Mass Effect 3 ending unexpected, says voice of male Shepard

Mark Meer, the male voice of Commander Shepard in the Mass Effect series, says the ending of Mass Effect 3 wasn't what he expected.

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Update: Added additional comment from Meer regarding DLC recording sessions. The ending of Mass Effect 3 surprised many people, including the actor who played the male voice of Commander Shepard, Canadian actor Mark Meer. He has been working with BioWare since the inception of the Mass Effect franchise, giving vocal life to the many choices Shepard has faced throughout the trilogy. But even Meer didn't expect Mass Effect 3's controversial ending. "As an actor, it's pretty much my job to help bring the vision of the writers to life," he said in an interview with Shacknews. "It wasn't necessarily what I expected, but then again, I didn't know what to expect."

Mark Meer

"It wasn't really my job to figure out where the story should go," he told us. "I didn't personally object to the ending, but Bioware's certainly aware of those who did, and the purpose of the upcoming Extended Cut DLC is to address some of the fans' concerns and desires for clarification." Meer is reprising his role for the upcoming expansion, but due to an NDA, he can't reveal anything about the expanded ending. "If I break my N.D.A. to talk about E.C. D.L.C., I might be arrested by S.H.I.E.L.D.," he joked. He did add: "Actually, I have had a couple of DLC recording sessions thus far - one was done while I was in England for the most recent London Improvathon. Luckily, I did my recording BEFORE I stayed awake performing for 50 straight hours... Shepard might have sounded more like a Vorcha." Although Meer has been with the franchise every step of the way, he has yet to play Mass Effect 3 and experience its original ending from a player's perspective. "I'm still waiting for a chance to sit down with the third game," he told us, after telling us he's played both ME1 and 2 on Paragon and Renegade playthroughs. "I tend to like at least an 8- to 12-hour window of free time for playing RPGs, and those have NOT been common lately. Soon, I hope."
Contributing Editor
From The Chatty
  • reply
    May 31, 2012 12:00 PM

    John Keefer posted a new article, Mass Effect 3 ending unexpected, says voice of male Shepard.

    Mark Meer, the male voice of Commander Shepard in the Mass Effect series, says the ending of Mass Effect 3 wasn't what he expected.

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      May 31, 2012 12:14 PM

      It's pretty cool to read that he actually plays the games he's in. Most voice actors never touch them, from what I've read previously.

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      May 31, 2012 12:24 PM

      Finally finished the game and I have no idea what the fuss was about, the ending was fitting and brought to mind many of the great sci-fi story endings...

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        May 31, 2012 12:26 PM

        Fitting for your version of Shepard. Not mine.

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        May 31, 2012 1:24 PM

        I don't think funneling you into A, B, or C, and even after that making all three the exact same, was very fitting at all.

        I mean if you play it once, assume your ending is unique, and get the neat cut scene with the sweet piano theme, you might be satisfied with it.

        I think a lot of the complaints were silly, and were just people begging for a happy, easily-spelled-out ending.

        My issue was the laziness of it, and the needless addition of that confusing Normandy scene at the end that made no sense. After all, the crew on it were just on the ground, and two of them died running into the beam. But, they're fine now!

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        May 31, 2012 1:35 PM

        Yeah, it fit mine too. Though it could be expanded and I don't like multiple choice endings. We'll see what the DLC brings. I'm not butthurt about it.

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        May 31, 2012 3:01 PM

        What other great sci-fi story endings? Voyager? Battlestar Galactica?

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        May 31, 2012 7:36 PM

        Id say its possible to like it, but fitting isnt a word you can use to describe it. It really had little to do with the core tensions set up during the games (making moral or pragmatic choices - the renegade/paragon stuff, the responsibility for unforseen consequences - krogan, quarians, the struggle between loyalty on different scales -galaxy, species, organisations, friends, and actually the only interesting thing about the reapers (from the first game) - that they were an unstoppable incomprehensible force.)

        With the ending as it is, all of a sudden the games become "about" synthetic vs organic life, which was only really set up in 4 or 5 lines of dialog earlier, and isnt really all that interesting because it hasnt been explored in a way that explains the motivations and outcomes of the choices. Its like the ending to another sci-fi plot that happens to mention the reapers. It would almost fit better in something like The Matrix.

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      May 31, 2012 12:41 PM

      I used to play in some games (mostly Amber and some Marvel superheros and drinking games) with Mark at university since he was in the gamers club there. A funny, multi-talented guy, who liked to party and was good at improv. He could open his throat and down a pint of beer in about 5 seconds. His wish/dream back then was to buy a chunk of hash as big as his head. He's actually pretty good at drawing, and used to do a comic strip for the university newspaper. I probably haven't seen him for about 10 years though.

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      May 31, 2012 12:47 PM

      [deleted]

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        May 31, 2012 1:26 PM

        Not what they promised incesantly during the year before release.

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          May 31, 2012 1:27 PM

          [deleted]

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            May 31, 2012 1:28 PM

            This is the most relevant of quotes: "There
            are many different endings. We wouldn’t do it any other way. How could you go
            through all three campaigns playing as your Shepard and then be forced into a
            bespoke ending that everyone gets? But I can’t say any more than
            that…"

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        May 31, 2012 1:35 PM

        So you don't care that...

        potentially EDI dies and Legions sacrifice was in vein be cause you choose the "Red explosion"? That REALLY pissed me off and forced be to make the Blue or Green choice.

        OR

        Joker some how runs from the fight with squad mates in tow who some how leave Shepard in his hour of need so that they could make a break for the mass relay?

        OR

        The fact that the Mass Relays destruction srands all the ships in the SOL galaxy with a Earth in ashes and little to no resources forcing the remaining troop to ether kill themselves or go mad?

        OR

        The destruction of any Mass Relay supposedly has the force to wipe out a solar system?

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          May 31, 2012 1:47 PM

          [deleted]

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            May 31, 2012 2:23 PM

            You didn't play The Arrival DLC then.

            The Batarians are all nomads now because Shepherd blew up a Relay to delay the arrival of the Reapers for a while but it destroyed their home system.

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          May 31, 2012 2:05 PM

          -Yeah, I didn't pick red.

          -Well if there's a large explosion, maybe you want to gtfo and don't have time to rescue anyone.

          -Thems the breaks. Pretty sure they still have limited FTL - just have to find an abundant fuel source - or they would pool resources and rubble to come up with a new way of getting across the galaxy.

          -True, but maybe it was more of a self-destruct? Or this boy-god thing designed them, so it knew how to prevent an explosion of that magnitude.

          I do agree it all could be explained better, and in the DLC - it hopefully will be.

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            May 31, 2012 2:14 PM

            Mass Effect 2 "The Arrival" DLC. Mass Relays go boom. Galaxy goes boom.

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              May 31, 2012 2:28 PM

              That's because of a fucking asteroid hitting a relay. That does not mean that the relays will always blow up like that when they're destroyed.

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                May 31, 2012 2:46 PM

                "If asked why destroying a Mass Relay would destroy the system, Kenson will say that they are the most powerful mass-effect engines in the galaxy and the energy released from destroying one would probably resemble a supernova. There are three hundred thousand people on the colony in the system, and the resulting explosion would probably kill them all. "

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                  May 31, 2012 3:08 PM

                  You're still talking about stuff that happens in Arrival, which really has no bearing on the ME3 ending at all.

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                    May 31, 2012 3:26 PM

                    They made it pretty clear even from ME1 that the Mass Relays have make pretty big booms if they're taken out. It's not just in the Arrival, read up on them in the codecs.

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                      May 31, 2012 3:30 PM

                      Yeah, I don't buy DLC typically - unless it's like $1.

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                      May 31, 2012 5:25 PM

                      If they're destroyed through conventional means, sure. What happens in ME3 is unlike anything any organic has ever encountered.

                      Don't forget, the Codex is written as though it were for an audience without the player's knowledge. In ME1, Sovereign is described as a Geth ship. It isn't meant to be a 100% reliable source but rather a device for delivering background info in a more immersive fashion.

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                    May 31, 2012 3:31 PM

                    [deleted]

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                      May 31, 2012 3:56 PM

                      to be fair, it's entirely possible that it was a "special" kind of explosion at the end of ME3 that wouldn't result in the destruction of everything in the same system.

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          May 31, 2012 2:24 PM

          Wait so your idea of a good ending can only involve utopian outcomes where everyone lives happily ever after?

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            May 31, 2012 2:35 PM

            My idea of a good ending would be an ending that took into account all of the choices I made. Bump the Red, Blue or Green pill. Kill the god-child putting two in the chest. let me ride out. Honestly, I didn't expect any one to make it.

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        May 31, 2012 2:22 PM

        But it's a story presented to you via a game. Not real life.

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          May 31, 2012 2:33 PM

          [deleted]

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            May 31, 2012 2:36 PM

            Sci-Fi is about the future, unless its in the past.

            The game has always been about your actions and decisions affecting yourself and others. You chose who lives and dies for one. Well in the end, you don't know that. Also there's also the matter of the Indoctrination Theory which seems like what BioWare intended from the start but then dropped but kept everything supporting it in.

            This game was rushed is the bottom line.

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        May 31, 2012 3:15 PM

        [deleted]

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        May 31, 2012 8:59 PM

        It made absolutely no sense whatsoever based on everything that led up to it. I'm not sure how anyone could have thought that was a "good" thing.

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          May 31, 2012 9:23 PM

          This.

          Godchild: "You can either disintegrate yourself to turn into the Reaper Control Signal, rape everyone in the galaxy by forcibly changing their structure (and blow up all the relays), or kill all synthetic life, no matter how friendly...oh, and blow up all the relays, too. And yourself."

          Canon Shepard: "Uh....I...don't know."

          Most people's Shepards: "What the f***ing h*** are you smoking? You created a race of synthetics to destroy organics to prevent them from being destroyed by synthetics? Are you out of your f****ing mind? Tell those f***ing cuttlefishes to fly back into dark space and blow themselves up and stop destroying organics, you f***ing idiot!"

          Gets even better if your Shepard made peace between the Geth and Quarians, because you're basically a legend to them now who'd make a great ambassador to establish real trust and all that.

          But of course, Shepard just goes 'uh dur....okay....'



          That is not good. No, that is not good at all. It's abso-fucking-lutely terrible.

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            June 4, 2012 2:09 AM

            This needs to be put on several small sized billboards and set up throughout the BioWare offices. And in addition, printed on every page of a newspaper, rolled up, and smacked over the head of the person who made the final decision that these ending options were a good idea.

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            June 4, 2012 1:58 PM

            Wasn't the original plan to have the reapers be created to prevent dark energy destroying the galaxy, hence all the foreshadowing about it in ME2? They'd probably have creepy star kid though.

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        May 31, 2012 11:13 PM

        It's an interesting lesson if it was intended. However, i don't think it was an appropriate ending after playing all three games.

        The entire trilogy has been about the player being able to make decisions that affect the world around them. Almost every single major decision would influence what happens next. You can't lead the player along like that for 100 hours and then suddenly take all that away in the last 10 minutes. There was never really any deep symbolism or anything fancy up that point. Mass Effect has always been fairly solid science fiction with some magic thrown in.

        The current ending just doesn't fit in with the rest of the series.

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      May 31, 2012 12:59 PM

      This story was part of a bigger interview I did with him regarding a Mass Effect fan film he is working on. More details coming on that as well.

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      May 31, 2012 2:04 PM

      he seems pretty cool. I'm glad I played as male shep all this time. I bet femshep never played through them.

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        May 31, 2012 2:04 PM

        femshep is too busy ravaging liara IRL

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          May 31, 2012 2:07 PM

          I'll be in my bunk. This was my romance choice in ME1 and ME3.

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      May 31, 2012 2:06 PM

      video game news

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      May 31, 2012 2:06 PM

      [deleted]

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      May 31, 2012 3:03 PM

      The problem with ME3's ending wasn't that it was "dark" or had "limited choices", it didn't even make any logical sense and was full of so many plot holes you could drive a semi-truck through it. It was insulting to the fans and was quite frankly, one of the dumbest endings I've seen since the end of "Lost".

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      May 31, 2012 3:05 PM

      Interesting as the originally said there would be no more 'extra Shepard added' I guess they realised, that no amount of rewriting was going to work, unless he was involved. I jut pray it makes some sort of sense..

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      May 31, 2012 5:19 PM

      Meer of course said something very neutral so he could keep his job.

      Personally, I won't forgive him for stealing Beattie's job as the voice of Mordin.

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      May 31, 2012 11:28 PM

      wait WTF he DIDNT play 3 yet?

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