Destiny 2 Hotfix patch notes buff Titan and Warlock Solar 3.0

The latest hotfix for Destiny 2 aims to bring Titan and Warlock Solar 3.0 reworks up to the level of Hunters and more. Check out the full notes here.


Since Destiny 2 launched the Solar 3.0 subclass rework for all major classes, the Hunter class in particular has stood out prominently while Titans and Warlocks left something to be desired. Bungie is aiming to fix that in the game’s latest hotfix. Destiny 2 update is out and it buffs Titan and Warlock Solar 3.0 subclasses to hopefully rise to the level of Hunters and be more effective overall. There’s more as well and you can find all of the details here in the patch notes.

Destiny 2 Hotfix patch notes

Destiny 2's Hunters have gotten the most out of Solar 3.0 so far. Hotfix should bring Titans and Warlocks Solar 3.0 more in line.
Destiny 2's Hunters have gotten the most out of Solar 3.0 so far. Hotfix should bring Titans and Warlocks Solar 3.0 more in line.

Bungie launched the Destiny 2 Hotfix update and its accompanying patch notes in a blog post on the game’s website on June 7, 2022. The biggest thing addressed in these notes is the state of Titan and Warlock Solar 3.0 subclasses. This update should bring both classes up to par with the power and capabilities of the Hunter Solar 3.0 subclass. There are other fixes throughout Hotfix as well. You can check out the full list of changes, tweaks, and updates below:


Raids and Dungeons

  • We have fixed an issue where Pinnacle gear was dropping more than once per week in the Master version of the Duality dungeon. 
    • Encounters from either Legend or Master, whichever is completed first, reward pinnacles once per week per class.
    • Pinnacle rewards were unrestricted in Duality Master mode before this change
  • Fixed an issue that blocked progress in Grasp of Avarice final boss encounter. 
    • Captain Avarokk might still show some shaky animations during the fight.
  • Fixed an issue that could cause an activity crash during the Caretaker encounter in Vow of the Disciple.
  • Removed Powerful rewards from Deep Stone Crypt when it’s not a weekly featured Raid.

Gameplay and Investment 


  • Fixed an issue where some weapons wouldn’t get Deepsight progression
  • Fixed an issue where the enhanced version of Bait and Switch was not working.
  • Fixed an issue where Adaptive Munitions was not working on Glaives.
  • Fixed an issue where the Exotic Sidearm Trespasser was not available in Collections.
  • Fixed an issue where the Season Pass Auto Rifle Firefright was not available in Collections
  • Fixed an issue where the Conscripted ornament for Traveler’s Chosen could no longer be equipped


  • Updated the description of the Roast ‘Em perk on the Hunter Exotic arms Caliban’s Hand: "Proximity Knife scorches targets it damages with its explosions, or ignites targets on a direct kill."
  • Fixed an issue where Artifice Armor lost their special mod socket.



  • Heat Rises:
    • Added behavior: Consuming your grenade now also releases a burst of cure x2 around you, healing you and your nearby allies. Consuming a Healing Grenade increases the strength of the burst to cure x3 and consuming a Touch of Flame Healing Grenade provides Restoration as an additional benefit.
  • Icarus Dash:
    • Added behavior: While airborne, rapidly defeating targets with your Super or any weapon cures you.
  • Celestial Fire:
    • Each Celestial Fire projectile now applies 10 Scorch stacks. This is increased to 15 stacks with Ember of Ashes equipped.


  • Burning Maul:
    • Buffed damage in PvE by 25%.
  • Roaring Flames:
    • While Roaring Flames is active, your uncharged melee attack now deals Solar damage and applies 30 scorch stacks to targets per hit. This is increased to 40 stacks with Ember of Ashes equipped.
    • Fixed an issue where the Roaring Flames Aspect wouldn't proc on some Solar grenade kills.
  • Consecration:
    • Fragment slots increased from 1 to 2.
    • Raised the height of the secondary attack’s ground wave by 25% to more easily catch players who jump too late.


  • Ember of Benevolence
    • Fixed an issue that caused this Fragment to activate and refresh inconsistently.
    • Should now always activate from:
      • Allies entering your Healing Rift or Well of Radiance.
      • Healing allies with a Healing Grenade, Heat Rises grenade consume, Edge of Intent Warlock Glaive turret, or Phoenix Dive landing detonation.
      • Hitting allies with Lumina’s Noble Rounds or Boots of the Assembler orbs.
  • Fixed an issue with Vortex, Voidwall, and Solar grenades causing them to deal less damage than intended against PvE targets.


  • Fixed an issue where certain Rare armor was able to be dismantled for Legendary rewards.
  • Fixed an issue where the Season 17 Season Pass +10 ranks bundle was not properly showing on Eververse.
  • Fixed an issue with the Russian translation for the perk Sleight of Hand. Now it properly states the perk functionality.

That covers the entirety of the Destiny 2 Hotfix patch notes. Be sure to follow our other Destiny 2 coverage, including our full strategy guide for all of your Season of the Haunted and The Witch Queen needs.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at and also find him on Twitter @JohnnyChugs.

From The Chatty
Hello, Meet Lola