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Syndicate FPS reboot deploys February 2012

Starbreeze's FPS reboot of the much-loved Syndicate is deploying on February 21, 2012, EA has announced.


Though Starbreeze's FPS reboot Syndicate was long one of gaming's worst-kept secrets, it turns out EA was waiting until development was far along before unveiling it. Though many games are announced many years before release, the publisher has revealed that Syndicate will be released really quite soon, on February 21, 2012.

EA made the announcement yesterday at a press event attended by Gamasutra. Syndicate's in development for PC, Xbox 360 and PlayStation 3, though the site notes that EA didn't mention specific platforms for this date. However, unlike Ubisoft, EA is generally quite good at releasing PC editions of its high-profile AAA games alongside the console editions.

Starbreeze's Syndicate is set in a similar dystopian future to that of Bullfrog's much-beloved original Syndicate, but delivers first-person face-shooting action rather than top-down tactical fun. You'll play as a prototype cyborg agent who can use an implanted to hack into all sorts of technostuff around him. Four-player co-op is also promised.

If you fancy something more along the lines of the original, it sounds like Paradox Interactive is planning interesting things with its Cartel.

From The Chatty
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    September 28, 2011 8:00 AM

    Alice O'Connor posted a new article, Syndicate FPS reboot deploys February 2012.

    Starbreeze's FPS reboot of the much-loved Syndicate is deploying on February 21, 2012, EA has announced.

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      September 28, 2011 8:01 AM

      I hope it's colorful with good cover mechanics.

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      September 28, 2011 8:13 AM

      So they take another generic FPS and stick the name from a beloved turn based strategy game on it again....yay...

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        September 28, 2011 1:07 PM

        Syndicate wasn't a turn-based strategy game.

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      September 28, 2011 8:16 AM

      FPS doesn't bother me at all... but from what I've read, it's not going to have none of the team-based strategy stuff anymore. If that's true, that sucks.

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        September 28, 2011 8:52 AM

        The 4 player coop mentioned in the news story sounds pretty intriguing to me.

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      September 28, 2011 8:53 AM

      EA destroying a beloved franchise in 3-2-1.....

      At least 2K has some competition.

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      September 28, 2011 1:01 PM


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      September 28, 2011 1:53 PM

      If the game retained roughly the same mechanics as the original Syndicate, except you get to pop-in and FPS-assist during the battles...I could see this being awesome. If however it's just another straight shooter.....then FU in your asses Starbreeze

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        September 28, 2011 3:15 PM

        Your idea sounds like it would feel incredibly disjointed. Did Fallout 3 need to retain an isometric perspective during exploration to still be a great game?

        Not saying this is guaranteed to be good, but dismissing it out of hand, especially when operating on practically zero information seems pretty ridiculous.

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          September 28, 2011 5:46 PM

          In the end, Fallout 3 stayed true to it's roots, more or less, and the gameplay was still very much an RPG. Yes, they got rid of the Isometric-view and the timed-battles, but it was still an RPG. Had they turned it into just another FPS, people would have rioted. And it made way for the true Fallout 3, New Vegas, so even if it was horrible, we'd look back on it fondly.

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      September 28, 2011 3:24 PM

      Syndicate needs to take the GTA-engine and make mods. Learn a few things from Deux Ex HR and that would be a pretty decent game.

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      September 28, 2011 3:33 PM

      that seems... really soon

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      September 29, 2011 3:12 AM


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        September 30, 2011 7:59 AM

        Syndicate was pretty brown. It was the Quake is brown joke before Quake existed.

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      September 29, 2011 5:35 AM

      shameless cash grab

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