Brink 'Agents of Change' DLC free for two weeks

Splash Damage has detailed its upcoming DLC, which will be free on all platforms for the first two weeks. The company has also released a PC title update and weapon balancing patches.

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Splash Damage has outlined the first planned downloadable content for Brink, titled "Agents of Change." The content will be free for the first two weeks across all platforms: Steam, PlayStation Network, and Xbox Live. It's expected to hit sometime in early July, after it clears certification at Sony and Microsoft. It includes two environments, five abilities, two outfits, and two weapon attachments.

The developer is has also released a sizable title update in preparation for the DLC, which includes various PC bug fixes and weapon balancing tweaks. A few notable fixes include invisible players disappearing, cheats disabling character saving, spectator optimization, and server/client aim issues.

Splash Damage didn't give word on how much the DLC will cost if you grab it after the first two weeks. A representative told Shacknews the price is "still TBC" and will be shared at a later time.

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  • reply
    June 24, 2011 10:00 AM

    Steve Watts posted a new article, Brink 'Agents of Change' DLC free for two weeks.

    Splash Damage has detailed its upcoming DLC, which will be free on all platforms for the first two weeks. The company has also released a PC title update and weapon balancing patches.

    • reply
      June 24, 2011 10:27 AM

      Free for only two weeks... just. wow.

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        June 24, 2011 11:08 AM

        It is not unexpected. They are trying to reward people for buying their game and not trading it back in as well as for the early adopters.

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          June 24, 2011 11:31 AM

          For whatever reason I understood it as it being free then I had to pay for it /derp mode activated

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      June 24, 2011 12:00 PM

      too little too late. free DLC is a nice gesture (even if it is timed), it's not going to fix a straight-up broke game.

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        June 24, 2011 2:28 PM

        Correct.

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        June 24, 2011 11:33 PM

        Haven't been following the game too closely, what's broken?

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          June 24, 2011 11:49 PM

          It`s just not a fun experience. There's a lot of things wrong with it, from the shooting mechanics, to navigation.

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          June 24, 2011 11:50 PM

          They have fixed a lot of bugs and such, but the most important issue remains: the game pretty much sucks. It's not fun and isn't very interesting to rehash a map style that got old after two rounds of DustRushWater in TF2.

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      June 24, 2011 12:08 PM

      Dev said that at the release of the DLC for 2 weeks if you grabbed it within that time the DLC it's yours to keep forever, anyone else who downloads it after the 2 weeks has to pay.

      Confused me for a bit, I thought it was a 2 week trial periods of the DLC.

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      June 24, 2011 1:07 PM

      I can't believe they're still trying to monetize this after all the problems it had (and still has).

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        June 24, 2011 5:27 PM

        Not much different than any other recent game. Look at Fallout 3/New Vegas, COD:Black Ops, etc. All those games had/have some major issues yet they are still going. Not sure why Splash Damage should do any different. To tell you the truth, I think it's pretty cool that they haven't stopped trying to work things out. Not many companies do that anymore.

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          June 24, 2011 5:36 PM

          Agreed! It would bug me much more if they just gave up on it as happens with other games quite often.

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          June 25, 2011 12:18 AM

          I dunno, I played Fallout 3/New Vegas and COD:Blops on release day and they were all playable. Brink wasn't. Putting aside the issues of "fun", it was fundamentally unplayable on release day, at least on the 360. I actually enjoy the game, but there's no way Microsoft should have signed off on the game. I gave up on the game and played Gears of War 3 Beta, which ironically was a much more polished experience.

          At this point, if a multiplayer focused game doesn't have a public beta, I don't trust it.

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            June 26, 2011 12:38 AM

            unplayable on release day, at least on the 360 No problems on the PC platform, I've heard from others having minor glitches like the fonts being all wobbly etc.

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        June 24, 2011 5:48 PM

        Usually when making a deal with a publisher, you agree to do X amount of DLC after the game has shipped. I'm sure they are just fulfilling their obligation. I believe they are already hiring for their next game.

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      June 24, 2011 5:39 PM

      Yeah take that everyone-gets-it-for-free-now TF2!

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      June 24, 2011 6:59 PM

      [deleted]

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      June 24, 2011 11:02 PM

      Can't wait for this!!!

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      June 25, 2011 7:40 AM

      The game is just so full of win and awesomeness (at PC at last). Can't wait to have my hand os this DLC. Splash Damage - rocks.

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      June 25, 2011 12:32 PM

      "Agents of Change" sounds like some kind of personal goon squad for Obama.

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      June 27, 2011 2:20 AM

      Make the game free and I might buy the DLC...haha i'm kidding JUST GIVE ME HATS.

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      June 27, 2011 5:45 AM

      Ummm...does anyone not get that almost all Bethesda games are ALWAYS buggy on day 1 or are we still gonna bitch and moan and complain about how the game is "broken". I still have my copy for PC and I already knew it was gonna be buggy because it's a Bethesda game and they work at issues like that which to me, says a lot. I mean, unless anyone else can't recall when Oblivion (released in 05) had an infestation of bugs along with Fallout 3 AND New Vegas.