, 2015 7:35 AM

      Fuck $65 for 5 hours of gaming.
      Thats bananas.
      Everything out of this camp is fidelity and cover mechanics.

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      February 16, 2015 7:36 AM

      I wish dragon age inquisition was closer to 5 hours than 70

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        February 16, 2015 7:51 AM

        I'm not a slow player and I'm 80 hours into DA:I with 3 main story missions left, one complete area unexplored and lots of smaller areas / dragons to clear. About 20 hours of that have been story content. The rest was MMO fetch quests. Fuck that game.

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          February 16, 2015 8:31 AM

          Yup I'm at 50 hours. I enjoyed the first 25. I think I'm just going to call it at this point.

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          February 16, 2015 11:22 AM

          Can one skip all those MMO-like quests or are they required to grind up to a certain level that's needed to finish some final boss?

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            February 16, 2015 11:29 AM

            You can skip most of it and be fine, but then you definitely won't unlock all story morsels. Since some of the high level recipes for crafting are random and have a small drop chance (yes, in a fucking singleplayer game) you can end up level 20 with the highest gear available being level 14. So I don't think the final boss will be too difficult.

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              February 16, 2015 4:00 PM

              That drives me fucking insane too. I just gave up on finding the pattern for the long sword I wanted to craft and re-spected to two handed. So frustrating!

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                February 16, 2015 4:16 PM

                The last patch removed the dupe exploit that had existed since the first Dragon Age game. I just said fuck it and used Cheat Engine to craft my items. I also added the best recipes while I was at it. It's kinda crazy that my Inquisitor had worn the same clothes for more than 50 hours.

                Inquisition could've been a five star experience had EA allowed it a couple more months and more capable designers and writers had helmed it. As it stands, without finishing it I'm tempted to give it 2 stars out of 5 and invoke Wolpaw's Law but I'm somehow determined and masochistic enough to finish the game.

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      February 16, 2015 7:41 AM

      Is this really a big deal anymore?

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      February 16, 2015 7:52 AM

      It's only 5 hours long... but the DLC (any minute now) will triple that!

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      February 16, 2015 8:07 AM

      I see a lot of folks saying that highly cinematic titles such as this shouldn't be viewed as short games but as long interactive movies.

      That's fine but if you're reviewing a game on the grounds of a movie it sure better have some interesting plot points and character motivations. I don't know about The Order but very few "cinematic" games do.

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      February 16, 2015 8:11 AM

      If its worth 13 bucks an hour, great. I cant think of any games that hit that mark for me. That better be one charming m'fn pig.....

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      February 16, 2015 8:21 AM

      I think it's funny how many comments are saying '5 hrs is too short' when the article above clearly states that the guy rushed through the game. So if one guy speed runs a game, that’s the length we generally ascribe to the game?
      Would I pay $60 for a short game? Yep. In this case I’m actually paying $80 (Collector’s Edition). The Order looks amazing-I’m interested in the story, the setting, and the characters-that’s enough for me to drop significant coin.
      Here’s what I won’t pay $60 for: a longer game, with replay value, that’s a grindfest or a loot hunt. Diablo 3 and Destiny come to mind. I’d rather pay the standard price for a 5hr original, immersive story (Heavenly Sword comes to mind) than a game where you just run through, kill mobs repeatedly, and collect loot, repeatedly (I paid $25 for Diablo3-that was a good price).

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        February 16, 2015 8:47 AM

        I watched the first couple of videos and it doesn't look like a speedrun at all, just a dude playing at average pace.

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          February 16, 2015 8:57 AM

          I want to watch the video(s) but I don't want to spoil anything...well, if it's a 5hr game with a good story, so be it. Fingers crossed that it's still fun-I'll just replay it to get my $$'s worth, or trade it in immediately if it's not so good and get some credit out of it.

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          February 16, 2015 9:02 AM

          He didn't speed run but he also didn't explore outside of what he needed to. Just does the minimum to get by and calls it a day.

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            February 16, 2015 3:24 PM

            Which is fine. Many games I only do the primary story and don't care for the side quests since they are often crap or just not fun.

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        February 16, 2015 2:30 PM

        Morrowind is apparently a 3:14 game. What a fucking waste of money.

        https://www.youtube.com/watch?v=gON5k2kw3as

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          February 16, 2015 3:50 PM

          But that doesn't really apply here since Morrowind is an open world action adventure with a non-forced critical path and multiple non-critical paths.

          The Order is a linear action shooter with a singular focus on a progressional critical story path.

          Can't really compare the two. A better comparison is Max Payne 2, which at about 7 hours was really short for its time but actually (secretly) perfected the length and arc of action games. In 2003. Twelve and a half years ago.

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      February 16, 2015 8:47 AM

      i just read another article that indicated it was 9 hours long.

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      February 16, 2015 8:56 AM

      The thing that baffles me about this controversy is that the developer and publisher knew they were making an interactive movie, so why is everybody treating this revelation like a big dirty secret. Clearly this type of game isn't for everybody, but they must have thought some amount of people wanted to buy it.

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      February 16, 2015 9:41 AM

      Is it me,or has this game easily become the most talked about,and most scrutinized game since Destiny?

      It seems that every single "news" outlet has been trying to knock this game down as many pegs as they can for quite some time now.

      Personally,I thought it looked like an interesting game,but in no way was I even thinking about buying it day one,let alone buying it at all.It always looked like a rental or a game that I would wait for it to be on sale.

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        February 16, 2015 3:50 PM

        It's because a lot of shift in games lately has been towards these cinematic-heavy titles, where gameplay time is padded by adding thousands of bits of minutiae you can read and examine, versus almost no plot-based side content. It is, frankly, an unwelcome trend, and so gaming media is trying to highlight exactly how bad an idea that is.

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          February 16, 2015 4:07 PM

          It's the distinction between making a game world more detailed and just cluttering it with random production or design notes. Games like Max Payne, Persona, Dark Souls / Demon's Souls employed tactics to make the game world seem larger than it is. Destiny et al, to which The Order seems to belong, just throw in as much random shit as they can to evoke some kind of epicality or visceralness or immersality.

          The design principle studios are scrambling for is cohesion. It's been lacking in most games for a while and the audience is finally clueing in. The jig is up.

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            February 16, 2015 5:03 PM

            I wanted to read all of the notes and books in Dishonored because they had some really cool lore and short stories in them. It remains to be seen if The Order's collectibles are like that or "you found 1 of 50 vampire teeth".

            In what little I've seen of it, I did like the LA Noire-esque object examination but I don't think that alone is enough to make time spent searching for interact-able objects worthy compensation for lack of time spent in actual gameplay.

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              February 16, 2015 5:18 PM

              Even though I did not finish Dishonored, I would put it into the first category. It was so effective at evoking a sense of place, a palpable mood and atmosphere. It incorporated Dark Messiah's grit with a Deus Ex-like malleable world. It might play poorly (on console) but it is a masterwork of fictional setting.

              Let's hope The Order is like this.

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      February 16, 2015 9:42 AM

      For that to be the case the experience would have to be something really special and from what i've seen it doesn't look it. Ico got away with it by having unique gameplay and a captivating narrative, i haven't seen either from the Order thus far.

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      February 16, 2015 10:09 AM

      Journey was a two hour game that was $15 when it first came out. But damn that game was amazing.

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        February 16, 2015 11:28 AM

        I don't think the cost/time ratio scales like that. I'll pay $15 for a 2 hour experience if it’s amazing, but I'm not paying $60 for a 5 hour one.

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      February 16, 2015 12:20 PM

      "The game was good and all, but I feel like it didn't take enough time away from other productive or entertaining activities."

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      February 16, 2015 12:26 PM

      I don't get what's the problem here. 5 hours to finish? Great! Platinum in 9 hours? Fine by me. As long as the experience is memorable and exciting I'm all for it. It's much better than artificially prolonging a game with repeatable fights or backtracking.

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      February 16, 2015 1:01 PM

      Damn that looks impressive, but a tad expensive for a 5 hour movie

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      February 16, 2015 2:50 PM

      I dont see what the problem is. I certainly dont want another 20 hour game i bored with after 10. If they make a solid 5-7 hour game, then cool. i;m fine with that

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      February 16, 2015 3:21 PM

      Sounds perfect.

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      February 16, 2015 3:21 PM

      It'll probably drop in price within 6 months to $40.

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        February 16, 2015 5:29 PM

        Probably sooner honestly. Stuff plummets so fast. There were just $60 games that came out a few months ago going for 60% OFF on PSN flash sale this weekend.

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