Rage will ship with level editor, mod tools

Rage will support mod and level creation right out of the box, according to creative director Tim Willits. But, he warns, creating entirely new stages will take some blood, sweat, and tears.

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Rage's level editor and mod support will be ready at launch, reports PC Gamer. The news was confirmed by id creative director Tim Willits at a recent press event, who said that both features will be available out of the box. "Pull down the console, type 'id studio', then press enter," he said. "Then, bam, there's all the tools we use."

But apparently creating entirely new levels will be a labor of love that might take a while. "Building levels from scratch is more difficult," said Willits, "because we have a layer system in some of the levels. I can foresee somebody modding up Wellspring and adding different characters, giving them different voice-over." Apparently, though, the tools are "built into the engine," so if you have enough time you can create whatever you'd like.

Id wasn't always so confident about mod tools. In 2009 Tim Hollenshead said the team hadn't really talked much about mod support, and stressed how difficult it would be for amateurs and hobbyists to make art for the game. Even as recently as last year, Jason Kim told us there was no "definitive answer" on mod tools.

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  • reply
    May 6, 2011 10:05 AM

    Steve Watts posted a new article, Rage will ship with level editor, mod tools.

    Rage will support mod and level creation right out of the box, according to creative director Tim Willits. But, he warns, creating entirely new stages will take some blood, sweat, and tears.

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      May 6, 2011 10:08 AM

      Awesome

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      May 6, 2011 10:12 AM

      Wow... that's great. I swear I read something about them saying those days were over and the tools wouldn't be released... I must have been thinking about another game (Deus Ex I guess?). This is excellent news... the community always comes up with amazing stuff in id engines.

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        May 6, 2011 11:01 AM

        If I recall, they've had relatively very little "support" for their editors and such in the past. With the editor they have for RAGE where multiple people can edit a single level at the same time, I don't think they were ready to have that kind of support.

        I think with Bethesda taking over, I guess they felt they were ready for it (assuming Bethesda is involved with the whole processes some how.

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        May 6, 2011 11:11 AM

        They said a while back (at least e3 2010, maybe earlier) that the game ships with the tools, and that all you have to do is bring down the console and type idstudio.

        They've said repeatedly that modding will be hard (mostly because of the ridiculous skill level required to create decent looking assets for modern games, which is further amplified in a game that puts such a heavy emphasis on creating a shitload of assets), and people jumped to the conclusion that they weren't going to allow it, because jumping to conclusions and raging about it is what people on the internet do.

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          May 8, 2011 8:37 PM

          Still, that's great that they're doing this. I was pumped for this game and now even more so.

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      May 6, 2011 10:17 AM

      Take that EA!.

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      May 6, 2011 10:31 AM

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      May 6, 2011 10:35 AM

      If it's anything like mapping for ETQW, he is not exaggerating.

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        May 6, 2011 10:44 AM

        Protip: Megatextures are time and HDD consuming.

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        May 6, 2011 1:55 PM

        I was so sad that ETQW had no community made maps.
        On one hand its good to keep the game as vanilla as possible (WolfET is such a mess now)
        but the maps that the game came with are just too few.

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          May 6, 2011 4:48 PM

          The problem is the devs never released a single map pack.

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      May 6, 2011 11:06 AM

      Very cool, this is so rare these days.

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      May 6, 2011 11:23 AM

      damn good to hear

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      May 6, 2011 11:38 AM

      Value added ++ Anyone that's ever built a decent level knows that the blood, sweat, and tears all go with the territory.

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      May 6, 2011 12:35 PM

      So no day 1 $20 DLC? Its been a while since that has happened.

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        May 6, 2011 2:18 PM

        Have you pre-ordered in order to get the double barrel shotgun?

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      May 6, 2011 2:22 PM

      This just might be the tilt factor that convinces me to preorder Rage.

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      May 6, 2011 3:13 PM

      Gotta say this is awesome news and I hope that some modders out there will create traditional game modes for those of us who don't feel Racing should be the only MP mode regardless of how great it is.

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      May 6, 2011 4:15 PM

      preordered

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      May 6, 2011 4:52 PM

      I'd and dice are the only devs worth buying a pc for

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      May 6, 2011 5:25 PM

      Thank you!

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      May 6, 2011 6:09 PM

      "Stages" ? What is this, Galaga?

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      May 6, 2011 6:43 PM

      Balls, no Rage for Mac on launch day? I'd like to preorder it on steam. No Rage for me I suppose. I refuse to install shitty ass windows and partition my drive to play one game.

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        May 6, 2011 6:46 PM

        Oh, and forget about the PS3 and 360. An id game on a console makes me want to throw up. You can always tell when someone is playing with a controller. It looks like their upper body is too heavy for them to manage. Mouse4ever. :P

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      May 6, 2011 6:44 PM

      How come "jizz" is always left out of that list?

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        May 6, 2011 6:47 PM

        Because when jizz is involved, it's usually not a difficult endeavor; in fact it's easy and pleasurable.

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      May 6, 2011 6:48 PM

      That's great news. PC gaming is getting back to it's roots lately. I've learned my lesson not to take dedicated servers, mod and level editors for granted ANYMORE!

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      May 6, 2011 7:00 PM

      Yeah, it was already a first day purchase before they said this, but now I'll be extra happy about it. Thank you id.

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      May 6, 2011 8:14 PM

      "Tim" Hollenshead?! Surely you mean Todd!

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      May 7, 2011 2:22 AM

      Man this is great stuff. I love ID, and they are one of a kind except for maybe Valve in terms of giving back to their community and respecting them as well.

      Just another reason that I will continue to support them with my purchases.