Assassin's Creed Revelations trailer: 6 minutes of gameplay

For those of you who missed the Assassin's Creed Revelations demonstration during E3 earlier this month, the publisher has released a six-minute video version of it.

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For those of you who missed Ubisoft's demonstration of Assassin's Creed Revelations during E3 earlier this month, the publisher has released a six-minute video walkthrough of it.

Taking place half-way through the game, the mission set in Constantinople sees Ezio, "hot on the trail of a leading Templar who has the last key he needs to unlock the hidden library." Explosions are an important part of any information-gathering process, after all.

Revelations is headed to PC, Xbox 360 and PlayStation 3 on November 15. As ever, there are perks for pre-ordering from GameStop, in the form of a bonus mission, exclusive multiplayer character, ammo capacity upgrade, soundtrack, and more. Bless their exclusive-getting hearts.

From The Chatty
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    June 15, 2011 1:30 PM

    Alice O'Connor posted a new article, Assassin's Creed Revelations trailer: 6 minutes of gameplay.

    For those of you who missed the Assassin's Creed Revelations demonstration during E3 earlier this month, the publisher has released a six-minute video version of it.

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      June 15, 2011 1:37 PM

      Fun stuff: Change the in-game language to Spanish with English subtitles and it feels even better when playing Assbro.

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        June 15, 2011 1:49 PM

        Don't you mean Italian? Or is that the intention?

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          June 15, 2011 1:51 PM

          I hope that wasn't his intention

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          June 15, 2011 1:57 PM

          SAME SHIT M I RITE.

          I'm not right. I meant Italian.

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        June 15, 2011 1:58 PM

        I tried this but I didn't like the guy who did Ezios voice

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      June 15, 2011 2:01 PM

      I laughed at the "Predator" smoke-vision, although I generally love the visceral combat in these games. Also, lol at the flame thrower.

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        June 15, 2011 3:47 PM

        That smoke bomb didn't seem to do anything the original smoke bomb already does except a wider area. Theres no reason why it should have to obscure the player vision though other than to be "different"

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      June 15, 2011 7:39 PM

      6 minutes is a lot of AssCrev

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      June 15, 2011 9:33 PM

      Man, this is probably just nitpicking, but it always seems that Ezio has way too much armor/gear on his person to be able to climb and run so easily. They need to scale it back to what Altair had.

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      June 15, 2011 10:29 PM

      What we learn from this, is that Ezio is a cunt that likes to wreck peoples shit.
      Can't wait.

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      June 16, 2011 8:55 AM

      This worries me A LOT! This looks like Call of Duty: ASS. Why do they have all these scripted events and massive explosions? The other games are beloved since you get to sneak around and explore (see RDR love). This looks like a trailer for a Call of Duty Game.

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        June 16, 2011 10:43 PM

        Well one thing you gotta remember is that technology during that time period progressed a lot. As to the scripted events, I recall the assassination missions being pretty linear. I don't recall ever silently killing a high value target.

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