Revamped Xbox Live Rewards program rewards playing new releases

The new Xbox Live Rewards has arrived and now rewards you for playing new release games -- as long as they're on-disc.

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The new revamped Xbox Live Rewards program is here, replacing the old program that revolved around now-defunct Microsoft Points. The new system will reward users with Reward Credits which can be traded in for Microsoft Money. There are also new ways to earn rewards, including playing new release games.

5000 Rewards Credits are equal to $5 USD. Playing new games for 10 hours within 30 days of their release will reward players with 1000 Credits. Note that this only applies to disc-based games, meaning downloadable titles do not apply. This also curiously disqualifies full Games on Demand, which somewhat removes an incentive to buy games digitally.

The normal paths towards rewards remain in place, including the MyPunchcard program, renewing Xbox Live Gold, and filling out the monthly survey. Also, VIPs will still see a rebate on their purchases, based on their Gamerscore.

To check out all the details, you can visit Xbox Live Rewards.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    September 4, 2013 4:00 PM

    Ozzie Mejia posted a new article, Revamped Xbox Live Rewards program rewards playing new releases.

    The new Xbox Live Rewards has arrived and now rewards you for playing new release games -- as long as they're on-disc.

    • reply
      September 4, 2013 4:13 PM

      I'm wondering if the on-disc caveat is there to try to calm brick-and-mortar stores down.

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        September 4, 2013 8:16 PM

        I think the caveat is there because the 360 doesn't do day-one digital yet; all of the GOD releases are a month or later after the disc release. (Blizzard already has the digital download date for Diablo III listed on their site: 4 October 2013.)

        Microsoft has no way of determining whether a game is the GOD version or a disc version; it can just see the person playing. So if the GOD version won't be out until a month after the disc, they just don't support this for GOD.

        Not that it really matters much - it only comes out to $1 anyways.

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          September 4, 2013 10:02 PM

          what is this god that you speak of?

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            September 4, 2013 10:23 PM

            Took me a few minutes. Games on Demand I think.

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      September 4, 2013 4:14 PM

      Should have done this during the height of the 360. Oh well. Guess they cant be innovate, but carefully follow trends.

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      September 4, 2013 9:38 PM

      This is cool and all but it would take me years to get enough points that'll amount to anything worthwhile

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      September 4, 2013 9:55 PM

      Microsoft discouraging digital purchases, is there anything left for them for them to reverse at this point.
      What's next, the Xbones being sold with a 720 on the case.

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      September 4, 2013 10:40 PM

      Bizarre system, doesn't reward people who buy digital games but does reward people who rent physical (this is a great deal for people who use Gamefly, barring any caveats)