Ransomware group that breached Capcom in 2020 caught by international police

Europol reported identifying and detaining a key person of ransomware group Ragnar Locker, which hacked Capcom employee data servers in 2020.

Image via Capcom
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In 2020, a ransomware group broke into Capcom’s servers and compromised a wealth of data, including employee names and addresses. This week, one of the key people of said ransomware group has reportedly been apprehended by international police. EuroPol has reported tracking down and busting a key player in ransomware data breaches, including that of Capcom, and has claimed to have broken up the ransomware organization as a result of the bust.

EuroPol posted on the apprehension of a key player in the Ragnar Locker ransomware group in a press release on its website this week. The arrest was made with involvement and investigation from the authorities of 11 countries and saw the suspect detained in Paris while a home in Czechia was searched:

EuroPol statement on the apprehension of Ragnar Locker suspects
EuroPol claimed responsibility for apprehending a key person of the RagnarLocker ransomware group in collaboration with multiple police agencies worldwide.
Source: EuroPol

In 2020, Ragnar Locker claimed responsibility for cracking Capcom’s data servers and stealing hundreds of thousands of files, which were said to have contained employee and customer names, addresses, and other sensitive data. The group then threatened to sell or expose the data if Capcom did not deliver millions of dollars in BitCoin. Despite this, Capcom described the dangers of the breach as minimal and did not pay, instead working with various international authorities to identify the perpetrators.

With one such key player in the Capcom ransomeware threat caught and further suspects being questioned, it seems at least one group is facing the consequences of its actions this week. Stay tuned as we continue to follow this story for further updates.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

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