Curiosity's Godus prize has a time limit, Molyneux says

Designer Peter Molyneux is saying that the Curiosity prize of being a god among computer-generated men is but a temporary boon.

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The life-changing prize for hitting the center of the Curiosity cube allowed the winner to become a God among computer-generated men in 22Cans' followup title Godus, and reap some monetary reward as well. But now, designer Peter Molyneux is saying that the prize is but a temporary boon.

"The interesting thing is that what [winner] Bryan [Henderson] has won is a grace period where he can be god of gods for a certain amount of time," Molyneux told Rock, Paper, Shotgun. "We're talking about that period of time [right now]. It won't be less than a few months. It might not be more than a year. And then we’ll unveil the ability to usurp the god of gods and replace him with someone else. That someone else will then take on all of Bryan's powers."

Molyneux said that the when and how of Henderson's eventual overthrow is yet to be determined. But during his temporary reign, he will be the first to gain a small portion of Godus's sales profits, depending on its success. So several months to a year of initial sales cash will probably be more substantial than any subsequent deity usurper. But how do the Kickstarter backers feel about being at the mercy of some non-developer entity?

"I want to gauge people's reactions--not just to the center of Curiosity, but also to gauge the reaction to Godus," Molyneux said. "... It didn't seem like that sort of decision should be made without some sort of feedback from the people who will actually be playing Godus." Molyneux said the alpha of Godus should be released to backers today.

Molyneux said that the god powers, probably provided through some sort of in-game control scheme, won't break the game's balance, as final say will still rest with 22Cans. "He can't decide everybody in Canada will explode or anything like that. There are limits to his power."

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From The Chatty
  • reply
    May 29, 2013 6:45 AM

    John Keefer posted a new article, Curiosity's Godus prize has a time limit, Molyneux says.

    Designer Peter Molyneux is saying that the Curiosity prize of being a god among computer-generated men is but a temporary boon.

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      May 29, 2013 6:57 AM

      Yeah whatever Peter.

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        May 29, 2013 6:58 AM

        yea.... more and more this just comes across as complete dickbaggery.

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        May 29, 2013 11:28 AM

        Haha, basically echoed the sentiment of gamers everywhere.

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      May 29, 2013 7:31 AM

      Just Imagine if Derek Smart won that prize

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        May 29, 2013 8:01 AM

        Derek Smart was pretty young when most of his dumb ass behavior happened.

        In the last few years he has been a pretty intelligent guy when he speaks about video games.

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          May 29, 2013 8:02 AM

          They are basically the inverse of each other, Smart becomes more realistic and less crazy as he gets older, and Molyneux makes less realistic goals and spouts more crazy as he gets older.

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      May 29, 2013 9:30 AM

      Haha, wow.

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      May 29, 2013 9:40 AM

      LOL. Sounds like one of my kids making the rules to a game as they go.

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        May 29, 2013 11:50 AM

        HEH.

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        May 29, 2013 7:50 PM

        I'd imagine with the amount of yesmen that surround the guy, he pretty much is. No one wants to say no to him ever, so he gets to say whatever he wants and everyone will suck his dick until the idea comes into completion.

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      May 29, 2013 10:14 AM

      "He can't decide everybody in Canada will explode or anything like that"

      So the prize is you can make boring rules for my game! For a month! Have fun!

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      May 29, 2013 4:59 PM

      Yeah, screw Peter! He should be like everyone else and promote his game with a generic trailer with the generic trailer voice. how dare he try something creative and unique, this is the games industry dammit, we don't want new concepts and ideas.

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        May 29, 2013 5:24 PM

        If Curiosity hadn't been hitting people up for money with the promise of a SPECTACULAR surprise, you might have a point.

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          May 29, 2013 6:43 PM

          I don't know, giving a player not just a large amount of in-game control but monetary rewards as well seems like a pretty spectacular thing to do when making a game. I've certainly never seen it done before.

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          May 29, 2013 6:58 PM

          You disagree with the impressiveness of the prize?

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            May 29, 2013 7:51 PM

            considering the game isn't out and no one has played it..yes? I mean it could be really lame and not worth all the curiosity build up.

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              May 29, 2013 8:01 PM

              ding ding ding

              Also the amount of control and amount of money could be quite small. I'm pretty sure the back end points he's getting are from the net and there could be some creative accounting to make his cut minuscule/nonexistent.

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      May 29, 2013 6:14 PM

      He kinda sounds like that smart but annoying kid on the playground who keeps making up and changing rules to his game... until he does it one to many times and everybody just walks away.

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        May 29, 2013 6:15 PM

        Oops. I guess it has already been said.

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      May 29, 2013 6:33 PM

      I dunno, that actually sounds cool, though.

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