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Evening Reading

So tonight I am actually going to play that Dawn of War 2 beta. I can sense it.

As for the the videogame news around these parts:

Lastly, I suppose I should finish watching the last season of Lost?

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

From The Chatty
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    January 21, 2009 6:00 PM

    The Dawn of War II beta is fucking awesome. I am SO HYPED for this game.

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      January 21, 2009 6:02 PM

      god damnit i dont want to buy soulstorm just for the beta.there's like 10 people on my steam friends list playing. :(

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        January 21, 2009 6:03 PM

        Pre-Order on Steam gets you access too. I don't know why that isn't in any news stories.

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        January 21, 2009 6:03 PM

        I'm told via a reliable source (as in, currently playing the beta) that simply pre-ordering on Steam will do it for you.

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        January 21, 2009 6:06 PM

        SUCCUMB it's better than demigod

        lol i said it sup biatch

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          January 21, 2009 6:20 PM

          bro demigod is the best game ever, i mean i was pretty sure it was accepted by everyone that demigod was just several tiers of good above every other game that it doesn't even need defending.

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            January 21, 2009 6:38 PM

            Demigod's half finished in this state, anyhow. It's a true beta. This Dawn of War II MP beta is more like a demo.

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              January 21, 2009 6:49 PM

              I guess I'm kinda just pissed that I paid full retail price to get into a beta that is at such an early stage. I mean for fucks sake I can't even connect to a lobby for an internet game more than 10% of the time.

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                January 21, 2009 7:23 PM

                there there flammy, we can play dow2

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                  January 21, 2009 7:36 PM

                  BUT I CAN'T ROLL BOULDERS INTO YOUR FACE IN THAT. >:(

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                    January 21, 2009 7:36 PM

                    Today my Carnifex took a shower in some guy's commander's blood.

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                      January 21, 2009 7:37 PM

                      i have no idea what that means but im almost ready to fuck shit up my download is finished

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                        January 21, 2009 7:38 PM

                        add me on GFW when you get it set up: UnbreakableNub

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      January 21, 2009 6:08 PM

      [deleted]

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      January 21, 2009 6:12 PM

      It looks too much like a Company of Heroes mod to me. Can anybody confirm/refute this?

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        January 21, 2009 8:18 PM

        It's very similar, but then it throws melee into the mix, which adds an incredible amount of depth and tactics.

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        January 21, 2009 8:42 PM

        the share the same engine and similar gameplay which Relic started using in the first Dawn of War anyways.

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      January 21, 2009 6:17 PM

      i've only been playing soulstorm so far, cause i've never played a dawn of war game(i don't know much about warhammer 40k in general either). should i just not bother and jump into II or is it worth getting familiar with the series first?

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        January 21, 2009 6:33 PM

        2 seems almost totally different. Just jump in.

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      January 21, 2009 6:18 PM

      God damn you bastards. I'm resisting >:(

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      January 21, 2009 6:27 PM

      hm...the game is stuck at "Download Starting..." It got to around 80% and now it is doing nothing.

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        January 21, 2009 6:36 PM

        I had that happen as well. I had to double click to "play it" then leave that little updating window open to force it to download. No idea why.

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      January 21, 2009 6:29 PM

      I'm not sure I like the changes so far. Its much less chaotic and much slower.

      No building, no massive squads, voice acting sucks.

      I want to love this sequel but its making it very hard to :(

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        January 21, 2009 8:21 PM

        Voice acting sucks? Who did you play as? Seeing as the Space Marines are missing some unit dialogue, Ork lines are great as always, and the Tyranids don't have voices... I haven't played Eldar, but I'd assume it'd be very similar to the first game.

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          January 21, 2009 8:42 PM

          Voice acting sucked in the first one as well. Especially the space marines.

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            January 21, 2009 8:45 PM

            I didn't suck per say, but the storyline and poor use of an ugly in-engine cinematic system was the biggest detractor - thankfully they fixed this in CoH, but who knows what they are using for DoW2

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              January 21, 2009 8:46 PM

              I It

              ILTC

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              January 22, 2009 2:29 AM

              the new engine is almost good enough for cinematics I'd say

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                January 22, 2009 6:08 AM

                yes, the coh engine, essence, generated some amazing cutscenes (for the genre).

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      January 21, 2009 6:50 PM

      i thought that this morning- then i played alot of it and im less impressed :( whats killing it for me is the fact that not only that you use very few units, is that there are very few units to choose from.

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      January 21, 2009 7:07 PM

      Still missing the Sisters of Battle.

      Behold, the Immolator tank! Purgation MADE MANIFEST!

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        January 21, 2009 7:18 PM

        You like to play the nuns with guns?

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          January 21, 2009 8:16 PM

          Yep. Gothic unit design, and a solid emphasis on burning things.

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      January 21, 2009 7:16 PM

      Please tell me your first impressions in the reply.

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        January 21, 2009 7:35 PM

        Here's mine: http://www.shacknews.com/laryn.x?id=19004126

        Lionel's parent thread is a good read too

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        January 21, 2009 8:41 PM

        Played two games so far, both as nids, and keep in mind that I've been playing CoH fairly competitively for the last 2 years or so.

        Nids are very spammy and kind of boring.
        The maps seem smaller, but yet everything moves as a much slower pace.
        Also, the voices for the nids seemed very awkward - I was hoping for something nid'ish - instead I have some female commander voice just chirping on and on.

        Also, it seems that they haven't put in some critical gameplay items like hitting spacebar for every critical event happening in game - IE i'm being warned that my team mates are attacked (in coh and damn near every other RTS - spacebar takes you to the event). There also seems to be some issues selecting multiple units and issuing commands either individually or as a group. IE I select a group of units and normally I can click on one of the units in the group of units and give it direct commands free of the other units - nope not happening - the entire selection of units take the command. Those were the two biggest gameplay items that I noticed immediately off the bat.

        Overall the game is fairly pretty, but everything is so very alien to look at. For example in CoH a building or wall or fence is readily identified and understood as to what it should be. In DoW2 mousing over terrain will give you indicators for the type of cover it will provide your units, but it's mostly just craters and fairly unrecognizable shrubbery. Buildings that you can occupy are strategically located, but are few and far between.

        Bottom line CoH had perfected urban and open warfare combat for the RTS genre - DoW2 feels a bit too arcadey (but not nearly as awful as WiC).

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          January 22, 2009 1:20 AM

          [deleted]

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          January 22, 2009 2:23 AM

          I agree with many of your criticisms, but at the same time, I feel that DoW II is MUCH more responsive. My units will do what I want them to in DoW II, vs. CoH, where it feels like my units are being dumb as fuck.

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            January 22, 2009 2:33 AM

            Ditto. Sometimes CoH gets on my nerves because the units seem to be unresponsive or take long times to do what I want. I know it's WW2, but I think DoW2 is the perfect blend of CoH and the classic DoW.

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              January 22, 2009 6:13 AM

              Well, I'm hoping that in the next couple years we'll see a proper sequel to CoH without 40k stuff.

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      January 21, 2009 9:06 PM

      http://steamcommunity.com/groups/shackdow2 join it! Public for now. Msg me if you want to be an admin.

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      January 21, 2009 9:24 PM

      FOR THE EMPORER
      me and razzle rolled ealmo and kill9 YEAH BITCHES WASSUP YOU GOT OWNNNNED

      haha this game is awesome.
      add me to your windows live friends list: DrFlammable

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      January 21, 2009 9:25 PM

      God damn that was fun, gg to kill9 & eeealmo

      drflammable is a fucking liar, he's pro at dow2

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        January 21, 2009 9:27 PM

        yea that shit is awesome. hi-jack are there any sort of guides that explain what all the units and abilities do yet?

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          January 21, 2009 9:31 PM

          That's a good idea, if no one else does it I will look into doing something of the sort this weekend

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      January 21, 2009 9:32 PM

      'nids are pretty tight yo.

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      January 22, 2009 1:01 AM

      I just don't get it, I've played several recent RTS games over the last 5 years or so and it just seems like the EXACT same thing. Maybe i should stop playing them, I don't hate them but i always get a little excited about the new "sexy" RTS game then i play it and come away feeling completely underwhelmed. Ya sure the game is polished, the new units are cool, and the graphics are great, but it still seems like the same game just with fancy new wrapping paper, and yes i realize this might be a "beat a dead horse" argument but i just feel bleh about this game. No offense to anyone that likes it or the people that made it, but i think i just need to stop getting excited about these games ....... damn you starcraft 2.

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        January 22, 2009 1:12 AM

        No base building, RPG-like elements, (relatively) new mechanics like the cover system, and this seems like every RTS in the last 5 years?

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        January 22, 2009 1:22 AM

        Without even commenting on the quality of the game, I completely disagree. This game has no base building, it has the cover system that's still pretty uncommon in RTS games, as well as the control-point-based system that's a whole lot newer than, say, the StarCraft type.

        I just don't understand how you can say this is like all other RTS games, even if you don't like it. I mean, when I loaded it up, I was struck by how incredibly different it is.

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          January 22, 2009 1:48 AM

          I guess i just see base building as further drawing out the tech trees, this game gives you one building that you upgrade and gives you all the units with the 3 tiers. basically consolidating all those "base buildings" you make in other rts, and the cover system while new, minus CoH, doesn't seem to make that big of a difference. With the control point system i guess i have been spoiled by the fps multiplayer games that have the same concept, but like i said maybe i'm finally discovering that i'm just not a true rts fan :(

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            January 22, 2009 2:24 AM

            Cover not making a difference? Are you on crack?

            Cover is SUPER important.

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              January 22, 2009 2:38 AM

              IAWTP I beat a guy earlier purely BECAUSE of cover, we were pretty evenly matchd but when ever a fight broke out I made sure I was in cover and when he cottoned on and doing it himself I started to use flanking maneuvers on him. One of the things I love about this and CoH is that you can use real infantry tactics and it makes a difference.

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          January 22, 2009 2:00 AM

          Relic is my favourite RTS developer.

          They seem to be innovating in EVERY which way.

          As much as I like Starcraft, I fear Starcraft II might be a little tired.

          Granted, I'm betting that the polish and story will be worth it.

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          January 22, 2009 6:39 AM

          Wait that sounds more like Company of Heroes which is what I had hoped for but had thought they didn't go with. So there cover system/lack of base building/control point gameplay is still intact from COH but it's all futuristic etc?

          Shit if so I may have to buy this game.

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            January 22, 2009 6:40 AM

            It feels very much like CoH to me. And it's awesome.

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              January 22, 2009 6:46 AM

              Do we know if there's going to be a demo?

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                January 22, 2009 6:59 AM

                open beta for people who dont own soulstorm or havent pre-ordered is 27th. don't think there will be SP demo

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        January 22, 2009 5:35 AM

        I think you just don't like RTS games.

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      January 22, 2009 1:24 AM

      I'm going to bed, but add me to your shits and I will play over the next few days because this game is rad.

      Steam: chrisremo ( http://steamcommunity.com/id/chrisremo )
      Live: The Idle Thumb ( http://live.xbox.com/en-US/profile/profile.aspx?pp=0&GamerTag=The+Idle+Thumb )

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      January 22, 2009 2:24 AM

      I'm having a really hard time playing it - admittedly I've only played against the easy computer player a few times, but I seem to just get my ass kicked everytime, and am not really sure what I'm doing wrong :/

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        January 22, 2009 3:01 AM

        Reading through this thread it seems that there is a thing people are calling "cover".

        In other news, I'm a moron.

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          January 22, 2009 3:59 AM

          You must move from cover to cover (preferably to the "green" ones), otherwise your units will be butchered when in open field. It was very important in CoH, but it seems to be even more on DoW2.

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      January 22, 2009 2:25 AM

      Two quick questions: 1) what's the hotkey to reinforce squads? 2) besides the main base, what/where are the "reinforce positions" that I can retreat my squads to?

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        January 22, 2009 5:48 AM

        The only other place is transport vehicles that I know of. Really expensive vehicle just to be able to stay at full strength. Not even sue what the Eldar and Tyranid would use...

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      January 22, 2009 3:00 AM

      it absolutely refuses to run for me. C2D@3ghz, 2gigs DDR2-800, 8800GT, winXP pro. The opening video is a slideshow, audio runs fine, the background animation in the menu moves at about 1 frame per 3 seconds. The Live login takes forever to load then it takes minutes for anything I type to show up and even then it doesn't show up correctly. menu buttons take 5-10 seconds to light up after mousiong over them. Latest DirectX and Nvidia drivers from their website.

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        January 22, 2009 3:01 AM

        I have a similar system only my processor is only a 2.4ghz C2D and mine runs perfectly so it must be something weird :/

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          January 22, 2009 7:15 AM

          I have the same system as jbury, and it runs perfectly well at ultra detail at 1920x1200.

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        January 22, 2009 3:12 AM

        I FOUND A FIX (hopefully) , after some more Googling here at work I found that a number of guys were reporting this issue at the DoW forums ( I couldn't find this last night searching their forums). It's apparently a vsync issue.

        "Re: Weird catastrophic bug...
        I FOUND A FIX after messing around for about an hour

        to fix this go into \My Documents\My Games\Dawn of War 2 Demo\Settings

        open settings.lua , just use wordpad or notepad to open it
        change
        setting = "vsync",value = 1 to 0

        after changes save the file and try it this fixed the problem for me

        thanks to whelp i edited for the exact fix"

        I'll be trying this as soon as I get home this morning.

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      January 22, 2009 5:00 AM

      [deleted]

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      January 22, 2009 6:02 AM

      A couple of style choices I noticed. Why isn't the mekboy player commander the BigMek instead? Like in DoW? I think it would fit better. Same with the eldar warlock, it should be another aspect leader, like a striking scorpion exarch or howling banshee exarch. Same play style but we would get to see another eldar aspect. And no Dark Reapers = me sad :(

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      January 22, 2009 6:03 AM

      Oh unskippable first time intros, please :/ ..............

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        January 22, 2009 7:34 AM

        -nomovies in the Steam launch options, they don't even attempt to play

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      January 22, 2009 6:37 AM

      I just schooled some eldar lovin dude with nothing but devastators, didn't even upgrade my tech just a shed load of supressing fire and finish off with my force commander

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        January 22, 2009 7:04 AM

        the problem with eldar right now is i can't figure out what any of their shit does. with space marines you know what you get, but it might take some time to figure out what all the units and abilities do for eldar

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