SWAT 'em up Door Kickers breaches alpha demo

While SWAT games and other real-time tactical affairs were popular in late Nineties and early Noughties, the joys of planning and executing assaults and rescues were largely forgotten for many years. Hey, wipe that single tear from your cheek, you silly nostalgic soul, and download the alpha demo for top-down real-time tactical SWAT 'em up Door Kickers.

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While SWAT games and other real-time tactical affairs were popular in late Nineties and early Noughties, the joys of planning and executing assaults and rescues were largely forgotten for many years. Hey, wipe that single tear from your cheek, you silly nostalgic soul, and download the alpha demo for top-down real-time tactical SWAT 'em up Door Kickers.

Looking something like a cross between Frozen Synapse and Hotline Miami, Door Kickers has you, well, kicking doors (or picking their locks or blowing them up with breaching charges) to storm buildings and rescue hostages from naughty men. You can carefully plan simultaneous assaults, picking your entry points, dazzling assailants with flashbangs, and all that SWAT fun.

The demo is available for PC, Mac and Linux from our files section (via Blue's News).

If you take a shine to it, pre-ordering from $7.99 will get you alpha builds and a DRM-free copy of the game when it's finished. Paying more can get you a vote on features, your name in the game, and all that crowdfunding sort of jazz.

From The Chatty
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    June 3, 2013 4:34 AM

    Alice O'Connor posted a new article, SWAT 'em up Door Kickers breaches alpha demo.

    While SWAT games and other real-time tactical affairs were popular in late Nineties and early Noughties, the joys of planning and executing assaults and rescues were largely forgotten for many years. Hey, wipe that single tear from your cheek, you silly nostalgic soul, and download the alpha demo for top-down real-time tactical SWAT 'em up Door Kickers.

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      June 3, 2013 5:11 AM

      Oh, it's essentially the alpha. Cool.

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      June 3, 2013 5:29 AM

      I will have to check this out later tonight, liked these games back when they were popular

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      June 3, 2013 5:30 AM

      That looks pretty cool.

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        June 3, 2013 8:53 AM

        It is cool, I've been playing it for hours the last week.

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      June 3, 2013 7:01 AM

      The world needs SWAT 5.

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        June 3, 2013 10:08 AM

        A-MEN BRotha

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        June 3, 2013 10:10 AM

        How was SWAT compared to the good Rainbow 6 games? Less pre-planning?

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          June 3, 2013 10:12 AM

          yes.. to mee seems a lot more tactical/realistic.

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            June 3, 2013 10:12 AM

            Also it is less "shooter" and can be more "disable/subdue" target.

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          June 3, 2013 11:09 AM

          Well your aim was to avoid shooting essentially and arrest everybody which made for a tense experience. Much less pre-planning and more responding to the situation as you find it.

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          June 3, 2013 11:41 AM

          The THREE Rainbow 6 games had the planning modes and were (for the most part) lethal missions.

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            June 3, 2013 11:43 AM

            Too bad Raven Shield was the last R6 game. I'd like a Rainbow 6: F.O.U.R. or something, a direct sequel to R6RS, while retconning the Vegas games out of existence.

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        June 3, 2013 10:14 AM

        With regenerating health, dynamic cover, tachyon motion detectors, power suits with shields and care packages.

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          June 3, 2013 10:31 AM

          You forgot quicktime events

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          June 3, 2013 11:07 AM

          The only care package you will get is the chance to RESTART LEVEL and fuck it all up over again

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      June 3, 2013 10:38 AM

      This is pretty fun. I like that they will include an editor so you can make your own maps.

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      June 3, 2013 10:40 AM

      Too bad it's not an FPS

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        June 3, 2013 2:43 PM

        If it was, it would be missing a lot of the tactical depth that makes this game what it is.

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      June 3, 2013 11:18 AM

      Looks interesting.

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      June 3, 2013 2:05 PM

      Wow it's really fun. It's rough around the edges (as you'd expect in an alpha) but what's there seems pretty solid and it's tons of fun.

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