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Assassin's Creed Unity trailer does a quantum leap

Assassin's Creed Unity tells the tale of an Assassin surviving the politcally unstable period of the French Revolution. He then picks up a machine gun to shoot down a bi-plane. Wait, what?


Assassin's Creed Unity is a story that illustrates the politically unstable landscape of the French Revolution. It tells the tale of an Assassin coming of age, looking to avenge the death of his father and help usher France into a new age, free of corruption.

Then suddenly machine guns, for some reason.

The latest trailer for Assassin's Creed Unity reveals a corrupted Animus. Arno is suddenly transported from the French Revolution to the 20th century, where he finds himself shooting machine guns at a bi-plane. It's labeled a time anomaly and what role these anomalies play, or how frequently they pop up in the story, remains to be seen.

Assassin's Creed Unity is set to release on November 11 on Xbox One, PlayStation 4, and PC. To check out the sudden time shift, check out the full video below.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    October 30, 2014 1:15 PM

    Ozzie Mejia posted a new article, Assassin's Creed Unity trailer does a quantum leap

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      October 30, 2014 1:59 PM

      I think I'm done with the AC series. I really enjoyed the Ezio arc and I bought AC3 (on sale) but I'm not feeling any kind of urge to jump into AC3 or the rest of the series post-Ezio. Seems like the story is being heavily watered down with too many sequels and multiple new protagonists.

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        October 30, 2014 3:54 PM

        Black Flag was amazing. They created the naval missions in AC3, but BF took it to another level of fun.

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        October 30, 2014 5:10 PM

        AC3 was kind of slow by comparison to Ezio's stuff, but AC IV was fantastic. I can't wait to see what we'll be treated to next.

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        October 30, 2014 5:14 PM

        Me as well. I always get obsessed with 100% collection of items and eventually lose interest ... depending on reviews I might give Unity a go and just blast through the storyline and be done with it.

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        October 31, 2014 3:01 AM

        The story in that series is the least of its problems. They need to freshen up the way the action gameplay feels. More engaging combat, etc.

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        October 31, 2014 4:05 AM

        Black Flag is a must-try dude. It's probably my favourite, and I loved AC2 and Brotherhood. Sea battles just insanely fun - you can sail around the whole Carribean, see a ship a few miles away, close, bombard it with mortars, shred it with cannon, ram it, board it, then cut down anyone still alive and take the plunder to improve your ship. That's just the coolest thing I've done in gaming in a long time for me.

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      October 30, 2014 2:34 PM

      I guess these will be optional missions on the main map.

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      October 31, 2014 4:24 AM

      So, can we get an assassins creed level of production The Saboteur game? Because I'm good with that.

      • rms legacy 10 years mercury super mega
        October 31, 2014 8:26 AM

        Hay, fellow Saboteur buddy! I also finished it recently, and while there are many pluses -- quality voice-acting, exciting car chases, climbing, etc -- the sense of repetitiveness was even stronger for me than in AC1/2, and I was soon actively avoiding side missions just to get through the story-line.

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          October 31, 2014 8:29 AM

          I played it around when it came out but I remember loving the world, story and, of course, the voice acting was great. The gameplay did get repetitive near the end but I feel if Ubisoft took a proper stab at the setting of world war 2, they could do it extremely well.

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