Mass Effect 3 multiplayer: first-look

BioWare has released the first screens of the newly announced co-op mode for Mass Effect 3, showcasing the various alien races coming together to fight in the "galactic war."

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Okay, so you're finally starting to accept the fact that Mass Effect 3 has multiplayer. But what does it look like? BioWare has released the first screens of the newly announced co-op mode, showcasing the various alien races coming together to fight in the "galactic war." You'll be able to play as a boring Human, or a more interesting Krogan, Asari, Drell, Salarian, and Turian.

Mass Effect 3 multiplayer screenshots

Executive producer Casey Hudson said that adding multiplayer to ME3 made sense, simply because of how different the scope is compared to the previous two games. "This really is the beginning, middle, and end of a whole galactic war," he said. "Because it's fundamentally different in that way, we realized multiplayer can be a compliment to Commander Shepard's very rich, engaging single player story experience." According to Hudson, the co-op mode will have you "fighting for control of locations throughout the galaxy." And he reiterated that "the better you do, the more you control, the better your single player ending will be." Of course, not everyone is happy about the addition of multiplayer. Hudson defended the decision, saying that it's "ultimately, it's about adding more player choice. If you want to do a really complete single player playthrough, you can absolutely get to the highest level of success in the end-game. But you also now you have an alternative. You can take more of that experience into multiplayer." Mass Effect 3: Galaxy at War will require an Online Pass, included with every new copy of the game on Xbox 360 and PS3.
From The Chatty
  • reply
    October 12, 2011 9:30 AM

    Andrew Yoon posted a new article, Mass Effect 3 multiplayer: first-look.

    BioWare has released the first screens of the newly announced co-op mode for Mass Effect 3, showcasing the various alien races coming together to fight in the "galactic war."

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      October 12, 2011 9:50 AM

      Hmm, might change my outlook on this, could be cool

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      October 12, 2011 9:53 AM

      Have it on preorder. Cannot wait.

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      October 12, 2011 9:54 AM

      No Rachni? :(

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        October 12, 2011 10:04 AM

        I wouldn't consider them to be like the other races are, I see them more as an NPC race. Rachni are hive mind, whereas the actual playable races are sentient.

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          October 12, 2011 10:15 AM

          I would play an awesome hive-mind race. (Oh wait, that's basically every RTS ever :( )

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        October 12, 2011 10:08 AM

        They were made extinct again in at least one of my playthroughs.

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        October 12, 2011 11:01 AM

        Personally, I would like to play as a Keeper

    • DM7
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      October 12, 2011 10:05 AM

      Funny he says things about having choice, but if you don't play multiplayer you don't get the best ending. : /

      • DM7
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        October 12, 2011 10:06 AM

        Oh I forgot to read the sentence where he says you can get the best ending from single player only. Nevermind me. :P

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          October 12, 2011 11:31 AM

          it's sort of a contradiction of his earlier statement... will wait and see

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      October 12, 2011 10:12 AM

      What an overproduced video. Jesus.

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        October 12, 2011 11:50 AM

        overproduced slideshow more like it, nothing in there with video of MP

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      October 12, 2011 10:19 AM

      I want to punch David Silverman and he sounds like he recorded in a small room with a camcorder. Juxtaposed with the rest of the production it's just amateur.

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        October 12, 2011 1:09 PM

        The whole "Beside the fact we are a game developer we also are a TV station"-marketing is so boring and doesn't even boost my expectation. It's just pouring money down the drain.

        Also the interviews are so boring! Realy, you want to bring the experience to a new level? Wow no other designer ever tried that in a successor. -.- Just show us the game in a well cut trailer! Over the last years we final have a clue how games are made. And telling us you had different design processes is obvious.

        Anyhow I can stop my rant now and say that it still looks good (from what you saw from the game).

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          October 12, 2011 5:20 PM

          I just tune out as soon as I hear the usual marketing drivel.

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      October 12, 2011 11:35 AM

      What a crock of shit.

      If they make "co-op" basically mandatory they can fuck off, my game ends with ME2 and that's that.
      I want to finish ME3 SINGLE PLAYER ONLY, and I don't want to be forced into going co-op to get the ending I want.

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      October 12, 2011 11:38 AM

      Cautiously optimistic about this...but still, I never asked for this.

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      October 12, 2011 11:49 AM

      I think this sounds very cool. They seem to be trying a new twist on things, and I am looking forward to trying it.

      For those saying, "SP-ONLY. WANT GOOD ENDING!!", did you get the exact ending you wanted on your first ME2 play-through? There were some surprises at the end, and unless you looked it up, you may not have gotten the ending you wanted. I appreciated that they tried something new, and as a result, I loved ME2's climax.

      I think the rationale presented here makes sense. The various galactic races are coming together to fight the common enemy. Plus, this sounds more like a cooperative mode, as there is no mention of an adversarial mode. Plus who would be the adversaries? Cerberus? So, it makes it seem to be a complement to the Single-player, which sounds good to me.

      Plus, I enjoyed the combat in ME2. I used a sniper rifle through the whole game, and it was just fun. Going co-op with a friend (or friends?) could be a great time. Especially if there are still classes and you can work together.

      tl:dr, I'm excited.

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        October 12, 2011 12:26 PM

        I got the exact ending I wanted the first time. Everybody DIED

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          October 12, 2011 1:55 PM

          your playthrough must of been pretty fast eh?

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            October 12, 2011 2:12 PM

            Haha, it was fairly quick as I knew what I was getting myself into. The ending is fairly different and I found it pretty humorous.

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              October 12, 2011 5:16 PM

              I played this way too. The entire crew was dead, but I cared so little about them that I never played through a second time to see the "true ending".

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        October 12, 2011 1:30 PM

        Considering that everyone on my team survived, yeah, I'd say I got the exact ending I wanted first time through. Wasn't that hard really.

        I don't like the idea that my SP experience NEEDS to be shaped by MP. I almost never play MP and I'm not interested in MP. Trying to shove it down my throat by making it have an impact on my SP experience just pisses me off.

        Now, if they keep their MP peanut butter out of my SP chocolate, I'll just ignore the MP and everything will be fine. But I still think it feels like they're shoving MP in there just for the sake of shoving it in there. Here's hoping "If you want to do a really complete single player playthrough, you can absolutely get to the highest level of success in the end-game." is true.

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      October 12, 2011 1:24 PM

      I still don't think there's any place for MP in this game. I'd prefer they dedicated those resources to making the SP experience as good as possible.

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        October 12, 2011 1:31 PM

        what if the mp were splitscreen co-op? what then?

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          October 12, 2011 1:45 PM

          Eh, half the fun in the game is managing your squad mates. I don't need someone else doing that for me.

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            October 12, 2011 4:20 PM

            Agreed. Altogether a bad move from Bioware that will undoubtedly (whether they state otherwise or not) damage the singleplayer experience.

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          October 12, 2011 4:49 PM

          It's still resources diverted from the SP portion from a game that's primarily a SP story-based experience.

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      October 12, 2011 3:25 PM

      I'm okay with multiplayer/coop as long as it doesn't become an emphasis like it seems to be with Portal 2 and its latest DLS. :-/

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      October 12, 2011 5:17 PM

      But why

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      October 12, 2011 5:26 PM

      I have nothing against the idea itself.

      But

      No Quarians? DROPPED

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      October 12, 2011 5:43 PM

      I would have preferred the option of sending an invite to a friend and granting them control over one of my party members. Drop in drop out campaign coop.

      What Bioware is talking about here still has the stink of a horde mode. They say coop missions but since your coop character is totally custom I doubt the missions will have much of a story element beyond go here and kill everything. That's essentially horde mode which is wasted on a Mass Effect game. If gamers want to play horde mode they'll stick with Gears 3 or Halo's Firefight mode or whatever MW3 is going to call their horde mode.

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      October 13, 2011 12:27 AM

      hey so we're putting multiplayer in mass effect

      BUT BUT THAT HAS NO CONNECTON TO A SINGLEPLAYER RPG

      oh cool cuz we're tying it into the storyline and gameplay of the singleplayer

      BUT BUT IF I DON'T WANT TO PLAY MULTIPLAYER NOW I WON'T BE ABLE TO GET THE BEST ENDING IN SINGLEPLAYER YOU'RE FORCING ME TO PLAY MULTIPLAYER

      well actually you can achieve the best ending either through completion of singleplayer content or by playing multiplayer

      BUT BUT BUT MULTIPLAYER BALANCE CHANGES WILL FUCK UP MY SP EXPERIENCES LIKE IN OTHER CO-OP GAMES

      no sweat. the co-op isn't a drop in version of the campaign, it's a separate mode with completely different balance

      BUT BUT YOUR RESOURCES AND TIME SHOULDN'T BE SPENT ON THIS SHIT! NOW THE SINGLE PLAYER IS GOING TO BE SHORTER

      that's why we got an entirely separate studio, in a different city, to do the multiplayer portion... there's no crossover here, and no resources have been 'stolen' by multiplayer

      BUT BUT BUT CALL OF DUTY SOMETHING SOMETHING WAAAAAH

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      October 13, 2011 6:12 AM

      Wow. The second image I thought it was Gears 3...

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      October 13, 2011 4:26 PM

      don't know if this has been mentioned already, but if asari change peoples perception so they look more like that person's race then will asari look different if you play as a turian, salarian, or asari than they would as a human?